Top 10 Hardest Geometry Dash Levels made by RobTop

Today I'm going to go over the Top 10 hardest levels in Geometry Dash. Please keep in mind I am only counting levels made by RobTop for this. You are likely going to be upset because very hard levels aren't making this list. Without further ado, I present the list!
The Top Ten
1 Deadlocked

Was there any doubt? I haven't made it to even 20% so I will just tell you this: triple speed + wave = RobTop getting death messages. All the pros manage to beat this within hundreds of attempts, yet it takes them THOUSANDS of attempts to beat #2. Where's the logic behind that?! I already got +350 attempts on this beast and I'm still lucky to even make it to 17%.

Deadlocked is the hardest level because almost every part is hard. Clubstep is only a demon because of the rocket parts and theory of everything 2 is a demon because of the final 20 percent. I have beaten theory of everything 2 and Clubstep yet I only have 38 percent on deadlocked it is without a doubt the hardest geometry dash level made by Robtop.

This level is insane! I screamed and raged when I played this! The waves are very tight and at triple speed. This is the only Robtop level that took me over 1000 attempts. The day I beat it was the best day of my life!

2 Theory of Everything 2

To my opinion, Clubstep is harder than this level. Sure, TOE 2 has that super difficult ship part around 80%, but what does it have besides that? It's mainly a timing demon and if you get all the timings correct, you win. Also, the ball part near the end is easy once you memorize it.

Everyone ASSUMES Deadlocked is the most difficult because it's the last demon & it's got a hard wave at the start. Really all you need is a bit of skill and memorisation to beat the level. TOE 2 however, has harder ship, UFO, cube, robot e.t.c timings & movements. It's just those wave parts that trick people in Deadlocked, really not that hard.

1.2K attempts. We are really getting into the hard levels now. ToE 2 has its hard parts, but for the most part it never really reaches EXTR3ME until the last 20% (MLG DORITOS MOUNTAIN DEW). Preciseness with the wave and ship is key to beating the level. (I died at 95% once)

3 Clubstep

Clubstep makes a good second place. It's true that while it doesn't have access to duals and speed changes, it does have access to those evil ship sections. TOE 2 has difficult parts, but only in certain segments. However, Clubstep is basically demon mode from 60% on (god I hate those ship parts).

This came pretty close to being #1, and how could it not? I spent nearly 3000 attempts trying to beat this heck hole we're forced to call a videogame level. Two words: SHIP. SECTIONS. Thanks God I played all the levels in order or else I might still be stuck on Electrodynamix (any level in the Top 4 can cause your ship skills to immensly improve)

Holy * bleep * this is harder than theory of everything 2, even though I got more percentage completed, it has more timings and after 75% ships are absoulete insane, the gravity portals mid ship is just insanity, also the mini ufo timings is pretty difficult.

4 Electrodynamix

The invisible walls and spikes in the first ship and UFO section are pure hell on a bycicle. I've gotten to 35%, but beaten toe (and all the ones below that), I believe this should be demon.

In my opinion this and TOE 2 should be switched... The triple speed and mini ship were absolute hell for me... so much rage for this level

We all know how much everyone hates triple spikes but quadruple spikes?! Geez, this level is really messed up sometimes

5 Clutterfunk

That's right everyone. I do not think Electrodynamix is the hardest INS4NE level, but instead Clutterfunk. What can even be said about this level? The first coin's pure evil, the ship sections require PRECISE tapping, and the last cube section was (let's face it) made to ruin your life. However, I have a feeling I'm going to be given a LOT of h8 messages for putting this above ToE 2 (this is in my opinion though)

Everyone thinks this harder than Electrodynamix, until they play Electrodynamix. Clutterfunk a bit of memorization and one hard shid part nothing much to it really.

I think it should be electrodynamix then clutterfunk because of the fount triangles in a row part in electrodynamix and it goes way faster.

6 Hexagon Force

Words cannot describe how much I hate Hexagon Force. It is one of, if not the worst, Robert Nicholas Christian Topala levels in Geometry Dash. The setup can be very annoying, especially in the end. It is also, in my opinion, far too difficult to be just 12 stars. And Clutterfunk gets just one less star? It is far too EASY imao to be a cool kid (hard insane), but at least it isn't so full of HEXAGONS and it actually a GOOD LEVEL. But the worst of this level is the double-speed dual segment. OH MY GOD, DID ROBTOP EVEN TRY? It's so fast, annoying, and belonging in a different level. (Cough Deadlocked Cough). I do not mean offense of any kind to Robtop. I also respect your opinion if you like this level called Hexa - as a matter of fact, I am happy you can actually enjoy this hot mess of a level, unlike me. And if you read all of this, sorry.

People treat like an angel level that is easier than electrodynamix but actually is hardest

7 Fingerdash

when I was doing this level, the wave to me was cancer. I spent days, weeks, even months working on it. I played it at home, at school, even on road trips! The day I beat the wave, I ended up having a NINETY-EIGHT PERCENT fail. Who fails at a single spike anyway? And then I went through more malarkey with the wave again. Then, after 10,000 attempts of trolling, tricks and drama. I FINALLY beat the level. Nowadays its easiest insane for me, 3rd easiest level in my opinion. Just get used to it and you'll find it easy!

Can't figure out what the lyrics are n the song for this level but from what I heard its goes "cold buckets, feed the weeps, began the harm".

One of the only insane levels, I have completed yet. Should be harder 8 Star rated.

8 Time Machine

Back in the day this was the real deal. There were triple spikes EVERYWHERE, ship sections narrower than God knows what, and rule of thumb: who else died several times at the 86% transition? Not to mention pulling an upside-down ship section out of nowhere at the very end is trollier than the Nazis themselves.

Triple Spike Machine or Michigun Machine. Really hard lots of Michigun' in the level.

Just do practice mode 'till you're good at it. Still, triple spikes are pretty hard.

9 Geometrical Dominator

The 2nd hardest non-demon level in the game. I don't know why the heck it's rated "harder" (The red face difficulty)

Pretty tricky to pull off at times, 70-80% must rely on memory, but I found it pretty easy, so it barely makes the list.

Good Music but the level is kinda hard but I beat it like 500 times.

10 Theory Of Everything

How is this ranked below Geometrical Dominator what the heck.

The last UFO part can be annoying I died there a lots of time.

My first insane

The Contenders
11 Cycles

Let's be real here. The only reason this is on the list is because of the ship section, and even then, it's easy if you know the trick. There's some insidiousness and triple spikes here and there, but other than that it's kind of forgettable. Next!

The last ball of cycles is living hell for me. Even CLUTTERFUNK is easier than that part of cycles

One time, a 7 year old friend named river, he completed xstep but not cycles, WOW!

12 Electroman Adventures

Complex level design. The hardest mirror transition in the game is in this level so hands down.

Tricky at times, especially the last ball part. Timing is key there. Multiple crashes at 92%.

This was rated harder when it was first released. But I guess, buffed, later on?

13 Back on Track

Words can't describe the merely-insane difficulty of this devilish level. Legend has it, Robtop spent more time nerfing this level than making it. Yet it still remains as an absolute nightmare. Only Robtop knows how impossible the unnerfed version was...

You've got to be kidding me. The RobTop version was the easy one. The fanmade one was the insane one. It says on the title "by RobTop" so this should get off the list.

Come on guys, we all know it IS impossible to win this in less then 25k attempts.
Let's be real

14 Can't Let Go

Y'see, back in the day, upside-down sections were tricky. And that's literally the only reason this level is on the list. I had so much trouble I almost gave up on GD after that. I even crashed at 98% once >:( This is one of the only levels on this list that took me at least 0.5k attempts.

I still struggle with it, even though I find theory of everything easy.

Seriously this level is not harder than hexagon force

15 xStep

Ending ball part can really annoy due to timing, plus the upside down part from the long ship part can catch you off guard

Has some narrow ship sections and insidious rings and pads, but just practice and its fine.

Easiest insane but coin 3 is hard

16 Stereo Madness

Beat this bad boy on my 5th try

Also beat it 5th try

Ok, This is from someone who has beat ToE, ToE 2, Clutterfunk, Fingerdash, Deadlock, Electrodynamix and Clubstep... ThIs LeVel is sooom hard. Should be Demon

17 Jumper

Should trade places with can't Let Go.

18 Blast Processing

This level is my favorite, but it gets me at the dual wave part.

19 Fingerbang

Meh. Might be hard due to a possible 13 star rating, but we must wait

20 Electrocancernamix

Too hard of a level

21 Brain Power

This is not a real level lol

Still in Release.

22 Polargeist

That last coin is super hard

23 Dry Out
24 Poltergeist
25 The Challenge
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