Worst Team Fortress 2 Weapons

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The Top Ten

The Sun-on-a-Stick
It's rare a Scout finds a burning enemy that isn't already toast. Plus, this thing only does 26 damage. It's critical hits only do 70-something, too. That ain't a lot for a crit.
This weapon is totally pointless. Just use your Scattergun when you see a burning enemy, and you don't use your melee often as Scout unless it's the Sandman. You also have to have a Pyro on your team. This weapon is a gimmick and a joke.
I forgot to include this on my list so I will put it here. A melee for scout, has 25% damage penalty but crits players that are on fire. But how many times as a scout have you ran into an enemy that is burning?
[Newest]Why have a special weapon for burning people? Just shoot them.

2The Razorback
It only blocks ONE attempt. Plus, sacrifices your secondary slot. Unless the attacking Spy is a noob, they'll see your Razorback and reach for their Revolver or Ambassador.
This is not a weapon. If it's going to sacrifice a weapon slot it better be able to block bullets/arrows from the back. This is a useless piece of crap that nobody should own
A lot of times, when I accidentally stab a razorback, the sniper doesn't even notice me. I just back away, and stab him again. Potentially good defensive tool ruined by incompetent users.

3The Fan O' War
ARE YOU KIDDING ME? This weapon is amazing, the damage is low for a reason. All you have to do to make good use of hit is hit an enemy, pull out you scattergun and shoot. Damage is VERY high with mini crits
This weapon is not meant for strait up fighting. But if the enemy doesn't see you and you want some extra damage before the fight, you hit him with the fan back up and start shooting. If you are so sneaky then why don't you just use the back scatter or Crit-a-Cola? It takes more time to hit the enemy, back up and shoot. Just shooting is fine. If you want to kill a heavy and think you can kill him with the fan of war mini cries... you can't. When
It does no damage, the "mark for death" thing is pointless anyway, and a mini-crit does 2 damage as opposed to 0. You might as well rename it "The Nibble Their Bum" weapon. As soon as you get this bastard, scrapbank it, and laugh as it leaves you forever.

4Sharpened Volcano Fragment
What's the point when you have A FLAMETHROWER?! If you have this equipped, and anything besides the Reserve Shooter and the Shotgun, you can't attack in water at all.
There is absolutely no point to this weapon at all aside from Medieval mode. You already have a perfectly good flamethrower and chances are you also have the flare gun, another great weapon for setting people on fire. So why not use something with a better attribute like the Axstinguisher, Power Jack, or absolutely ANYTHING! Why would you want to get up even closer to people to set them on fire when you have 2 other weapons that do the exact same thing from a safer distance!


This weapon is only useful in Medieval mode.

5Pain Train
Can't believe this isn't on number one of the list, this item is worse than every single item on the list.
This item is complete crap unless there are a few minutes left in the game on cp and you're playing soldier, keep it in your inventory if you play cp, otherwise... SCRAP
This weapon MAY be good on offense, but on defense, this eapon is useless

6The Eviction Notice
The stats on these things don't make any sense to me. Brass knuckles doing LESS damage? What?
I actually have had a good experience with this weapon. The faster swing rate (as I see) makes critical hits more prevalent.
Wow! Ever wanted to own brass knuckles that are made of molitan and reduce the damage you do by a half? Then this is the weapon for you! A heavy melee that hits faster, but does only 32 damage points. Yaho! Just hate this.
[Newest]Eh. Pretty good. Nothing awful, but not great.

The chance you will kill someone with this is so little. I takes away your secondary slot when you could have used something better instead.
This thing sucks. I mean who would want to get rid of their shotgun just to goomba someone. And you would kill yourself before stepping on them
No practical use for it at all

8Short Circuit
Dumbass. It's supposed to block projectiles, not hurt people.
It has rare situations were its good. But when your defending a cp with an other engy is it a good option to let one switch to short circuit to get rid of demo and rocket spam. Its not That good of a weapon but nearly not as useless as some of you may think
With the new buff, it's rapid fire is very fast, and it always uses only 5 metal, hit or miss. It's kinda like an SMG for engie that can block projectiles. Also, defending with it nw is much easier.
[Newest]It's good for blocking missiles, but attacking is just awful.

9The Quick-Fix
The quick fix may not have over heal and a good über, but it is the fastest healer, and makes the medics speed match any of the faster classes, as well as fly up with a rocket or sticky jump, which can be insanely useful with the scout, demoman, soldier, and demo knight,
This weapon can be a lifesaver, note that.
This medigun can't overheat, can't really UberCharge... What can it do?

If you try to activate the MMMPH, you're basically a dead man. People will just come up behind you and kill you before you even have a chance to attack. And there's a damage penalty. That's even worse
This flamethrower sucks. If you use your MMMPH in front of someone, they will just back up and shoot you when you are done. If you do this around a corner they will probably shoot you before you can get close. You can't airblast so you probably can't live that long. Also it only gives crits to the flamethrower so you have to be up close where it is dangerous.
But its buff heals you fully AND gives you FULL CRITZ, like seriously? Its OVER power, like make it have mini critz and only heal for like 100 hp like really guys? It's a bad weapon mostly for the person on the fire other end of it
[Newest]I personally find this weapon underpowered. Come on, no airblast?

The Contenders

11Wrap Assassin
It is a roll of paper that shoots Christmas decorations for scout. But... It has 70% damage penalty. Fan of war had 90% but it had a good use. This just does not really work with me. It shoots an ornament dealing 45 damage. Target then bleeds. Not weak, but I hate the damage penalty.
This weapon is just a complete downgrade, it does have a ornament you can throw at enemies to make them bleed a little but if your so good at doing it, why not use the sandman to kill them entirely? Just make this item scrap, it's a better idea.
I have a strange one, and it's hard to get kills. I'm at 2609 at the moment.

12Boston Basher
... This is a weapon meant for something a scout really shouldn't be doing with a melee weapon: Hit and run... The scattergun is better for that.

To be fair it has three upsides, although one is iffy. The iffy one is people panic when they start bleeding and retreat. The other two are all about hurting yourself: Hitting yourself while ascending in a jump will boost you high than you could with the atomizer and hitting yourself will also let a medic build uber faster off of you.
I vote this because it HURTS YOU. I want to.kill with my weapon, not be killed.by it.
The boston Basher makes you bleed and hurts you! Scout already has limited health so it just makes surviving long a lot harder. Also most people using scout melee just randomly swing it around and miss a lot. Doing this with the Basher would kill you.

Bonesaw for the medic. You lose 10 of your maximum health, but if you die you can keep up to 20% über. How long does it take you to get 20% über? 10 seconds of overhealing. How useful.
Useless. MEdic should be about SURVIVING, not DYING
-10 health so you can keep 20% of your über when you die. Not worth it. It doesn't take long to build up to 20% of your über. If you use the quick fix it takes even less time.

14The Winger
This weapon is very good when using it with the soda popper and the atomizinxzer more jump hight YES!
I hate this weapon, it's so useless and it has VERY little ammo. So terrible and another one of the worst items in the entire game!
Only 5 shots in a pistol? Wow.
[Newest]This is simply poop

15Dalokohs Bar
This works really well with the Warrior's Spirit since it gets rid of the health penalty, making you an unstoppable (almost) powerhouse.
I think the chocalate is just a unnecessary. I mean sure it will save your life a couple of times and 350 health is a lot but it's for only 30 seconds. The sandvich is the better secondary item
Even though they buffed it, it hardly gives you any health, and with the other secondaries available, you're better off equiping the Sandvich.

Why you need to knock back your enemies if your weapon is strongest from low distances?
Its mainly for use against scouts because scatterguns are good a point blank range

17Chargin' Targe
The best secondary for demoman it's the best but one reason it sucks. IT NEEDS A SWORD WITH IT! Oh and I does not explode. Also why would a man take a wooden shield. get the splendid screen instead it does more damage.

That would just make it overpowered. I mean, try to vision it, when that happened. Nobody would even look at all the other demo grenade launchers anymore! Just Loch, load, BOOM all the way.
If you're bad at aiming with this, you're going to have a hard time hitting your mark


I just wish the grenades wouldn't explode automatically.

Do you guys know that this is a banner?!?
It does pretty much nothing.its a waste of space
A complete waste of a secondary weapon. Basically the a Black Box that does no damage.

This weapon is very useless! Come on,50 ammo for only 1 airblast? The critical bonus from behind only is useful for ambushing but a lot of times a pyro go front of enemy too, it may be good for experience players but, ithink that loss 50 ammo for one airblast when the stock only loss 20?
Agree with me, is a terrible weapon in certain situations
This weapon is for more offensive pros since its not that hard to get behind someone slower in head on combat

21Conniver's Kunai
Okay the only watch you can use with this weapon is the dead ringer. You can be 1 hit with practically everything. If you manage to get a backstab you can have up to 180 overhead health that drains quickly. In the sound of the fighting no one is going to hear you so you can silently get your next kill. So why do you need that health? It drains quickly and the spy is not a class you can go head to head with. It's like you are bleeding away your health while fighting with revolver that deals 60 damage at point blank. A scout can just run around you and shoot you twice and kill you. The soldier has more health than you and has rockets. The soldier's health isn't slowly fading either. Pyros have a flamethrower that is much more effective. Demos have grenades and hard-hitting mêlée weapons. Don't even try against heavies. Engineers have shotguns and pistols, not to mention a huge sentry gun. Even a medic can kill you with their saws and needles that deal good damage. You can barely survive a quick headshot from snipers and their their kukris deal more damage than knives. That leaves the spy. The only class you can fight head on with a good chance of survival. The enemy spies are probably in your base so you don't meet them much. The only thing that you can do with this knife is backstab, and you know what else can backstab? EVERY OTHER KNIFE! Don't use the kunai.
As a class that excels in avoiding front-on confrontation, the spy does not need a great deal of health. An overhealed spy has no greater backstabbing ability than normal, and let's face it - if you're caught by a pyro, you're screwed anyway.
Only use this on x10 servers

22Darwin's Danger Shield
25 health, plus bullet resistance, and the only time that you should care about the frag damage vulnerability is if you're playing comp and they have a good roamer soldier.
Only 25 hp extra. Waste of space.

23Baby Face's Blaster
This is a useless weapon. Even though it is more accurate, the shortstop still is way better at that, and it prevents you from jumping unless you want to sacrifice a hell lot of speed and really stinks at ambushing.
Come on. Scout is made to jump and run fast. Not to have good accuracy. And even if you fill the meter, you reset it by jumping. This is the worst weapon ever!
This weapon makes you slow never use it

24Ghastly Gibus
This is a hat, not a weapon.
What noob put this on here. This page is about poor WEAPONS. Not COSMETICS!
This is a hat not a weapon. Most people refer to this as a noob hat so unless you want to get insulted on public servers don't use it. Even pyro vision goggles are better.
[Newest]It does no damage

25Liberty Launcher
Since the update, the liberty is one of the worst soldier rocket launchers I mean-30% damage in return with faster rockets? I'm sticking with the direct hit
Its for a market gardener man tread load out that gives you a head on chance
This weapon feels like a Direct Hit for someone who can't aim.

26Brass Beast
Awful weapon. Sure, it does extra damage, but that won't change the fact that you're signing your death warrant for enemy snipers. Use the Heater.
Guys. Did you try this weapon on defense?
Yep, its effectively a sentry gun, use the tomislav!

27Eureka Effect
Well, since the Love and War update, the Eureka Effect is a much better weapon. It lets you teleport, but at the price of 50% slower build time, and 50% more expensive upgrade. Now I'm the engineer that builds his sentry at spawn, and moves it when I have a heavy/medic in front of me. None of these debuffs are a problem to me.
Huh? The Eureka Effect is awesome! This is the quickest way to get materials without grabbing ammo boxes. The Gunslinger is a worse Engineer weapon.
Oh, and no weapon is a direct upgrade? What about the Cloak and Dagger?
Ok what about the solem vow? Huh..
It let you see enemy heath but has no downgrade dumbass

28Holiday Punch
I'm surprised that this weapon is listed here. Sure, you can't get critical hits, but critical hits stun your opponent long enough to get a taunt kill. This is a nice weapon when your going one-on-one

A mini sentry can be a VERY powerful sentry. It fires faster than a level 1 sentry, but slower than a level 2 sentry. It has less health, but it's so small, this isn't that big of a problem. You can put this up outside the enemy team's spawn and watch the kills go up. and when you pair this with the frontier justice, well, you better start praying.
The only good thing is that it builds and recovers faster than regular sentries. It's also good for ambushing. Other than that, this thing SUCKS
Engineers are made for defending with sentries. If my sentry is really tiny, and shoots slower than the level 1 sentry, then this is just a fine piece of junk. Even then, I was able to destroy a mini-sentry as a SCOUT WITH A SANDMAN... And got away with only 10 health left!

30Beggar's Bazooka
Ok, this weapon isn't the best, I mean, you have to reload between each shot, but it can easily level most classes. I mean, not many people can run from 3 rockets, and I've only seen one pyro reflect all 3 of the rockets. But there is a downside to this weapon. If you load 4 rockets, it explodes on you, which will kill you painfully. And this weapon is terrible for defense, as it cannot be fueled by a dispenser.
I don't agree. This weapon is perfect for taking out a sentry because of the shoot three rockets in one click ability.
This weapon is inaccurate and is a spam gun for people who can't play the soldier properly.

31Rocket Jumper
The Rocket Jumper has double the ammo, and no damage from blasting yourself or to other players, there's a reason why it's called this.


The rocket jumper is not a good offensive weapon, but it is great for training your rocket jumping.
What? You cannot be serious.

Only for really pro spies
Personally, I find this almost useless for a Spy since, most the time, when I uncloak/undisguised I'm ambushed by some random Pyro or Soldier.

33Fire Axe
Why use the Fire Axe when you can use the Third Degree? Hits all players connected to medigun beams, and no downgrades.
Why do you need a melee weapon when your main weapon dominates at close range? Three better weapons are the Axtinguisher, Power Jack, and Homewrecker.

34Buffalo Steak Sandvich
First, it doesn't heal you when you eat it. Second, you are forced to switch to melee, and have to take 20% more damage. It only pairs well with Fists of Steel because then you have bullet resistance, but with Heavy's speed, you usually can't get any kills.
Secondary weapon for Heavy. It's a raw beef steak that gives you minicrits for a short time. Unfortunately the heavy is too slow to even get to anyone and hit him in close range. By the way you are forced to switch to MELEE weapon. So... It's useless. Use sandwich instead.

35Cloak and Dagger
A.K. A The cloak and do nothing, You stand still and will be cloaked forever


The tomislav isn't that bad of a weapon really. It spins up faster and is silent when your not firing, but there is the 20% damage rebuff. But there is a statistic that many people don't know about because it isn't listed. The tomislav is a very precise mini gun, and can dominate another heavy from medium range, as it suffers from much LESS bullet spread.
Seriously? Why would anyone care about a silenced barrel spinup? And also the faster spinup can't kill heavies faster than vanilla guys with miniguns. I'd say go for the Brass Beast.
Why is the Brass Beast ahead of this. This is officially a piece of crap and is useless even with the Kritzkrieg and you also don't ambush in TF2.

The overdose is a great weapon, and here's why:
If you're attacking with your syringe gun, you're doing medic wrong. The overdose does about 1 point of damage less per syringe (2-3 per shot) AND lets you move faster if you've been healing your allies like a medic should be doing. It allows you to get out of tight spots very quickly.
The overdose only deals 10% less damage. That isn't that bad people. And it gives you a speed boost depending on your ubercharge.
Stock syringe gun does more damage

38Loose Cannon
The Loose Cannon is the best weapon I have ever seen for the demo man.

Timed Explosions? Yes.
Knockback? Yes.
Double Donk? Gimme.

This weapon is great when you pair it with the tide turner, as if you can double donk an enemy, you can take them out with a charge.
This weapon sucks! It is pointless and is basically a clumsy Loch & Load
This comment sucks! It is wrong and basically a stupid opinion

39Cozy Camper
The only thing this monstrocity does is to... Heal you 1 health per second. Yepee... It is a secondary for the sniper. A bag. that's it. It takes your secondary slot. So no more Jarate or SMG. You also take 20% more damage from EVERYTHING. So if you have one life it heals you in 2 MINUTES. How long does it take you to get to resupply closet? 10 seconds? 12?

40Rocket Launcher
The rocket launcher is a terrible weapon. FOR THE OTHER TEAM.
Too op and easy to airshot, div 3 enemies can't deal with it

41Family Business
More ammo but less damage? What? That's like same as the normal shotgun, but it takes longer to kill someone! Would you rather shoot 3 shots from Shotgun or 6 shots from this? Where you have bigger chance of surviving? If you are shotgun heavy, go with the stock one.

42Cleaner's Carbine
It's pretty much all negatives. The stock smg is bad enough, but the carbine is offensively so. The only buff is that you get mincrits for 3 seconds after 1 kill. If you're fighting multiple people up close as a sniper then you're going to get killed. Especially if your you're using a weapon with less damage and slower firing rate.
This is a straight downgrade from the stock SMG and you never get the crit boost because you never get any kills. Worst secondary for the sniper

43Big Earner
It is a broken knife for the spy. It looks super dumb. If you backstab someone you get amazing 30% cloak. Wow. It drains you 25 health. So your max is 100. It reminds me of Vita-saw now that I think about it. It may be useful for some expert spies, but I just hate using it. It is just... just... wrong.
Really more cloak for stabbing someone the other knifes out class this one by a lot
I don't know why it exists. A situation may rarely arise when it may be useful

Fun fact of the day: Wrangled sentry guns shoot about 50% faster (16 shots per second instead of 8), and it lets you take out snipers before they can nab you.
Fun fact of the day #2: Get a Fan or Buff soldier to mini-crit you. With the wrangler, which does about 22 damage per shot, that does about 448 points of damage per second. That's enough to take out a heavy and his butt buddy before he can even finish spinning up.
Why is this weapon here?!?! This weapon can have your sentry kill people out of the range of the sentry.
The only way to use this is to jump on your sentry and spin around like an idiot. That is fun, but the sentry has always better aim than you do, so someone sneaky up on you and BAM! You're dead. Use the short circuit instead.

45Scorch Shot
While this weapon has a nice taunt and knocks people back, you will hardly do any damage to people. The only time it will appear on the kill screen is when you shot someone with low health.

46AWPer Hand
People always say "The AWper hand Is the BEST sniper! Most damage" Wait wait wait... The AWper hand is a Stock sniper, meaning it is the First sniper... So it is a Reskin of the default sniper is what I mean... Same damage as the Default sniper same headshot damage. If you're going a High-damage non-reskin... Go with the Machina

47Gloves of Running Urgently
How is this on the list of worst Tf2 weapons?
The Gloves of Running Urgently allow you to run at the speed of most other classes, which is great for the slow Heavy. You shouldn't be worrying about mini-crits because
A): you should be switching weapons before you get near the action
B): you will probably have a medic on you
C): only stupid people would attack enemies with this
When you use it you get critical hits
If you are running of a pyro or someone they use a long distance weapon and yothis weapon has haf damage from the stock fists
I don't recomend this weapon

48Dead Ringer
The loud noise from the DR is noticeable. Experience players could pick up easily.

I am pretty sure everyone uses their revolvers once their disguse has been blown or as a last resort. I don't really think it's a bad gun but I honestly like it.
I'm not saying this weapons is bad, I'm saying the weapon is way op. come on 20% damage bonus and only 2 hits for 125 health classes? This weapon is op for spy.
Euh mah gerd you got rekt 8)

In my opinion, the spy-cicle is the best weapon in tf2. It doesn't make a sound when the knife melts. When it does, just take out your gun and shoot the Pyro. This is the best use for the enforcer. This is just an upgrade from the stock knife with only very minor downsides.
Probably one of the worst spy knives, for two reasons.
If a pyro, your main counter, is puffing flames everywhere, he will hit you.
Suddenly, your icicle melts, making a loud *KSSSH* sound that everyone within 2 miles of you can hear.
Cue you running away like a pansy.

Also, the backstab noise is atrociously loud and, despite, it not being shown in the killfeed, it leaves these massive ice sculptures around which give away your location to anyone with half a brain.
0/10 would not recommend.

51Ullapool Caber
Step 1. Equip Charge n' Targe
Step 2. Equip this
Step 3. Wait until a heavy/medic pair make a push with most of their team, preferably on a payload
Step 4. Charge in and hit the medic, dealing critical caber damage to everyone around you- about 350 points in the initial blast radius, enough to vaporize that medic right before he pops his charge.
Step 5. Gloat as the entire team ragequits

Rinse and repeat.

52Buff Banner
I know what you are thinking. What the hell is this doing here? To be honest, it takes a large amount of damage to activate the rage, the mini-crits activate AFTER you finish the solo, and the effect doesn't even last if you die. At least it is better than a shotgun.

You lose a lot of damage for a better weapon switch? Your flamethrower should be equipped almost always and you shouldn't have to change your weapon when someone tries to blast your face out, your flamethrower should already be equipped.

54Righteous Bison
The bullets are easy to dodge, and it's damage isn't that great.

The Eyelander decreases your health

56Back Scatter
Literally no reason to use it, you do the same damage from behind with the stock scattergun.
Perhaps the most Op weapon in the game.

57Air Strike

58Tide Turner

Oh really? Classic is my best sniper rifle in this game. It's quite amazing.

60B.A.S.E. Jumper
Allows you to become a sitting duck for people with a Reserve Shooter.
Srly! You guys don't know when to activate it.

61Your Eternal Reward
Completely useless. If you get backstabbed by this, simply type in team chat "Spy disguised as me" and that Spy's disguise is null and void.
Guys, you don't go backstabbedmcbackstabben, you need to know when to backstab.

62Max's Severed head

63The Atomizer
You can jump three times. But it hurts you, and it's weak. Get Sandman or Boston Basher instead. Or a Pan

You get faster firing speed and knockback just for -10 damage and smaller clip size? Nope.

65Wanga Prick
If YORK is here that means this must be here because it has the same stats

This weapon is a joke compared to what it used to be. It's original stats offered the Escape Plan's speed boost alongside the damage boost and without any mark for death. Without it soldier is only slightly faster than heavy, so melee is normally a joke since you'll never get a chance.

I've used it with Concheror for laughs, as every time my health gets low I hurt them more and gain more HP back, but it's suicide even then.
Blocks. Healing. Awesome. A melee for soldier, equalizer is a pickaxe covered in blood. So original. It deals gigantic damage if you are below 30 health but the more health you have the less damage it does. But it is too risky to go on battlefield with only 30hp. You will probably get killed very fast.

67Red-Tape Recorder
You obviously got no idea what you're talking about sir.
Really, -100 damage against buildings. Engineers can unsap their buildings easily.


69Sticky Jumper
I'm actually pretty decent with the sticky jumper. I can jump over sentry nests and then use my grenade launcher to take them out. The weapon really allows you to go wherever you want very quickly, flanking enemies and getting to insane heights. Of course it can't deal damage, but the grenade launcher from strange angles usually makes up for it.
A sticky launcher for demoman. It does no damage. It's a joke weapon so you can sticky jump with it. That is ok, but it really not useful on a lot of maps like junction. Otherwise it is a pretty fine weapon, but not for serious action.

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This list was created 1 year, 270 days ago and has been voted on over 300 times. This top ten list has been remixed 4 times.

Updated Wednesday, October 22, 2014

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