Top Ten Worst Video Game Cliches


The Contenders: Page 2

21 Lava levels V 1 Comment
22 Everything hurts you

In the Mega Man games everything can kill you with one shot. - egnomac

Silver surfer is a prime example

V 2 Comments
23 Overly cute characters
24 Silent characters

I get it, you are trying to make a character who is a blank canvas, and that allows any player to step into his/her shoes. However, this usually just becomes boring, as you can't get attached to your character at all. Dialogue options in games like Telltale Games' the Walking Dead or Fallout, in my opinion, are a much better option. That, or a speaking, colorful protagonist.

It's mostly okay, but in a game like Portal or Half-Life your character should at least reply a little. Got a robot who's gonna poison you? Eh, no big deal, why say anything?

Sometimes it is okay, sometimes it is really worst, game like Half-Life series and Portal series have too silent character, make the game feel empty, but I think it is okay to make the characters silent, because Portal and Half-Life series don't have cutscenes

Watch the Zelda CDI cutscenes on YouTube and you will be thankful that your favorite character is a silent protagonist. It shows the absolute worst that can happen if you give a silent character a voice.

V 5 Comments
25 Spikes

Serious Sam: Spikes? I hate spikes! - NuMetalManiak

26 Jungle levels

This has been done to death no more jungle levels. - egnomac

27 Constant beeping noises

Zelda, Pokemon, Super Mario Galaxy, you name it, it has this annoying noise

This is the only thing I don't like about Zelda

V 1 Comment
28 No help whatsoever

Some games benefit from this. These games are ones that teach the player the controls and rules of the game through the gameplay (the Mega Man games are a great example). However, there are games that, for some reason, forget that players do not instantly know how to play the game and give them no help whatsoever. Dust 514 is one particular example, as it literally forces you into your first match without any explanation of what to do or where to go. Once again, I'm not saying that all games should have a unnecessary tutorial, it's just that a game needs to explain itself in some way, whether through the gameplay or a tutorial.

29 Extremely hard boss battles at the end of a mission
30 Mandatory minigames

Breath of Fire 3 had this, especially during the Shisu "side quest" which isn't even a side quest. - NuMetalManiak

31 Recycled bosses

You kick this one bosses' ass and then he runs away or something, but then he's back all of sudden? Worst case where you actually kill the boss, and later on he is somehow gets resurrected by some unforeseen circumstance (or cloned, perhaps). - NuMetalManiak

Are the developers really too lazy to use the same boss over and over again?

I'm looking at you, Orochi.

Whatever your name is.

32 Tedious fetch quests

Dead Island is full of these. Why can't those morons take care of themselves!?

V 2 Comments
33 Overpowered bosses

To be honest, Ballos from Cave Story comes to mind, considering how much crap you have to go through just to get to him. - xandermartin98

V 2 Comments
34 Zombie outbreak
35 Cliffhanger endings

Megaman Legends 2. ENOUGH SAID.

36 Ascension levels

These are levels where you have to climb up and up and up, but WHOOPS make one mistake and you fall down down down and have to start all over again from the bottom. These levels aren't fun, they're tedious.

ARGG THESE ARE SO ANNOYING LIKE hey this is so easy BUT THEN aah I have fell for the 10000000th time now

Castelian for NES is the worst example of this. It completely ruins the game.

37 Antagonist is killed anti climatically, in a quick cutscene

I'm looking at you Didact. Really? A pulse Grenade killed you? You're the last Forerunner, immune to Flood and you can use the force, but a pulse grenade. 95% of the time, that doesn't kill a normal enemy. That boss fight wasn't even boss fight, and it's an 11 on an anti-climacticness scale of 1-10.

38 Permanently missable items

Then I have to restart the game to get the fullexperience, and I have to go through all the boring parts again, and then at the end I find out I missed another item, and the process repeats until I'm so darn bored with the game that I just pushover it in the back of the closet and start a new one.

I'm looking at you Rhythm Thief and the Emperor's Treasure for your ridiculous "don't miss a sound" in which I had to restart to get the missed sound recording -,-

The master ball in Pokemon Ruby and Sapphire was the worst. You had to get it rather than getting it given to you.

V 2 Comments
39 Final bosses themed around the power of friendship

Sonic Heroes was great, but the end was all about teams and friendship and stuff. Can I just go kill robots? - TrueBlueHeroes

40 Invisible walls

Fallout new Vegas killed it with this in places it wasn't even necessary... Places you go through if you follow the main road as example.

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List StatsUpdated 23 Jan 2017

300 votes
127 listings
3 years, 323 days old

Top Remixes (7)

1. Unoriginal villains
2. Escort missions
3. Boring boss battles
1. Bosses that heal themselves
2. Cover art that features something the game doesn't
3. Escort missions
1. Invisible walls
2. Backtracking to old areas
3. Main character has amnesia

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