Top 10 Improvements Needed for Mario Kart 9

Darth-Snorpy
Top 10 things from the Mario Kart series that need to be added, changed, or removed for Mario Kart 9.

The Top TenXW

1Remove Coins

Coins aren't entirely useless. They give you small boosts once you collect more than ten, which can be helpful.

Pretty useless in races, and yet are the entire basis for how things are unlocked in the game. - Darth-Snorpy

2Less Filler Characters

Can't wait for "Dr. Mario", "Gold Mario", "Bee Mario", "Old Mario", "Pink Gold Mario", "Penguin Mario", "Dry Mario" and "Baby Metal Mario" to be added! - Darth-Snorpy

3More Shortcuts
4Interesting Unlockable Criteria

Not just a new vehicle piece every however many coins. - Darth-Snorpy

546 Tracks from the Start

Not as DLC. I think it's time to get ambitious and take the leap forward. - Darth-Snorpy

6Hold Multiple Items

Once you hold an item behind your kart you should then be able to pick up an additional item. - Darth-Snorpy

7Super Horn Attainable In High PositionV1 Comment
8More Donkey Kong CharactersV1 Comment
9More Dynamic Obstacles On Tracks

Tracks in MK8 like Bowser's Castle were just to standard with not enough unique obstacles or set ups like Wii or Double Dash had. - Darth-Snorpy

10More Mii Costume Options

Never played as my Mii in MK8 because the main costume was so...iffy looking. - Darth-Snorpy

The Contenders

11Custom TracksV1 Comment
12No Playable Rosalina
13Add Transforming CarsV1 Comment
14More DLC

I always have wanted Fox McCloud as a playable character complete with an Arwing kart... Make it happen, Nintendo!

BAdd New Item

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