Top 10 Best Clash of Clans Troops

What are the best Clash of Clans Troops from best to worst?
The Top Ten
1 Dragon

Dragons in 1st place? Hehehe... Sure, keep attacking with dragons! My Archer Queen loves to hunt them down, and I certainly enjoy watching those once feared, dumb beasts fall before my Queen's feet and under the X-bows, air defenses, and Tesla towers' fire... Hehehe, great fun indeed!

However, dragons are the best defense in castle troops. They just wipe out Giants, Hog Riders, Barbarian Kings, and P.E.K.K.As, in other words, troops that can deal real damage!

Try dropping 2 far left and 2 far right. Put the rest in between a few seconds later. This will direct the attack more accurately towards your desired target. This way, you will always 3-star a TH8 with level 2 or higher dragons. Level 4 dragons can 3-star a TH9 with 4 lightning and 2 earthquake spells. My favourite troop for clan wars!

2 P.E.K.K.A

P.E.K.K.A does literally 500 damage at maxed out. Not to mention nearly 4000 HP. Sorry mate, the dragon has no chance against the P.E.K.K.A. However, in the new update, the release of the Electro Dragon has to be taken into account. Does the Electro Dragon go under the category of "dragons"? If so, the Electro Dragon is WAY better than the P.E.K.K.A.

First of all, the Electro Dragon has WAY more attack or HP over the P.E.K.K.A. In addition to that, it's got the "air troop" advantage. It's like mixing a P.E.K.K.A with a dragon: the ultimate troop. And that's what the Electro Dragon is. The power and health of a P.E.K.K.A and the air troop advantage of the dragon. Not to mention the OP destroyed damage which is approximately 1000. This means if the troop is killed, it does 1000 damage to nearby buildings right before death.

I think P.E.K.K.A and dragon are equal, but Electro Dragon really is the best troop of Semester 1 2018. If there was a category for Electro Dragon, I would vote for it. "But then why couldn't you just vote for dragon because Electro Dragon is still sorta a dragon?" I hear you say. In reality, they're totally different troops, and you'll come to realize just how powerful the Electro Dragon is compared to the dragon. Just because there's no Electro Dragon category, I don't think the dragon should get overrated for it.

To why I chose the P.E.K.K.A over the dragon. The P.E.K.K.A is just COOLER, more DESTRUCTIVE, and has way more HEALTH over the dragon. So for me, it's a clear winner: THE P.E.K.K.A!

3 Wizard

Wizards are awesome in groups! They may not have much health, but they are great at attacking! I myself like to pair these with Dragons, and I find them easy to donate to my clan members. Most have 20 Clan Castle space, so 5 fills them right up! I love to use them against Resource bases because you can place 3 down, destroy the base, then end the battle, and I get 6 - 10 easy trophies! Then, spend 2 minutes to let me get 3 more, then head back out into battle. This works especially well for lower-level players that are Silver II and under and can give you 100 trophies in under an hour!

4 Valkyrie

She's got plenty of hit points, not to mention damage per second. With her splash damage, it's no sweat to take out pesky Barbarians or Archers. Since she swings in between buildings, it's like taking out two birds with one stone. Valkyries are perfect for clan castle defense (Townhall 4-8). However, Valkyries are extremely unpredictable when using them in attacks, as sometimes they move completely around the enemy's base. With a well-thought-out troop evaluation, I think Valkyries should be #2 or #3 on this troop list.

5 Golem

Awesome unit, although its low damage points mean that it takes a lot of time to wreck the wall. Group with a couple of wall breakers, and walls will disappear in no time at all. But they are pretty much exposed to eagle artillery, especially. Put in giants as well, and there will be a bigger possibility that the meat shield will last long enough for the sweepers like wizards to clean out the rest of the remaining buildings.

At high levels, you simply can't do without Golems! Use them with Healers to protect the Queen, King, and wizards/archers, and you'll get at least 2 stars. They really can take a lot of damage, protect your heroes from X-bow and Tesla towers' fire, while they and the other troops wipe out the base.

6 Hog Rider

Hog Riders are the best! I don't have them yet but have seen them in battle, and I think they are the dragons of the lower level bases! My friends brag about all Hog Rider three-star attacks. Dragons are great for higher level bases, and Hog Riders for lower ones! Love these guys, and really want them!

Hog Riders jump over walls and do high damage, but their health goes away a little fast. Other than that, they are amazing. I actually got a 3 star, and it was in war, so that was pretty cool!

The only things that can beat hogs are double giant bombs, clan castle troops, and the Archer Queen. Other than that, they are invincible! They jump over walls and do high damage!

7 Balloon

I remember, back in the old Town Hall days, I was so excited for Balloons! I absolutely couldn't wait, because I also thought Wall Breakers were really cool. No 'suicidal' Wall Breakers? Wow! I couldn't hope for better. So, I asked for more in my Clan Castle, and I got easy three stars. And then I got them, bringing the 3-star demand up and up. But suddenly, when we had to destroy more buildings, and the Air Sweeper came up in my Town Hall 7 base, I couldn't do as much as I wanted. Now they are really expensive to use and only go after the load of defenses. Since there are a lot of air traps, they get taken down easily. I liked that first day my clan mate gave me a Balloon...

8 Witch

That does the job for taking advantage of quantity rather than individuality. Because they reproduce more and more Skeletons, they kick off single target defenses. They should be used well, though. These high-powered Skeletons can be dead in an instant through splash damage.

Witches are great. I don't think she should be #8. She stays a bit behind the other troops, and she is amazing, not to mention she can bring back troops from the dead to help attack.

The new level 3 witch kicks some serious butt! Keep them away from defenses, and they summon an amazing army of skeletons, each skeleton about as good as a barbarian.

9 Giant

Now that they have level 7 in the new update, they are now better than golems for five good reasons.
1. They are so much cheaper than golems.
2. You can hold a lot more of them, so you can distract multiple places at once, distracting defenses for your wizards.
3. They do damage. The golems have so much health (correct me if I'm wrong, but I believe they have 4800 at max level), and they do no damage and attack way too slow. However, giants do damage. In my clan, our top guy was kind enough to give me maxed-out giants, and they three-shot a level 3 mortar! I would not have won that battle without them.
4. They dominate in bronze. If you get five giants with 20 archers on a bronze base, you basically win. In our last clan war, our bottom guy three-starred their 23/25 guy with level 1 troops. Insane, right?
5. They surprisingly work without any help. If you have seen MasterOV's all giant raid video, he three-starred a base with ease. Also, I feel like I have to mention that in his all wizard raid video, he didn't get one star.

10 Barbarian

In my opinion, strength in numbers is key. What I do is spawn in 5-10 giants to draw the defenses' fire, then I spawn in about 50 barbs and let them tear it apart. Usually, by the time the giants are dead, the barbs have finished trashing the place and dominate the remaining defenses.

Their only downfall is that if the mortars and wizard towers don't get taken down quickly, you are so screwed if you only have Barbs. Which is why it is always handy to have a healer or two handy. If things still are not working for you, get a lightning spell and healing spell into the battle.

I could go on for about 50 more reasons why this troop is the best. Also, don't dislike this comment because I put barbs instead of Barbarians.

The Contenders
11 Lava Hound

I used these tons in the past, but now, because TH 11 came, I used bowlers for a while, but they kind of stink. So, I use the Valkyries more like other TH 11 players.

Lava hounds are better than barbarians, so in my opinion they should be 9 or 10.

Come on, these should be in the actual list. They are beast air tanks and great with balloons.

12 Archer

Archers are very effective when in a group. They can shoot from a distance, so they aren't always the center of attention. But they have low health, so they die easily, and their damage per second is low. They are quick, though. Just watch out for mortars with these guys.

The best troop, in my opinion! You can drop 220 of them on a TH9 and get a lot of loot without losing trophies. Will almost always score a 50% damage using them. Combine with 8 earthquake spells, and you can raid deep into a base and its storages using only archers.

13 Wall Breaker

Wall breakers are great. They can break walls so the troops like giants can cross to go after defenses.

Good for blasting through walls for ground troops like giants and barbarians, and they do it with a BANG!

Wallbreakers are INCREDIBLE. Except for the fact that they are terrible if you don't have giants, and they commit suicide.

14 Goblin

They should make Goblins smarter. Since they are the fastest troops, they can run away from any clan castle troop.

Goblins are awesome! Best for loot! Their favorite targets are resources, the Town Hall, and the Clan Castle.

Goblins are horrible until level 5 or over.

15 Healer

Healers can be used as an alternative to healing spells, only good with tier 3 ground troops. They can be intensively used in Queen Walk, but the latest update makes them trigger traps, and they are now weaker!

Come on, healers are raid savers. Look at my story on the Archer Queen, and you'll see what I mean.

They should be ranked 5-10. They are better than the normal heal spell.

16 Minion

I understand minions may not be the most useful troop in the game, but the Balloonion strategy is such a good pushing and farming attack at TH7 and 8 that they deserve to be top 12 at least, or AT LEAST higher than goblins!

The mass minion strategy is so good for the Goblin maps. With level 2 minions, I wrecked the Goblin map called Rolling Terror in less than a minute.

Balloonions are epic when balloons take the damage. Minions destroy everything as long as their numbers are high.

17 Bowler

Throws huge boulders between buildings and causes double destruction.

Mix it with a Witch, and you're good to go!

Bowlers are amazingly great. A Bowler, Valkyrie, and Healer raid is amazing!

18 Miner

The miner is invincible underground. Using all 144 slots (max base), you can hit everything in under one second. This leaves them up for less than one second, meaning one shot or less will be shot at them. They are too overpowered.

The miner is highly OP, especially a maxed-out one. It can take down some seriously good bases and is very helpful in clan wars. I mean, literally, if you spawn them anywhere and use some spells, you get 2-3 stars every time. I don't know why it's so low in ranking.

Miners are super OP, and you can actually just spam them all in one place, and they'll almost always get 2 stars, sometimes even 3 stars.

19 Baby Dragon

Yes! As I'm writing this, the baby dragon and the miner have just come out 3 days ago. Everyone was hoping Supercell would add troops to Clash of Clans from Clash Royale, and they finally did. The only weird thing is that the baby dragon requires a higher leveled barracks than the dragon. I don't know about you, but in war, I'd rather have an adult on my side than a baby.

The Baby Dragon is a really good defense troop.

How is this lower than all these fake troops?

20 Grand Warden

How is the Grand Warden lower than FAKE troops? I mean, he's not all that great, but that's why he's used for support rather than power, like the Archer Queen or Barbarian King. Hopefully, over time this list will clean up.

His support to other troops is amazing, and he can save your P.E.K.K.A., for example, from a single-target Inferno with his ability.

They are less powerful than other heroes, but they heal crazily fast.