Hardest Legend of Zelda Dungeons

Jammer196

Don't agree with the list? Vote for an existing item you think should be ranked higher or if you are a logged in, add a new item for others to vote on or create your own version of this list.

The Top Ten

1
Water Temple - Ocarina of Time
This is super hard as hell, it took me forever to pass this level! It was pretty annoying going back and forth since I didn't have a map or anything and I would mess up and keep going back to the same room! As annoying and difficult as it was, still beats the other temples in all of the other games :P They don't make temples like these anymore
To be fair, I haven't played the Great Palace, Stone Temple, or Great Bay Temple, but this was an unfair dificulty curve. Seriously, you can't tell whether you have forgotten a key until much later in the temple, and then you can't figure out what to do. It took me days to beat it... with a walkthrough.
Come on! Definitely the hardest ever! I mean, dark link! Not to mention the iron boots! Ughh
More comments about Water Temple - Ocarina of Time

2Great Palace - Adventure of Link
The Water Temple is the dungeon everyone thinks of when you say "Hard Zelda Dungeon", but it's not really hard, it's annoying, tedious and somewhat broken, consisting not of tough enemies, brutal bosses and deadly traps, but instead of a confusing layout, tedious changing of the water levels and randomly hidden small keys, the Water Temple was a place where you lose your patience, not your life.

The Great Palace on the other hand is full of powerful enemies, incredibly tough bosses and instant death traps, making matters worse? It, also like the Water Temple has a confusing layout, I understand why people call the Water Temple hard, and in fairness if tedious and annoying is your idea of hard I can see it being called the hardest dungeon in the series, but as far as actual hard, look no further than here, the final dungeon in the hardest game in the series, filled with mighty enemies, super strong bosses, lava instant death traps and a maze of a layout - The Great Palace from Zelda II, which demands that you leave your casual play at the door, and get ready for one tough endgame fight, a fight with the hardest dungeon in The Legend of Zelda.
The Water Temple in Ocarina of Time has gone down in Zelda fans history are being difficult, but at the end of the day it's simply annoying, not truly difficult. Whereas the Great Palace from Zelda II is truly brutal, enemies that drain a 10th of your life bar in one hit and can kill you if you let down your guard should you battle them, pits of lava, lack of magic refils and 2 of the hardest bosses in Zelda history to finish it off, not too mention the Valley of Death on the way to the Palace, The Water Temple, Stone Tower, Great Bay and Snowhead may be annoying, but there is only one that will beat you down quite like this - The final dungeon of the hardest game in the series.
Anyone who didn't vote this hasn't gotten to this point in the game yet. Consider how hard the game is, it is Mind-numbing. Now take that difficulty and multiply it by a hundred, that's how hard this dungeon is. Anyone who didn't vote this, didn't get to the is point in the game, and probably never will
More comments about Great Palace - Adventure of Link

3Stone Tower Temple - Majora's Mask
Water temple is tedious and time-consuming, sure. However, the cool-yet ridiculously-difficult-drug-trip-simulacrum known as the Stone Tower Temple is simply maddening. The time limit doesn't help, but that's really not the worst part of the dungeon (seeing as the Inverted Song of Time triple what you have to work with). The toughest part is actually the layout combined with the screwy mechanics. Just when you think you've cleared a particularly annoying room full of tough enemies and puzzles, you figure out that you have to leave the dungeon and go through the room AGAIN. Oh joy. However, the dungeon really rears its ugly head if you plan on trying to find all the stray fairies, because you will have to leave and invert the dungeon not once, not twice, but three stinking times to collect them all (Assuming you didn't screw up and miss one on a previous pass and have to leave and flip more times, that is). The fairy quest is the one aspect of the dungeon that would really have you worrying about the time limit, but the dungeon is bad enough without it.
The Water Temple is poorly designed and annoying as hell, but the distinction of the hardest dungeon belongs to Stone Tower. Imagine the Water Temple, but with a strict time limit. Yeah.
Water Temple is annoying, not hard, but it is actually pretty linear if you explore thoroughly. Stone Tower Temple, is like exploring two dungeons in one dungeon. Plus, remember Majora's Mask provides a time limit? Yeap, go figure out the dungeon, in the 3 day time limit. Just URGH, but it gives a satisfying feeling once you finish it. It is also a great dungeon
More comments about Stone Tower Temple - Majora's Mask

4Great Bay Temple - Majora's Mask
Those damn water currents... So hard to figure the puzzle this temple gives you... Tough ass suub boss, and the hardest boss I've faced in a zelda game... Did I mention the water puzzles were a torture?
This was the most frustrating, annoying, horrible, repetitive, hardest, toughest and tedious dungeon I've ever experimented. Even Water Temple was better.
Me and my friend still can't beat this dungeon

5Ice Palace - A Link to The Past
Every single switch you hit counts, and odds are that youll get to the end of the dungeon and have to go back to hit a switch. And youll also probably forget how to get back to the room berore the boss because of the complexity of this dungeon. This is one of the few dungeons in the series in which you MUST have magic, because you wont get past the first room, let alone beat the whole thing.

6Forest Temple - Ocarina of Time
The Water Temple isn't hard, it's annoying
Laugh out loud this temple so frking hard, I HATE STALFOS!

7Hidden Palace - Adventure of Link

8Tower of Spirits - Spirit Tracks

9Temple of the Ocean King - Phantom Hourglass
I literally hated finishing a level in phantom hourglass because I knew I would have to return to this god forsaken temple.
The fact that you had to return to it and go through every level again was what made it terrible for me.

10City In the Sky - Twilight Princess

The Contenders

11Death Mountain - Zelda II
At least the Great Palace had a checkpoint in it. Death Mountain has an insane amount of tough enemies and if you die you have to go ALL THE WAY BACK FROM ZELDA'S LOCATION!
Lanayru Mining Facility? That was one of the best parts of the game! (Ancient Cistern and Sandship were better though) I loved the timeshift stones as well... Also Moldarach was very easy to me. Demise is the one that gave me trouble. I had to use a lv. 2 invincibility potion to beat that sucker. As well as around 4 healing potions.

12Palace of Winds - Minish Cap

13Lanayru Mining Facility - Skyward Sword
I hated this one. Just hated it. Everything from the timeshift stuff to the annoying laser guys shooting at you, I just wanted to throw something at the game or skip it or something. It's simply hard and frustrating.
I HATE ALL THE TIMESHIFT MINECARTS AND BEAMOS AND ARMOS AND MOLDARACH IS HARD AS NAILS! AUGH!

14Sword and Shield Dungeon - Oracle of Seasons

15Desert Palace - A Link Between Worlds
The dungeon isn't hard, BUT THAT GOD DAMN BOSS!

16Turtle Rock - Link's Awakening

17Forsaken Fortress - Wind Waker

18Fire Temple - Ocarina of Time
I got stuck so easily on this dungeon...

Comments About This List

Featured Lists
Popular Lists
New Lists

Top Remixes of This List

Jammer196

Posts About This List

List Info

This list was created 2 years, 14 days ago and has been voted on over 100 times. This top ten list has been remixed 1 times.

Updated Monday, April 21, 2014


List Error Reporting

See an item on this list that's misspelled, duplicated, or doesn't belong? Let us know. Click here to report the error.