Hardest Legend of Zelda DungeonsJammer196
The Top TenXW
This is super hard as hell, it took me forever to pass this level! It was pretty annoying going back and forth since I didn't have a map or anything and I would mess up and keep going back to the same room! As annoying and difficult as it was, still beats the other temples in all of the other games :P They don't make temples like these anymore
Got stuck there for months well back then I was ten maybe that added to the difficulty.
Months, MONTHS! But still, it's the one I like the most.
I remember beating this temple by luck...I'm not sure how I did itV15 Comments
I have played nearly every game, but I have definitely played all of the games that have dungeons on this list. I can say after having beaten the game twice, and the others at least that many, that this is definitively the hardest temple in the entirety of the series. Its design makes it so, as do the enemies and bosses inhabiting it.
Firstly, the labyrinthine construction is exceedingly disorienting. And while in most if not all other Zelda games there is some level of the "Zelda Logic" that fans have learned to interpret, in this game there is not. Invisible holes in the floor, no map, and no definitive floor system, make this palace one massive deathtrap. And speaking of deathtraps, this place is full of instant death lava pools.
As for the enemies they are not only numerous, but are all the most difficult versions of said enemy to inhabit the game. They take huge chunks out of your health and can both kill you from start to finish, or easily pick you off ...more
The Water Temple is the dungeon everyone thinks of when you say "Hard Zelda Dungeon", but it's not really hard, it's annoying, tedious and somewhat broken, consisting not of tough enemies, brutal bosses and deadly traps, but instead of a confusing layout, tedious changing of the water levels and randomly hidden small keys, the Water Temple was a place where you lose your patience, not your life.
The Great Palace on the other hand is full of powerful enemies, incredibly tough bosses and instant death traps, making matters worse? It, also like the Water Temple has a confusing layout, I understand why people call the Water Temple hard, and in fairness if tedious and annoying is your idea of hard I can see it being called the hardest dungeon in the series, but as far as actual hard, look no further than here, the final dungeon in the hardest game in the series, filled with mighty enemies, super strong bosses, lava instant death traps and a maze of a layout - The Great Palace from ...more
The Water Temple in Ocarina of Time has gone down in Zelda fans history are being difficult, but at the end of the day it's simply annoying, not truly difficult. Whereas the Great Palace from Zelda II is truly brutal, enemies that drain a 10th of your life bar in one hit and can kill you if you let down your guard should you battle them, pits of lava, lack of magic refils and 2 of the hardest bosses in Zelda history to finish it off, not too mention the Valley of Death on the way to the Palace, The Water Temple, Stone Tower, Great Bay and Snowhead may be annoying, but there is only one that will beat you down quite like this - The final dungeon of the hardest game in the series.
Wow. The only dungeon in the series I die inV11 Comments
Everyone has different experiences, but I personally didn't find this one to be THAT terrible. The fairies were definitely tedious, the boss was tough, and the puzzles were a bit complex, but there were only a few lever things to push in each area, making the current stuff a bit less complicated than people make it out to be, and I felt that there was always a general sense of direction, so I never really got lost. It's all down to each individual's experiences and abilities at certain dungeons, since I'm definitely not that great at Zelda in general, but this was never one of my hardest dungeons, it was just not easy.
This was the most frustrating, annoying, horrible, repetitive, hardest, toughest and tedious dungeon I've ever experimented. Even Water Temple was better.
The only time I ever used walkthroughs in a Zelda dungeon is to get the stray fairies after I already beat it-except for this awful dungeon. The current puzzles are awful, not to mention a tedious mini-boss that takes forever to beat. The only thing that could make this dungeon worse is a time limit...
Confusing mechanic with a hard boss equals NO funV3 Comments
Every room is a puzzle. Well-hidden Bomb Walls. Tricky buttons. Incredibly non-linear. You need to use every single transformation mask and most of the items you got up until now. The mirror room is just demonic (You are charging the last mirror to unlock the door and then... The monsters come and ruin your targeting). And when you think that it can't get worse... You need to reverse the dungeon and guess what? MORE puzzles. Flying. Flying through ghosts and explosives. Reversing rooms INSIDE the reverse dungeon. A room focused in reversing, where you need to reverse the dungeon 5 times or something like that. Unlocking chests in the main room to use the hookshot on them and get to the Boss Room. And all that in a crazy dungeon with dozens of doors, where you don't even know where you should go first.
I didn't even really complete the dungeon. I used a "extra small key" trick. Take some of these keys which you use to unlock the room with the Garo Master and the Light ...more
The Water Temple is poorly designed and annoying as hell, but the distinction of the hardest dungeon belongs to Stone Tower. Imagine the Water Temple, but with a strict time limit. Yeah.
This is definitively the hardest ; so I play it then I think I finish and it took me 1 hour and 45 min then I realize that I've only done have but even though it is hard it is won of the greatest Zelda dungeons ever
Summary of why this deserves to be #1: YEARS AND I STILL CAN'T GET THROUGH THE FIRST PART! Stone Tower, I hate you so much.V4 Comments
It's very hard. But it's apart of one of my favorite video games of all time: A Link to the Past!
Being a Zelda fan for decades, I Googled for the most annoying Zelda dungeons because I just finished the Ice Palace (a remarkable occasion which evidently makes yourself wonder...)
What really did it to me was when I finally solved the puzzle with the red/blue switches, ending up with the boss and realizing that you actually DO need 100% magic to even start the fight... ARGH...!
Every single switch you hit counts, and odds are that youll get to the end of the dungeon and have to go back to hit a switch. And youll also probably forget how to get back to the room berore the boss because of the complexity of this dungeon. This is one of the few dungeons in the series in which you MUST have magic, because you wont get past the first room, let alone beat the whole thing.
One of the easiest temples in OoT just became the hardest...
This palace is hard because who's supposed to guess even to get in it? And the you need the item to get through death valley but there the many boss and that boss is harder than the regalur boss!
I literally hated finishing a level in phantom hourglass because I knew I would have to return to this god forsaken temple.
Thank god they fixed the backtracking with checkpoints and no time limit in Spirit Tracks. The whole game is about getting sand or something for the hourglass in the temples or some bullcrap... The story sucks. The villain sucks. This temple is the focus of the game. Phantom hourglass is a good game, but as a Zelda game... It sucks.
The fact that you had to return to it and go through every level again was what made it terrible for me.V1 Comment
At least the Great Palace had a checkpoint in it. Death Mountain has an insane amount of tough enemies and if you die you have to go ALL THE WAY BACK FROM Zelda'S LOCATION!
Good luck finding the right way cuase this is so confusing and top it off with annoying enemies with a mapless maze with no puzzles and no check points
Lanayru Mining Facility? That was one of the best parts of the game! (Ancient Cistern and Sandship were better though) I loved the timeshift stones as well... Also Moldarach was very easy to me. Demise is the one that gave me trouble. I had to use a lv. 2 invincibility potion to beat that sucker. As well as around 4 healing potions.V1 Comment
The Water Temple isn't hard, it's annoying
The Forest Temple is Harder the Water!
The Forest temple SUCKSV1 Comment
It is challenging, but very fun and rewarding!
It is the only fun one so far. Challenging, but fun. That is how all dungeons should be!
By switching each room to find the triforce pieces is hard! But its problebly down here on the list because there is no boss
You get in and then there's no clues on what to do. You're just faced by all this stuff that doesn't change when you try to mess around with it.
This came before Coloumbia...
The Legend of Zelda:Twilight Princess was from 2006
BioShock Infinite 2013 - Lord28
The boss is so hard!
Seriously? Master Quests Water Temple is one of the easiest dungeons.V1 Comment
Is too long, you have to be prepare to use a lot of magic, is really a difficult dungeon, beat ganon�'s alterego is easy though
Hated this temple. It was ridiculous and I got lost so much. There is always two doors. Not an obvious door you have to go to, no. You have to pick, and hope you are lucky you chose the right door or you have to go back and pick the other door.
That staircase is your life in this one because you WILL get lost!V1 Comment
One of the most creative dungeons to come out of a Zelda game
It's not hard but I hated
Time shift stuff
The creepy scorpions
The boss because I couldn't hit at the right angle
The laser thingamabobs
And the music made me practically craw the walls it was so nerve racking
I hated this one. Just hated it. Everything from the timeshift stuff to the annoying laser guys shooting at you, I just wanted to throw something at the game or skip it or something. It's simply hard and frustrating.V2 Comments
Turtle Rock was the hardest Zelda dungeon I ever played. All the backtracking and puzzles were confusing and it was like a big maze with a lot of mini bosses. The secret rooms were hard to find and you had to fight the dungeon before getting in. It was the final and hardest and longest dungeon in Link's Awakening. The boss wasn't that hard though.
#16? Go into this dungeon without any form of a guide and tell me it doesn't deserve to dethrone Water Temple as #1 on this list. This is a maddening and complex dungeon that takes the ideas of backtracking and finding secret rooms to a whole new level.
Related ListsTop Ten Legend of Zelda: Ocarina of Time Dungeons Top Ten Legend of Zelda: Majora's Mask Dungeons Best The Legend of Zelda: Twilight Princess Dungeons Top Ten Legend of Zelda: The Wind Waker Dungeons Top Ten Legend of Zelda: A Link to the Past Dungeons
List StatsUpdated 29 Apr 2016
4 years, 23 days old
Top Remixes (5)
2. Turtle Rock - Link's Awakening
3. Death Mountain - Zelda II
2. Water Temple - Ocarina of Time
3. Stone Tower Temple - Majora's Mask
2. Water Temple - Ocarina of Time
3. Sky Keep - Skyward Sword
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