Best Team Fortress 2 Weapons

Self explanatory. What weapon gets you the most kills, and helps you dominate the server. Don't agree with the list? Vote for an existing item you think should be ranked higher or if you are a logged in, add a new item for others to vote on or create your own version of this list.

The Top Ten

1
Spy-cicle
In my opinion, straight upgrade from the Knife.
And you say "But I can't backstab people if the knife melts! "
I answer: You probably won't be backstabbing people while in fire...
Serious, better than YER.
I've tried other knives but there's no comparison to being immune to pyro spy checks, I mean come on what more do you need. Works great with the dead ringer

Brsijraz

It had no drawbacks, other than it getting burnt by fire. But, if used in conjunction with the dead ringer, it can create a good false death against a pyro and giving you time to escape. Very good weapon.
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2Your Eternal Reward
Hard to learn, but the learning has a HUGE benefit. No attack noise, disguise instantly as your victim, and their body goes away. The most stealthy weapon in the game.
It's the best once you know how to get the first kill with it.
Its just overall a good weapon but very hard to master
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3Scattergun
Out of all the Scout Primaries, this one has the biggest clip. It has a perfect fire rate, giving you just enough time to aim another shot. The damage at point-blank range is able to 2-shot anything that isn't a Heavy. Extra Ammo and clip size allow the Scout to stay in combat for longer than any other weapon he can wield. The perfect gun for the
Scout.
Not hard to learn, does major damage at close range, and fires fast. Need I say more?
I think the scattergun is a great weapon for killing people and for getting your mid/close up range, so it is a very powerful weapon.
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4Cloak and Dagger
This watch makes playing a spy so much easier. You can just camp in a corner and then leap out and backstab whoever comes through the room. I'd say this, the stock scattergun, the huo long heater heater, the ambassador and the backburner are just overall the best weapons in tf2.
Having an endless cloak is awesome, perfect for surprise backstabs
A watch that recharges while you're still cloaked! In my opinion the best watch. Also the best because it can allow you to wait inside a room, cloaked, for any unweary travellor that happens to come along, then once they get past you, backstab!

5Soda Popper
Its basically a Force-a-Nature, but with a major addition: Simply running will give you minicrits. Tell me that isn't awesome.
The Soda Popper is a very effective weapon when it comes to attacking strong targets. After about 12-15 seconds of consistent running, the hype meter will be fully filled and you will be able to unleash a barrage of mini crits! Plus, it has faster reloading! (Not that it changes the game very much).
When the Scattergun isn't fast enough for you, use the Soda Popper! The speed for reloading for the FaN and the Soda Popper are about the same but the Crits are very effective if used carefully!
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6The Black Box
Gives you 15 out of 200 per hit, and its as strong as the ordinary rocket launcher. If you ask me, -25% ammo isn't much of a drawback for this awesome thing.
GIves you an advantage in every fight, if you can hit the target. No need to seek for medpacks, as you can only look for an enemy and launch a few rockets at them to get 15 hp for every hit.
The black box is my favorite soldier weapon
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7Diamondback
If you backstab someone as spy it gives you plenty of crits, when you sap a building you get even more crits! I can only think of a few more weapons which have crit boosts like this weapon does, sure you lose some damage, and it doesn't require you to be super accurate like the Ambassador.

8Force-A-Nature
Great for burst damage and awesome against pyros. Round the corner and there's a pyro? BOOM! He's now in orbit with as much as 150 damage done in a second. Heavy breaking the front lines? Blast him all the way back to spawn. And of course, FaN jumps.
Knockback? Major help if on top of building. Much more stronger.
The fan s knockback actually puts targets out of its damage range but I case to escape its offencive and the triple jump
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9Ap-Sap

10Loose Cannon
The loose Cannon should be on a list of OP weapons, if you can get the charge time and the aim down you can one shot ANY thing including a heavy, a hit with the cannon ball and an explosion right after doing around 250-300 damage
Great knock back and Range

The Contenders

11Machina
It can shoot through two people it shot through scout and engineer the demoman and heavy it took one shot to destroy engineer's machine and also one shot to kill engineer
Great sniper never misses I also head shot a lot of scouts while they were running using this
Awesome As a long time tf2 player I can tell
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12Persian Persuader
The weapon that perfected demoknighting. Get health from ammo, shield charge is 2x faster, incredibly strong paired with shields, and did I mention the taunt?
Its an Epic Weapon
Perfect weapon especiallyu when the whole set is complete can take down and enemy.
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13Blutsauger

14Beggar's Bazooka
This weapon is awesome. You can load up to three rockets and rain death on enemies. You cannot collect ammo from dispensers but you can pick up weapons of enemies you have exploded into pieces
Very handy in mvm

15Shotgun
This is probably the best soldier secondary, tied as the best for the Pyro with the flare gun, and probably the best engineer primary, my opinion. I didn't mention the heavy, because, who takes off the sandvich, honestly

16Enforcer
Cloak time may be fairly slow, but that doesn't really matter. Think a pistol, except MAJORLY upgraded. High damage no matter what the range, fairly good accuracy, and is really good when your being chased down by a pyro.
Oh I love the enforcer, I even got a strange one.
When pairer with a medic with the kritzkrieg you can basically insta-kill or if not in 2 hits to nearly every class with this weapon

17The Quick-Fix
Very underrated. Heal teammates 40% faster, get ubercharge 25% faster, and you go the speed of the person you're healing. HOW IS THIS NOT THE BEST MEDIGUN?
I thought it was great before the upgrade. Now that it has got a huge buff, it's menacing. Using it on differet maps, I get too the top of the ranking list in no-time with this thing. Extremely underrated!
Heals fast, Übers charges fast, Über heals even faster. Move at the same speed as a scout when you're healing one and you also get launched when you're healing a rocket or sticky jumping player. Best medigun ever.
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18Phlogistinator
No skill required to use this weapon. You can literally get free crits just by killing a scout using fire only. Paired well with the Mann Melter.

19Caber
An awesome last resort weapon if you alredy screwed up.

20Ubersaw
Its makes the chain medic so deadly... And annoying!
This is the best item. If it wasn't I wouldn't have said it. This one is the best.
Awesome four hits and an free uber
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21Red-Tape Recorder
That Very Good For Reverse Enemy Bulid Engineers That Best Sapper No New Sapper Then The Red-Tape Recorder (The New Sapper No New Then That) That Sapper Not Taken For Build Enemy Engineer Damages But It Reverse.
Better than the stock sapper, bacause you can downgrade enemy buildings.
The stock sapper can destroy them...
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22Detonator

23Brass Beast
This thing is truly a Brass Beast and the best gun to have for defense situations and Mann vs machine. It has a pretty good damage bonus but the only downside is that you move a bit slower with it. That's why you use it when you've lost control of your captures. If you want to be stupid and attack as a heavy, go with the default. And if anyone thinks of putting the Tomislav here would get laughed at, when does a heavy need a silencer? Also the 20% slower fire rate nerfs it. Go play Counter Strike if you like silencers.
Immaculate weapon, use this or the default minigun. Goes well with the Kritzkrieg and the G.R.U.

24Splendid Screen
A major role in a demoman's inventory. The fire and explosive damage reduction gives the demo plenty of survivability to run in there and chop people's heads off. The charge is a good getaway item, too!

25Kritzkrieg
It gives you full crits on ubercharge! Perfect for a Brass Beast heavy!

26Backburner
This is a weapon that could in a way be considered "overpowered". 10% more damage, and critical hits from behind. The only (minor) downside to it is that it costs a lot of ammo to airblast.
The crits makes this the best ambush/assault weapon in the whole game.
The backburner is good because if your on mvm you can crits giants

27Eyelander
A strong drawback at first, but few things stand in the way of a Demoknight with the Eyelander loaded with 4 heads or more. Great for all modes, and is really rewarding should you play defense with no shield and you manage to get 3-4 heads.
All you need to do is get 2 kills with it and the health you lost is back you are faster and if you get 5 kills you have tons of health and you are very fast, plus it looks cool, and that's always a plus.
Nice powerful weapon. Great for MvM.
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28The Huntsman
No charge just pull aim fire dead
Pretty much THE most overrated weapon in tf2. Decent though.
A headshot from a hunstman arrow is an instant kill for any class except for a overhealed heavy. However, the best part is when you shoot arrows and you can see them, like in the legs, genitals, eyeballs, etc. and you can pin people to walls.

29Amputator
This weapons is good because if you are having a hard time healing a lot of people you can pull out this weapon, then taunt, taunt (in a good place to taunt), and heal all you nearby allies.
Has no downgrades. Its surely an upgrade from the bonesaw.

30Sniper Rifle
Of course we need the Sniper Rifle. This weapon basically defines the Sniper class, and it does everything a sniper rifle should do. It pulls of headshots, it has a long zoom, and you can wipe out people without them knowing. A classic.
This has a decent charge rate (unlike the Bazaar Bargain), doesn't fire tracers(HMH and Machina) and can kill in one shot (Sydney sleeper)

31Sandvich
A generally nice item, good healing on the heavy, and can be used to heal teammates. Deserves to be higher.
Heals 300 heal, looks great and can help extinguish teammates as heavy. What's better?
Carry around a full-health medkit. You can also heal your friends with it by dropping it on the ground.
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32Stickybomb Launcher
One of the more damaging weapons of the game. A bit hard to use, but very strong destructive power, and possibility to activate your bombs. Useful for direct encounters at mid range, ambush, and more.
Just lost the second to last point, enemy team is about to charge the last one and only you are guarding the point. What do you do? Trap the path you retreated down and wait for those fools to chase you and BAM! Dead team
Extremely powerful. You can set up sticky traps on points to save your team, and on walls to protect yourself. High damage and a lot of ammo, Crits do 200-300 damage! Why wouldn't you use this beast of a weapon.

33Natascha
Has an 100% chance of slowing the enemy down. Great for countering classes from the fast scout, to the slower heavies. Scout will be slowed to a soldier-like speed and soldier would be slowed to heavies. Heavies slowed to brass beast-type slowness. Awesome weapons for picking off fast and slow moving targets.

34Mad Milk
Healing 60% of your damage output is like having a medic. 'enough said.

35Frying Pan
It May be a Reskin but have you seen how much it crits

36Shahanshah

37Grenade Launcher
Just a perfectly balanced and great weapon.

38Rescue Ranger
An awesome weapon for skillful engineers. As it's name implies it will save your sentry countless times if properly used. And it looks cool too
An awesome weapon for skillful engineers.
And it looks cool too.

39Gunslinger
Perfect fit for attack engineer. Place down a little, fast building mini sentry. You have enough metal to build 2 of them. Just place another one, and another one...
OP OP and what else... ? OP

40Tribalman's Shiv
A good backup weapon for the Sniper. Since the Sniper has such low survivability, the ability to make an enemy bleed makes predators retreat to a health kit.
Good for hit and run tactics on weaker classes

41Scottish Resistance
If you intelligently set up traps to cover an area or your hide, you can get quite the kill streak with this...

42Degreaser
Fast weapon switch means lots of kills with the axetinguisher, pretty much insta-kills. Despite its minus damage it is still a fantastic weapon.
You can burn enemys and pushing him back to a wall and hit him whit axetinguisher to make crits or push him to make minicrits on him whit the reserve shooter. Switching faster makes you very powerful, if you know very good to use pyro minor damage isn't important
Heavy killer. Degreaser has faster weapon switch and Axtinguisher crits burning players. You know what to do.

43Cow Mangler
Well, at least it looks good...

44Flying Guillotine
Throwing a butcher's knife. How's that not awesome?

45Third Degree
It's like the regular fire axe, but the same or better in every single way. With this weapon, there is absolutely no reason to use the regular fire axe, unless you like doing less damage.
In a fire ifght (See what I did there? ) 3 heavies with medics ready to uber? Use this baby to kill the medic then Make some bacon.

46Crusader's Crossbow
The ultimate weapon for Degroot Keep. When you hit a teammate with it they gain health and the arrows are pretty powerful. And to the people that are mad about it not getting headshots, THE MEDIC IS NOT A COMBAT CLASS. An absolute must for a pro medic.

47Sticky Jumper
One of the most underrated item in the game in my opinion. You take a stunning amount of 0 damage no matter how many stickybombs you place. I jump across whole maps, taking very little fall damage. Combine it with the Ullapool Caber and you got yourself a Suicide-Demo.
Amazing especially in orange maps!

48Bushwacka
Combine it with Jarate, and then you can kill any class except Heavy in a hit. If the heavy doesn't see you, then you can two hit KO him. Also a great way of beating people you could never kill at close range like scouts.

49Huo Long Heater
Heavy Primary weaponed
- Secondary fire deploys the barrel without firing.
- Sustains a ring of flames while deployed.
-6 ammo consumed per second while deployed.

50Solemn Vow
Honestly, I just love this weapon. Its really underrated, because it doesn't provide extra damage. But come on, you can see the other teams health, annd tell who it is you are killing. It is a very good upgrade from the stock weapon, and I think it looks fantastic, even the kill symbol.

51Market Gardener
When you get good with this, you are a pro

52Righteous Bison

53AWper Hand
All Out Strong. Insta kills most classes. Like the machina, Headshot = Insta kill Unless its a Medic healing someone with a fully charged quick-fix :#

54Family Business
OK first of ALL! It has 15- damage! Who cares! Hoestly, who cares!, 2+ ammo than the level 1 shotgun, making the Family business have 8 Rounds, good for taking down soldiers, and other classes

55Apoco-Fists
Ok, lets just say you PROBERLY have no idea what this item is... But it is a level 10 pear of fists for heavy... These have high damage, good for sneak attacks, But the downside is, slow hitting speed :( but it is good for ambusing in corners :) these are not available on the mann.co store. Hard to find (if you even CAN) I think its only craftable... I crafted it

56Tomislav
Good if you get attacked by a scout.

57Disguise Kit
You can pretend to be a friend than backstab them as soon as they turn around enough said

58Baby Face's Blaster
Maybe it does a little less damage, maybe it has a little less bullets, but you run twice as fast if you charge it. Awesome.

59Ullapool Caber
(Sorry if I spelled it wrong) You run at an enemy, hit him in the face with a grenade on a stick, dead. Not really rocket science. Also does 100 damage to you if you hit something with it, so you can be a kamikaze demo
Best melee for demo in my opinion you can sticky jump right over to that pesky sentry and blow 'em sky high!

60Scotsman's Skullcutter
Amazing weapon that does a 20% increase in damage. The only downside is that it slows you down by 15% which doesn't matter since you can counter it with a charge if you have one of the two shields. This weapon has saved me lots of times and its really fun to use. What's not to love. This baby does 66-90 damage at point blank which means you can 3-shot MOST classes. The crit damage does a whopping 234 Which means you can 1 hit ANY CLASS except the Heavy.

61Conniver's Kunai
HOW CAN THIS NOT BE ON THE LIST!? MYOST USED SPY KNIFE HAS 3000 KILLS GREAT FOR CHAINSTABS! What's more you may ask? IT EXTINGUISHES FLAMES!

62Direct Hit
Super fast. Takes out most of the guess work on where your enemies are going to go. Even with the small explosion radius easier to hit people. Great damage and a good for rocket jumping.

63Sun on a Stick

64Bonk! Atomic Punch!
Great for getting out of sticky situations or gathering enemy fire. Oh yeah, it blocks fire, bullets, melees, charges, environmental damage (besides instant deaths). It can be very useful for blocking sentries.

65Jarate
The ULTIMATE weapon to help teammates. Unlike the buff banner or batallion's backup, you don't have to earn it, and it has the same effect. Its a team weapon used by a loner class.
Helpful for you and your teammates. You can extinguish people by throwing it and cause a mark for death at enemy players. (Piss everywhere! )
It just makes spy's visible
Stops pyro's burn
Makes you mini crit
And it is very good for assting your team
And it was my first strange
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66Dead Ringer
You fake your death and get a 90% damage reduction towards damage when cloaked
This thing fakes your death! Other than the loud uncloaking, pair this up with the spy-cicle and your spy is OP.

67The Ambassador
Possibly the best spy revolver, crits on headshots and brilliant range. No major drawbacks.

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This list was created 1 year, 362 days ago and has been voted on over 400 times. This top ten list has been remixed 3 times.

Updated Wednesday, April 16, 2014


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