Top Ten Mario Kart Item Ideas for Mario Kart 9

This is my third part of Mario Kart 9 prediction and I am going to talk about possible new items! I thought this would be easy but there were only a few items that actually are realistic, and 10 items got on this list! If you have any ideas for new Mario Kart items, feel free to add!
The Top Ten
1 Surprise Shell

Simple, When used this item attacks anybody on the course! You will not get attacked if you used, and the only defense is if your in 12th, The shell never attacks the person in 12

Like a red shell but quicker and stuns people for longer and makes them go slightly slower. Only available in 12th.

when thrown, it will turn invisible so no one knows who it will hit. then when it gets close to another racer, it will turn visible and hit them.

Oh wow, this is an amazingly creative list idea! I would also like to see this powerup.

2 The Robber

Will Make all of the coins unacceptable to every player except you, they will just go through them and you can grab them to go faster. Coin power ups will be inaccessible.

ooh I have an idea. instead of instantly taking coins, it will stay on the track, like a banana peel. it will also turn into a regular coin. when another racer hits it, they lose 3 coins. does not appear in 9-12 place

I do recall something like this in one game, but it stole an item from someone

It robs 2 of your coins.

3 Friendly Firefly

Will guide you through the quickest route on the track for 10 seconds.

Like that idea

4 Going Back

ok really? first of all, an item that makes everyone go backwards? sounds pretty dumb. and second, you go faster if you press a button? that's even worse. and third, it lasts for 8.1 seconds? I don't like this idea at all

Will make everyone slightly slower and boost items will make them go backwards.

I'll try to make this quick, What happens is when used, All the players except for you will move backwards for 8.1 seconds, if they press any buttons, THEY WILL MOVE BACKWARDS FASTER!

8.1 seconds? Sounds WAY too OP.

5 Hardcore Mode

What it does is maxes everything on the Kart, the speed, weight, everything! You might be thinking "That item sucks" but no, Players will go fast, losing control and falling off the course (Does not appear in rainbow road, or any battles)

Shouldn't this be a game mode rather than an item?

Will make cpu faster than you and getting lower than 3rd place will make you lose the game.

6 Ice Flower

Of course this item is number one for me! Almost everybody is talking about this item! I only wonder how it would work, maybe you will freeze, or your steering is slippery, who knows, but it really needs to be in Mario Kart 9, and I can almost say it will!

Here's how I see it:
It acts as a fire flower, but with less range, and will freeze opponents

Will function like fire flower but will freeze targets for 2 seconds.

We have the fire flower now we need ice flower to freeze players

7 False Alarm

What will happen is that a warning siren will apply to anybody in 1st to 11th, Anybody can get this item, even the person in first! This false warning will make people FREAK OUT and waste the item they have

Will bring everyone back to the starting line except the user. This will make them start the lap again. Only available in 12th place. Best used when someone almost crosses the finish line.

8 Dry Bones Shell

There are probably a few possibilities for this, but what I think may work well. The drybones shell unlike most shells will sit on thw track like a banana peel, however when another player or cpu comes within 5 meters it powers up and chases them, after making an impact it breaks then reforms within 20 seconds, and the process repeats. This process will happen 3 times.

There are probably a few possibilities for this, but what I think may work well. The drybones shell unlike most shells will sit on thw track like a banana peel, however when another player or cpu comes within 5 meters it powers up and chases them, after making an impact it breaks then reforms within 20 seconds, and the process repeats. This process will happen 3 times

Will let you go faster on grass and the like for 10 seconds. Gives you a slight speed boost on normal surfaces.

How about it hits the player 2 places ahead

9 Button Mash

Will stop all players except the user and force them to mash certain buttons to move again. Available in 11th and 12th place.

10 Force Field

Will protect the user from items for 20 seconds.

The Contenders
11 1Up Mushroom

Also a very known item in the Mario World which has yet to appear in Mario Kart. If you get this item, it will work like a shield for you: it will block every item hit: Bananas, Shells, and even Stars and Lightning Bolts! EVERY item! Probably it will appear in the first places.

Just gives you a shield that will deflect on item upon it hitting you. It can also deflect certain obstacles.

It should raise all your stats to the limit for a small period of time: speed, handling, weight, etc.

12 Poison Mushroom

Will appear in place of someone else's item, forcing them to use it to access their other item. This slows them down for 10 seconds and will cancel the effect of other items the victim is using.

It's easy to forget that this was an item in Super Mario Kart that only CPUs could use (Peach and Toad). They would attempt to throw it at you as you drove in first place, and driving into it would cause you to shrink for a short temporary amount of time. As a new obtainable item, this item should work exactly in the same way (but also able to be dropped behind you like a banana).

As a decoy item, it should look just like the ordinary mushroom with slight differences, being either slightly off-colored like the Poison mushroom from Smash, or have it's purple design from Super Mario 3D Land.

13 Micro Goomba

A micro goomba will wander a part of the track for the rest of the race. It will run towards approaching karts in an attempt to stun them. After successfully stunning a kart, however, it will get flattened.

A miniature goomba similar to the ones in New Super Mario Brothers that when thrown walks around on the track until flattened by an item, or until it gets on a kart, when on a kart the micro goomba will slow it down and lower its stats by a small amount, similar to how a coin increases stats, the more micro goombas n the kart the more its stats decrease. Luckily they can be thrown off the cart with rapid movements such as turning, speeding up, or launching into the air. I believe when a player gets this item it should actually contain multiple micro goomba to throw onto the track.

14 Shine Sprite

This would be like the opposite of the Thunder Cloud. When you get it, it appears on top of your head, but if you get hit (or maybe get bumped into), then they the person who hit you takes it. Whoever has it after 10-20 seconds would receive quintuple (5) mushrooms.

Extremely rare item that will boost the speed of the user by 5X for 10 seconds and prevent them from falling off in that time.

This item sounds like a lot of fun!

15 Hammer

Can either throw multiple for a ranged attack or use a big hammer to hit someone else for a 3 seconds stun time. You can only use one of these functions per item.

Hammer Bro was going to be in Mario Kart Wii in its beta, but if Hammer Bro makes it onto Mario Kart 9, then having a hammer item that functions for a few seconds while constantly pounding like crazy when crushing items/opponents, much like in the original Donkey Kong (1981) and Mario vs. Donkey Kong, would sound like a great item.

Or perhaps have a bunch (like 7-10ish) amount of hammers to throw at opponents functioning much like how Bowser throws hammers in Super Mario Bros. and how Hammer Bro does so in Super Mario Bros. 3, which would cause players to spin out when hit or when they drive into a hammer on the ground, would definitely sound like a great item indeed.

16 Black Shell

When thrown, it works just like a Red Shell, but it explodes upon colliding with anything.

Like red shell but you can choose a target and it cannot break on the way to its target.

Seeing it in the arcade version it has a average change along with the gold shell.

17 Mini Mushroom

Can be thrown on the track where it will wander that area for the rest of the race OR the user can eat it. The affected person will be slower but can access new shortcuts.

Here's the deal, if Mario kart 9 also had 12 racers, than this item can be obtained from 4th-9th (unless it's like Mario kart 8 where you can literary get a golden mushroom in 5th). Anyways, it's sort of like the thundercloud from Mario kart WII (but not as bad as that item). You use it and you become mini for about 10-15 seconds. Before I get argued, let me explain some things, 1. you can use it at any time, 2. you can't "spread" the item, 3. it's WAY better than the thundercloud! So while you're small, you obtain more speed every second (like thundercloud) until the item wears off, or someone bumps into you and you get squished (you're still mini when you get squished but if any of you are real Mario Kart fans, you should know that being squashed reduces speed). Here's where it gets better, while you're still vulnerable to any other item as normal (in addition to the risk of getting squashed by other racers), the lighting bolt will benefit you. Sure you'll still spin around and lose coins (if there's still coins), but since you're already small, you will still gain speed rather than losing it. It's a pretty cool concept and I know it would do good!

18 Blue Shell The spiny shell, commonly referred to as the blue shell, is a well-known power-up item of the Mario Kart series of video games.

Tied to a rope. The item has 5 uses before breaking and with each use you swing the rope, with anyone who gets hit by the shell tied to it getting stunned.

They should add the wings back

19 Red Spiny Shell

A more dangerous and rare version of the spiny shell which will leave a lava trail behind, stunning and slowing down anyone who wanders into the trail.

Like the Blue Spin Shell, but targets the player in front of you.

20 Spiny Shell

Functions like a red shell but slower. If the victim outmanoeuvres the shell for long enough, it will reveal itself as a spiny and attempt to run into karts for the rest of the race, stunning anyone hit. The spiny will remain after hitting a kart, unlike the micro goomba.

You know Lakitu? You probably do. He is the person that starts every race. So adding him in Mario Kart 8 as a character might not be a perfect idea. But he is also known for throwing his Spiny Shells at you. Do you know that? Spiny Shells are Shells that walk like a Goomba when they stop rolling. And that is exactly how it will work!

21 Volt Shroom

If you hit any players you squish them AND attack them AND slow down their speed for 5 secs. Only for players 8-12 or if 8 players 6-8.

I will give a very short explanation [or I will try]: The Volt Shroom turns you electric, and everybody who hits you, gets a shock and slows down until he acquires a speed of 0mph. Short enough?

22 Orange Shells

Could be any color really, it's a shell you'd get in the top 3 or 5 and this shell would act as a red shell only it would target the racer behind you.

23 Oil

As it appears in I think SNES Mario Circut 4, there is that oil that makes you spin around, this item does the exact same thing, (Does not appear on Rainbow Road, Only appears in 11-12th place

You can throw this item on the ground and then oil leaks out of the container. If a player touches the oil they spin out for a couple of seconds.

You can throw this item and oil will leak out on the ground. If a racer touches the oil they spin out for a couple of seconds.

24 Green Spiny Shell

Like the Blue Spiny Shell except instead of targeting the person in first, it bounces around around five times, or until making impact with a racer, once it has done so it explodes like a blue shell.

Essentially an explosive green shell

25 Ztar

You may not know this item, but it is a bad star! In several Mario Party games, you would lose a Star when getting this. But in Mario Kart it would work totally different: if you get the Ztar, you can't decide to use it or not: you will slow down, and every single tiny hit makes you spin! A bad item, but I am a fan of this one!

Cool idea, but maybe drop it on the track instead of being harmed by your own item.

An anti-item worse than the thunder cloud? No thanks.

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