Top 10 Things that Super Metroid Added Into the Metroid Series

The Top Ten
1 The map system, complete with map-downloading roooms
2 Diagonal Aiming
3 Areas so big that no less than three of them were divided into upper/lower sections, with their own unique musical themes for each
4 Beam Stacking
5 Actually good controls
6 Brand-new areas, enemies and bosses for Planet Zebes
7 Grapple Beam
8 Power Bombs
9 Gorgeous, state-of-the-art graphics like never before
10 Super Missiles
The Contenders
11 Speed Booster
12 Glorious 16-bit sound quality
13 Gravity Suit
14 Wall Jumping
15 The Metroid Speedrunning Community
16 Shinesparking
17 More Buttons
18 Cutscenes and Scripted Gameplay Sequences
19 Final Boss Beams
20 Charge Beam
21 An actual legit storyline
22 Individual block-weakness types, including Speed Booster and Power Bombs
23 Shattering glass tubes with Power Bombs
24 Sprint Button
25 Mockballing
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