Top Ten Worst Aspects of Halo 4 Multiplayer

As you know, Halo 4 was a disappointment to the Halo franchise to say the least. I think everyone can agree that Halo 4 is better than Call of Duty. However, there are too many negatives that stand in the way. 343 Industries said that they would deliver a true Halo experience that would be deserving of its place in the Halo universe. Well, I guess that's no lie because it is deserving of its place in the Halo universe and a massive 62% peak population decline as a result.

Disclaimer: Halo 4 was my first Halo game. Halo 4 is NOT a bad game, it is simply a bad Halo game.

Rules:

- No Vulgarity - It should already be a given.

- No Irrelevance - It will give your comments some thumbs down.

- No Fighting - It is like competing in the Special Olympics, you might win, but you are still disabled. (I apologize for that. )

- No Insulting - It proves that you can't satisfy yourself by insulting anyone in real life, which is still wrong.

Without further to do, here is the Top Ten Worst Aspects Of Halo 4 Multiplayer...

The Top TenXW

1Unbalanced Gameplay

At least with Call of Duty, class building works. With halo, having custom loadouts ruins the diversity and competitive aspect by essentially negating the need for map control.

2Competition Deficiency
3Ordnance Drops
4Ranking Systems
5Weapon Balancing
6Weapon Distribution
7Teamwork Shortage
8Irregular Playlisting
9Loadout System
10Bad Maps
BAdd New Item

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