Worst Team Fortress 2 Weapons

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The Top Ten

The Sun-on-a-Stick
It's rare a Scout finds a burning enemy that isn't already toast. Plus, this thing only does 26 damage. It's critical hits only do 70-something, too. That ain't a lot for a crit.
This weapon is totally pointless. Just use your Scattergun when you see a burning enemy, and you don't use your melee often as Scout unless it's the Sandman. You also have to have a Pyro on your team. This weapon is a gimmick and a joke.
I forgot to include this on my list so I will put it here. A melee for scout, has 25% damage penalty but crits players that are on fire. But how many times as a scout have you ran into an enemy that is burning?
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2The Razorback
It only blocks ONE attempt. Plus, sacrifices your secondary slot. Unless the attacking Spy is a noob, they'll see your Razorback and reach for their Revolver or Ambassador.
This is not a weapon. If it's going to sacrifice a weapon slot it better be able to block bullets/arrows from the back. This is a useless piece of crap that nobody should own
Giving spies, and you, a bad time who comes out happy

No one
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3The Fan O' War
ARE YOU KIDDING ME? This weapon is amazing, the damage is low for a reason. All you have to do to make good use of hit is hit an enemy, pull out you scattergun and shoot. Damage is VERY high with mini crits
This weapon is not meant for strait up fighting. But if the enemy doesn't see you and you want some extra damage before the fight, you hit him with the fan back up and start shooting. If you are so sneaky then why don't you just use the back scatter or Crit-a-Cola? It takes more time to hit the enemy, back up and shoot. Just shooting is fine. If you want to kill a heavy and think you can kill him with the fan of war mini cries... you can't. When
I know this weapon isn't meant for strait of fighting but if you can get that close to an enemy and hit them, why don't you just use the Boston basher and make them bleed? If you do hit the enemy with the fan of war they will turn around and shoot zyo
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4Sharpened Volcano Fragment
What's the point when you have A FLAMETHROWER?! If you have this equipped, and anything besides the Reserve Shooter and the Shotgun, you can't attack in water at all.
This weapon is only useful in Medieval mode.
What a useless weapon, there's no point in this weapon. You already have a flamethrower. The only use for this is medieval mode (melee only) but other than that, there's no need for this weapon at all. I would be ashamed to be killed by it too.
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No practical use for it at all
I Hate this item! Not only does it take away your secondary slot, your more likely to be hit by lightning twice in one day than score a kill with those crappy boots.
It can actually kill someone, but the chances, are basically zero, 'Deals 3x falling damage ' Really?
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6Short Circuit
Dumbass. It's supposed to block projectiles, not hurt people.
It has rare situations were its good. But when your defending a cp with an other engy is it a good option to let one switch to short circuit to get rid of demo and rocket spam. Its not That good of a weapon but nearly not as useless as some of you may think
With the new buff, it's rapid fire is very fast, and it always uses only 5 metal, hit or miss. It's kinda like an SMG for engie that can block projectiles. Also, defending with it nw is much easier.
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7The Quick-Fix
The quick fix may not have over heal and a good über, but it is the fastest healer, and makes the medics speed match any of the faster classes, as well as fly up with a rocket or sticky jump, which can be insanely useful with the scout, demoman, soldier, and demo knight,
This weapon can be a lifesaver, note that.
This medigun can't overheat, can't really UberCharge... What can it do?

8The Eviction Notice
The stats on these things don't make any sense to me. Brass knuckles doing LESS damage? What?
Wow! Ever wanted to own brass knuckles that are made of molitan and reduce the damage you do by a half? Then this is the weapon for you! A heavy melee that hits faster, but does only 32 damage points. Yaho! Just hate this.
I actually have had a good experience with this weapon. The faster swing rate (as I see) makes critical hits more prevalent.

This flamethrower sucks. If you use your MMMPH in front of someone, they will just back up and shoot you when you are done. If you do this around a corner they will probably shoot you before you can get close. You can't airblast so you probably can't live that long. Also it only gives crits to the flamethrower so you have to be up close where it is dangerous.
But its buff heals you fully AND gives you FULL CRITZ, like seriously? Its OVER power, like make it have mini critz and only heal for like 100 hp like really guys? It's a bad weapon mostly for the person on the fire other end of it
I personally find this weapon underpowered. Come on, no airblast?

10Boston Basher
I vote this because it HURTS YOU. I want to.kill with my weapon, not be killed.by it.
The boston Basher makes you bleed and hurts you! Scout already has limited health so it just makes surviving long a lot harder. Also most people using scout melee just randomly swing it around and miss a lot. Doing this with the Basher would kill you.
This should be number one, if your using melee chances are you will be missing and if your using your melee as a scout you will be swinging nonstop and running around your enemy or stunning them with your sandman. The only reason I have this thing is it looks hilarious if you have an orange gibus, a marxman, a ticket boy, and this piece of trash in weapon form. You will win any ugly contest with this set. Should be number one, at least the fan can mark for death, very effective with the shortstop, and a must have for MvM.

The Contenders

11Pain Train
Can't believe this isn't on number one of the list, this item is worse than every single item on the list.
This item is complete crap unless there are a few minutes left in the game on cp and you're playing soldier, keep it in your inventory if you play cp, otherwise... SCRAP

12Brass Beast
Yep, its effectively a sentry gun, use the tomislav!
Guys. Did you try this weapon on defense?
Seriously? The heavy doesn't need that much damage since its already got pretty high damage. Also, the slower speed when deployed makes it really hard to get anywhere.

13The Winger
This weapon is very good when using it with the soda popper and the atomizinxzer more jump hight YES!
I hate this weapon, it's so useless and it has VERY little ammo. So terrible and another one of the worst items in the entire game!
Only 5 shots in a pistol? Wow.
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14Wrap Assassin
It is a roll of paper that shoots Christmas decorations for scout. But... It has 70% damage penalty. Fan of war had 90% but it had a good use. This just does not really work with me. It shoots an ornament dealing 45 damage. Target then bleeds. Not weak, but I hate the damage penalty.
This weapon is just a complete downgrade, it does have a ornament you can throw at enemies to make them bleed a little but if your so good at doing it, why not use the sandman to kill them entirely? Just make this item scrap, it's a better idea.
I have a strange one, and it's hard to get kills. I'm at 2609 at the moment.
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15Dalokohs Bar
I think the chocalate is just a unnecessary. I mean sure it will save your life a couple of times and 350 health is a lot but it's for only 30 seconds. The sandvich is the better secondary item
Even though they buffed it, it hardly gives you any health, and with the other secondaries available, you're better off equiping the Sandvich.

16Beggar's Bazooka
I don't agree. This weapon is perfect for taking out a sentry because of the shoot three rockets in one click ability.
This weapon is inaccurate and is a spam gun for people who can't play the soldier properly.
It just shoots 3 rockets that don't even go straight
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Why you need to knock back your enemies if your weapon is strongest from low distances?

That would just make it overpowered. I mean, try to vision it, when that happened. Nobody would even look at all the other demo grenade launchers anymore! Just Loch, load, BOOM all the way.
I just wish the grenades wouldn't explode automatically.

19Conniver's Kunai
Okay the only watch you can use with this weapon is the dead ringer. You can be 1 hit with practically everything. If you manage to get a backstab you can have up to 180 overhead health that drains quickly. In the sound of the fighting no one is going to hear you so you can silently get your next kill. So why do you need that health? It drains quickly and the spy is not a class you can go head to head with. It's like you are bleeding away your health while fighting with revolver that deals 60 damage at point blank. A scout can just run around you and shoot you twice and kill you. The soldier has more health than you and has rockets. The soldier's health isn't slowly fading either. Pyros have a flamethrower that is much more effective. Demos have grenades and hard-hitting mêlée weapons. Don't even try against heavies. Engineers have shotguns and pistols, not to mention a huge sentry gun. Even a medic can kill you with their saws and needles that deal good damage. You can barely survive a quick headshot from snipers and their their kukris deal more damage than knives. That leaves the spy. The only class you can fight head on with a good chance of survival. The enemy spies are probably in your base so you don't meet them much. The only thing that you can do with this knife is backstab, and you know what else can backstab? EVERY OTHER KNIFE! Don't use the kunai.
As a class that excels in avoiding front-on confrontation, the spy does not need a great deal of health. An overhealed spy has no greater backstabbing ability than normal, and let's face it - if you're caught by a pyro, you're screwed anyway.
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20Darwin's Danger Shield
25 health, plus bullet resistance, and the only time that you should care about the frag damage vulnerability is if you're playing comp and they have a good roamer soldier.
Only 25 hp extra. Waste of space.

It does pretty much nothing.its a waste of space
A complete waste of a secondary weapon. Basically the a Black Box that does no damage.

22Liberty Launcher
Since the update, the liberty is one of the worst soldier rocket launchers I mean-30% damage in return with faster rockets? I'm sticking with the direct hit
This weapon feels like a Direct Hit for someone who can't aim.

23Baby Face's Blaster
This is a useless weapon. Even though it is more accurate, the shortstop still is way better at that, and it prevents you from jumping unless you want to sacrifice a hell lot of speed and really stinks at ambushing.
Come on. Scout is made to jump and run fast. Not to have good accuracy. And even if you fill the meter, you reset it by jumping. This is the worst weapon ever!
This weapon makes you slow never use it
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24Ghastly Gibus
This is a hat, not a weapon.
The one that said "Wear This Hat And You Are Instantly Noobified, Regardless of your experience. Wearing a gibus is a badge of shame and proves you can't even afford a hat, yet you have the time to earn yourself a noob-ASS gibus. You have no RIGHTS in TF2 and should be banned from all decent servers" I downvoted it with the reason "offensive"
What noob put this on here. This page is about poor WEAPONS. Not COSMETICS!
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This weapon is very useless! Come on,50 ammo for only 1 airblast? The critical bonus from behind only is useful for ambushing but a lot of times a pyro go front of enemy too, it may be good for experience players but, ithink that loss 50 ammo for one airblast when the stock only loss 20?
Agree with me, is a terrible weapon in certain situations

26Eureka Effect
Huh? The Eureka Effect is awesome! This is the quickest way to get materials without grabbing ammo boxes. The Gunslinger is a worse Engineer weapon.
Oh, and no weapon is a direct upgrade? What about the Cloak and Dagger?
Ok what about the solem vow? Huh..
It let you see enemy heath but has no downgrade dumbass
It sucks because you can't move buildings with it. Use the Jag, it's way better. Who needs to teleport to the spawn anyways? No weapon in TF2 is going to be a direct upgrade. Whoever put Brass Beast here doesn't know what heavies are for. Defense and the Brass Beast is good for that while you have a good Medic.

Engineers are made for defending with sentries. If my sentry is really tiny, and shoots slower than the level 1 sentry, then this is just a fine piece of junk. Even then, I was able to destroy a mini-sentry as a SCOUT WITH A SANDMAN... And got away with only 10 health left!
It only gives me 25 health boost? What!? And I have a super tiny turret too so it sucks
You guys don't know what a mini sentry can do…..

28Rocket Jumper
What? You cannot be serious.

Personally, I find this almost useless for a Spy since, most the time, when I uncloak/undisguised I'm ambushed by some random Pyro or Soldier.

30Fire Axe
Why do you need a melee weapon when your main weapon dominates at close range? Three better weapons are the Axtinguisher, Power Jack, and Homewrecker.
Why use the Fire Axe when you can use the Third Degree? Hits all players connected to medigun beams, and no downgrades.

31Buffalo Steak Sandvich
First, it doesn't heal you when you eat it. Second, you are forced to switch to melee, and have to take 20% more damage. It only pairs well with Fists of Steel because then you have bullet resistance, but with Heavy's speed, you usually can't get any kills.
Secondary weapon for Heavy. It's a raw beef steak that gives you minicrits for a short time. Unfortunately the heavy is too slow to even get to anyone and hit him in close range. By the way you are forced to switch to MELEE weapon. So... It's useless. Use sandwich instead.

32Cloak and Dagger
A.K. A The cloak and do nothing, You stand still and will be cloaked forever


Seriously? Why would anyone care about a silenced barrel spinup? And also the faster spinup can't kill heavies faster than vanilla guys with miniguns. I'd say go for the Brass Beast.
Why is the Brass Beast ahead of this. This is officially a piece of crap and is useless even with the Kritzkrieg and you also don't ambush in TF2.

The overdose is a great weapon, and here's why:
If you're attacking with your syringe gun, you're doing medic wrong. The overdose does about 1 point of damage less per syringe (2-3 per shot) AND lets you move faster if you've been healing your allies like a medic should be doing. It allows you to get out of tight spots very quickly.
Stock syringe gun does more damage
-10% damage penalty? Come on

35Loose Cannon
This weapon sucks! It is pointless and is basically a clumsy Loch & Load
This comment sucks! It is wrong and basically a stupid opinion

36Cozy Camper
The only thing this monstrocity does is to... Heal you 1 health per second. Yepee... It is a secondary for the sniper. A bag. that's it. It takes your secondary slot. So no more Jarate or SMG. You also take 20% more damage from EVERYTHING. So if you have one life it heals you in 2 MINUTES. How long does it take you to get to resupply closet? 10 seconds? 12?

Bonesaw for the medic. You lose 10 of your maximum health, but if you die you can keep up to 20% über. How long does it take you to get 20% über? 10 seconds of overhealing. How useful.
-10 health so you can keep 20% of your über when you die. Not worth it. It doesn't take long to build up to 20% of your über. If you use the quick fix it takes even less time.

38Holiday Punch

39Rocket Launcher
Too op and easy to airshot, div 3 enemies can't deal with it

40Family Business
More ammo but less damage? What? That's like same as the normal shotgun, but it takes longer to kill someone! Would you rather shoot 3 shots from Shotgun or 6 shots from this? Where you have bigger chance of surviving? If you are shotgun heavy, go with the stock one.

41Cleaner's Carbine
It's pretty much all negatives. The stock smg is bad enough, but the carbine is offensively so. The only buff is that you get mincrits for 3 seconds after 1 kill. If you're fighting multiple people up close as a sniper then you're going to get killed. Especially if your you're using a weapon with less damage and slower firing rate.
This is a straight downgrade from the stock SMG and you never get the crit boost because you never get any kills. Worst secondary for the sniper

42Big Earner
It is a broken knife for the spy. It looks super dumb. If you backstab someone you get amazing 30% cloak. Wow. It drains you 25 health. So your max is 100. It reminds me of Vita-saw now that I think about it. It may be useful for some expert spies, but I just hate using it. It is just... just... wrong.
Really more cloak for stabbing someone the other knifes out class this one by a lot
I don't know why it exists. A situation may rarely arise when it may be useful

Fun fact of the day: Wrangled sentry guns shoot about 50% faster (16 shots per second instead of 8), and it lets you take out snipers before they can nab you.
Fun fact of the day #2: Get a Fan or Buff soldier to mini-crit you. With the wrangler, which does about 22 damage per shot, that does about 448 points of damage per second. That's enough to take out a heavy and his butt buddy before he can even finish spinning up.
The only way to use this is to jump on your sentry and spin around like an idiot. That is fun, but the sentry has always better aim than you do, so someone sneaky up on you and BAM! You're dead. Use the short circuit instead.
This item is useless in most situations. The sentry gun can pick up enemies and kill them. But why use the wrangler?

44Scorch Shot
While this weapon has a nice taunt and knocks people back, you will hardly do any damage to people. The only time it will appear on the kill screen is when you shot someone with low health.

45AWPer Hand
People always say "The AWper hand Is the BEST sniper! Most damage" Wait wait wait... The AWper hand is a Stock sniper, meaning it is the First sniper... So it is a Reskin of the default sniper is what I mean... Same damage as the Default sniper same headshot damage. If you're going a High-damage non-reskin... Go with the Machina

46Gloves of Running Urgently
How is this on the list of worst Tf2 weapons?
The Gloves of Running Urgently allow you to run at the speed of most other classes, which is great for the slow Heavy. You shouldn't be worrying about mini-crits because
A): you should be switching weapons before you get near the action
B): you will probably have a medic on you
C): only stupid people would attack enemies with this
When you use it you get critical hits
If you are running of a pyro or someone they use a long distance weapon and yothis weapon has haf damage from the stock fists
I don't recomend this weapon

47Dead Ringer
The loud noise from the DR is noticeable. Experience players could pick up easily.

I'm not saying this weapons is bad, I'm saying the weapon is way op. come on 20% damage bonus and only 2 hits for 125 health classes? This weapon is op for spy.
Euh mah gerd you got rekt 8)
Sniper rifle.
Reserve Shooter.
Rocket Launcher.

All these are weapons that can kill the spy in a little bit less than 2 shots. I think he deserves something to protect himself.

In my opinion, the spy-cicle is the best weapon in tf2. It doesn't make a sound when the knife melts. When it does, just take out your gun and shoot the Pyro. This is the best use for the enforcer. This is just an upgrade from the stock knife with only very minor downsides.
Probably one of the worst spy knives, for two reasons.
If a pyro, your main counter, is puffing flames everywhere, he will hit you.
Suddenly, your icicle melts, making a loud *KSSSH* sound that everyone within 2 miles of you can hear.
Cue you running away like a pansy.

Also, the backstab noise is atrociously loud and, despite, it not being shown in the killfeed, it leaves these massive ice sculptures around which give away your location to anyone with half a brain.
0/10 would not recommend.

50Ullapool Caber
Step 1. Equip Charge n' Targe
Step 2. Equip this
Step 3. Wait until a heavy/medic pair make a push with most of their team, preferably on a payload
Step 4. Charge in and hit the medic, dealing critical caber damage to everyone around you- about 350 points in the initial blast radius, enough to vaporize that medic right before he pops his charge.
Step 5. Gloat as the entire team ragequits

Rinse and repeat.
Seriously? So you get to smack someone and insta kill them once. It does about 100 damage to you, and is so useless after that. Did I tell you that you can also never reuse it again unless you go to a medic box. IT takes 6 hits to kill a soldier, which is one of the horrible damage dealing items. This is ONE OF the worst weapons

51Buff Banner
I know what you are thinking. What the hell is this doing here? To be honest, it takes a large amount of damage to activate the rage, the mini-crits activate AFTER you finish the solo, and the effect doesn't even last if you die. At least it is better than a shotgun.

You lose a lot of damage for a better weapon switch? Your flamethrower should be equipped almost always and you shouldn't have to change your weapon when someone tries to blast your face out, your flamethrower should already be equipped.

53Righteous Bison
The bullets are easy to dodge, and it's damage isn't that great.

The Eyelander decreases your health

55Back Scatter

56Air Strike

57Tide Turner


59B.A.S.E. Jumper

Blocks. Healing. Awesome. A melee for soldier, equalizer is a pickaxe covered in blood. So original. It deals gigantic damage if you are below 30 health but the more health you have the less damage it does. But it is too risky to go on battlefield with only 30hp. You will probably get killed very fast.

61Red-Tape Recorder
You obviously got no idea what you're talking about sir.
Really, -100 damage against buildings. Engineers can unsap their buildings easily.


63Sticky Jumper
A sticky launcher for demoman. It does no damage. It's a joke weapon so you can sticky jump with it. That is ok, but it really not useful on a lot of maps like junction. Otherwise it is a pretty fine weapon, but not for serious action.

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This list was created 1 year, 183 days ago and has been voted on over 200 times. This top ten list has been remixed 3 times.

Updated Sunday, July 27, 2014

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