Best Kirby Copy AbilitiesChoose your favorite Kirby copy abilities from any game. Even if it is present in only one game or is limited (such as U.F.O), you can still put it as a regular ability. Have fun!
The Top Ten
(based on kirby and the amazing mirror) a great combination of sword, stone, hammer, and fighter abilities, making it a well-rounded copy ability for nearly all situations besides fighting dark mind.
One of the most overpowered abilities in the games. It helped me beat the true arena. Very useful
Lots of varied attacks, amazing power, great ability. The only thing this could use is a more powerful ranged attack!
Lots of different attacks that are strong and awesome
Sword is actually really fun to use. In newer games, kirby even has an uppercut attack. Sword is also very helpful against normal foes and bosses. This thing helped me beat Magolor and Marx!
The most classic, and fun ability to use.
Always loved this one. It's so helpful just in normal levels with lots of enemies
It good but in planet robot and triple deluxe they weakened it down
This should be#1 its overpowered more than anything else in Kirby games even sword and whatever smash is from whait is it the smash ability from super smash Bros melle to ultimate
In Kirby's Adventure, you can break the game with this. Get it under the waterfall in stage one, when you lose it or can't go on with it (LADDERS) but you just go back to stage one and get it again. It's fun, but do it after you beat the game normally. But those ladders man...they just ruin the fun...stupid pile of wood...
If Smash is the ultimate overall power, UFO is the king of ranged attacks. 4 levels of attack that are charged simply by holding down the button: a rotating spark-whip like Beam's attack, a laser shot that rebounds off of inclines, a standard projectile that moves quickly, and a devastating power blast that passes through walls and hits multiple enemies in a row. The ability to levitate freely is just icing on the cake.
It returns in Kirby: Planet Robobot alongside Smash, but it requires the Kirby amiibo in order to use it on the fly.
Yeah but not able to be accessed most of the time
The proof is in the name. Fighter is a master of the battlefield, with lightning-fast combos and power strikes that can devastate any number of enemies in the span of a few seconds. Rising Break, Smash Punch, and Mega Force Blast rank among the most deadly attacks in the game, and mastering all of them puts Fighter in a class of its own.
It isn't perfect, however. As the name indicates, Fighter is for fighting, and its abilities are near-useless when dealing with puzzles. Wood stumps, metal blocks, elemental obstacles, the various obstacles throughout Kirby games are a thorn in Fighter's side. Truly, it has exchanged all situational uses in exchange for raw power.
It's an ability with some of the best and most satisfying attacks. it's power is almost unrivaled, yet never cheap or overpowered. it can obliterate enemies, yet require skill. it can be your best friend, yet be the complex to cooperate with. it's fighter, and it truly is what it says it is. a fighter needs skill in order to be super effective. and this stands true even for a ability in a game where your character is over powered as can possibly be.
Be far the most versatile move, has high damage, a ranged attack, and lots moves w/ invincibility. Also, chaining uppercuts (up + attack) will melt through even the hardest of bosses.
Maybe it's not a do-it-all ability, but across every game one can argue that it is DEFINITELY the most fun ability, hands down.
This is the BEST and OP ability in Kirby games, you will be invincible to any attack in tornado form, it deals great damage, and it makes the arena and true arena a cakewalk. I used it to beat ALL bosses in squeak squad and Return to Dreamland like they were nothing! This should have been included in the earlier games...
The MOST BROKEN ABILITY EVER! and my favorite, since it deals huge damage judging from its offensive side, and near invincible defense, judging from its defensive side. Can destroy bosses without any effort of dodging, just slam right into them and whirl their innards out...
It's like wheel, except than you can use it in the air, it haves a way better invincibility frame and it's the most OP power in the arena. Its good in battle and during level, so its clearly the best power-ups ( except if you don't when its too easy). And it looks very cool!
You spin violently in a tornado and can't be damaged by ANY move.
Now, THIS is my main ability. The King doesn't choose this one for nothing. It's dash attack and drill attack cause complete invincibility, and the hammer flip is insanely tough. Hammer has helped me through all the True Arenas.
Rapid attacking, OP, and a ground moving move that makes you invincible and moves a good distance AND that you can control the distance of makes this the most deadly of kirby's arsenal once you know what you are doing.
Hammer is perhaps my most favorite Kirby Copy Ability! Come on, a lot of the Hammer move set deals a ton of damage to enemies and are practically OP.
Hammer is super fun to use plus it is really powerful. By far the best copy ability, I use it whenever I can. I beat most bosses with hammer.
Why not love it? Fun, crazy, actually is fast compared to kirby sprinting, good for slaying enemies, it's downfall is driving and jumping being it's only moves and can sometimes not be good when you don't know what's ahead, but still very crazy and fun!
Awesome you can actually ride on the helper deserves second first is sword
Wheel is the ability to go fast! Jet? Not so much.
Wheel is basically Sonic as Kirby, amazing.
This is simply the best in my opinion. It has so many unique and fluid attacks. I love the continuous automatic round of mirrors he emits (great for keeping several enemies back or even deflecting projectiles); it's short range but very effective. Next is the special dash that mirror Kirby performs; it'a just super fast, powerful, and easy to do one you get the hang of it. Lastly, the force field renders Kirby nearly invincible to enemies and projectiles. I have beaten some bosses by doing nothing more than just going in this force field and doing nothing more, it defects projectiles right back at the boss and never loses charge.
Reflects Enemy attacks back at your opponents, Constant stream of mirrors, The split attack that hits in front and behind you, and a SHIELD that takes NO chip damage * I don't know of any other shield in kirby that does this* and you have the most powerful Copy ability in Super star
Mirror allows you to deflect objects back at your opponent. The mirrors he emits hold back larger enemies and do a good amount of damage. The dash move is amazing, because you can use it to avoid enemies as well as attacking them
My second best is Yo-yo, then Hammer, but I choose Mirror because:
- Reflects enemy's projectiles
- Automatic wide-range attacks
- Cool dash attack, which attacks side-by-side
It's got a lot of invincibility frames and was amazing in dreamland 3.
Give a cute pink butt kicking derp a cute umbrella with a star on its tip, and you will kick WAY more butt. I like to use this in Kirby Fighters because it can be used in horizontal or vertical situations.
The more I use this ability the more I like it. Can destroy bosses if you can sit under them.
Are you kidding me! This copy ability is really bad on bosses, and slows down your float to!
While Hammer has the best damage output and Wheel can glitch into an invulnerable brake in SuperStar, YoYo can do insane damage with its upward spin attack, cover a lot of ground with its side spin attack, and reach switches and enemies that are usually out of reach in more directions than Beam. It takes skill but it's the most fun and rewarding ability. Rock is a close second, but it takes a patient playstyle, especially against bosses. Invincible but inactive versus fast and loose? I'll take YoYo any day.
Yo-Yo is a very strong ability. It has very good mobility in its dash attack, and can hit enemies THROUGH WALLS.
I'll admit that yo-yo isn't overall useful in the games, but it is super fun to play with.
Yo-Yo was my favorite, because it made me feel like a kid again
Literally broken. Who's idea was it to put a long ranged powerful instant hit box removing shield into the game? This should be #1.
I beat the arena in 15 minutes with this. Well timed crouching and shooting are (as I think) amazing together. In Kirby Planet Robobot, the only time I failed in the true arena was when I was fighting the last boss, which didn't use your copy ability. Everything else in the true arena was taken care of in about 17 minutes. No offense to anybody, but I think this should be higher on the list.
Extremely broken, You can crouch AND attack; crouching makes you invulnerable to just about ANYTHING!
My favorite. Helps me beat many bosses like Kracko in True arena in Triple Deluxe.
This is my favorite power I mean come on kirby can do bowling I never new kirby was into sports
Not my favorite, but It's easy to beat bosses with bomb. For me, that is.
I don't like it
This one can easily best anything
Easily one of the more versatile copy abilities to date, water has plenty of moves to keep beginners entertained and seasoned pros challenged to perform. All the while water manages to be one of the coolest looking, most effective, and just all around fun to use copy abilities in Kirby's arsenal.
Extremely versatile and one of the best abilities. A floating overhead attack, a very powerful dashing surf that gives Wheel a run for its money, a geyser that annihilates overhead enemies, and enhanced underwater abilities makes this power as varied and effective as Fire or Ice, perhaps even more than them.
This one is awesome; It's sad it hasn't returned (yet). Here's a challenge: Try completing the stage using the water geyser only to move.
Use that rainbow and bye bye bad guys it keeps you safe and dishes great damage. And this goes for every attack.
That's fire's super ability,and it's called monster flame,
Oh,sorry,it's burning burning mix from kirby 64.
Most op Kirby Power, period.
Mattstatt, it was highly buffed in newer games... it was merged with plasma, before then it was just a crummy Ice ripoff with only the shield
Spark is awesome because you can protect and attack at the same time! You cann also protect while powering up for a giant spark blast!
Spark was SEVERELY nerfed in the newer games.
You can stab any direction and fly like a chopper! How is that not awesome?
It can be a throwing spear, a stabbing spear, a pass through walls spear, and a helicopter! Wait. what?!
You can be a heli! What's not to like about that?!
The only power-up where Kirby becomes a Jedi!
Kirby... May the force be with you!
Do 64's abilities count?
Leaf is probably one of the most versatile abilities out there. You can throw sharp leaves at the ground, summon a powerful leaf tornado to fly through enemies, cause a pillar of leaves to appear and deal a hecktric ton of damage, and even hide in an almost completely onvincible shield. While not as quick as Archer and not as strong as Yo-yo, Leaf is still super useful in multitudes of occasions and has helped me too on a ton of boss fights.
Leaf can be just as invincible as stone, and leaf uppercut does a decent amount of damage.
You shoot in every direction and looks awesome
Great in battle and looks awesome
Insanely good mobility and melee would be the best if it had a projectile
Beetle is a disgustingly strong ability in the same vein as Hammer and Tornado. It possesses a highly varied and efficient arsenal that includes a multislash combo, a dashing slice attack, upward and downward horn drill maneuvers, and the throw attacks of the Suplex ability from Super Star. What makes Beetle so effective is the extreme quickness of its attacks combined with the invincibility frames that many of them create; you can demolish enemies in seconds without ever being open to take damage.
Here's an empirical example of how strong Beetle is in comparison to other melee powers: when it was introduced in Kirby Fighters, its attacks were given startup lag and lower invincibility frames. It had to be severely nerfed in order to avoid becoming THE most dominant power in that game, in an environment that contains such powerhouses as Fighter, Hammer and Bell.
Beetle is hands down, my favorite Copy Ability. It is Incredible in Melee attacks and solves quite a few puzzles. It also has a very cool Hat, probably my 2nd favorite hat in the game (Next to Mike) And overall a powerhouse in every way
Holy crap dis ability is so OP and is returning in Battle Royal.
Whip is amazing because of rapidly whipping and far range attacking. can also be used to grab stuff and can also be used as a short ranged attack. Try kirby's 20th aniversary and on the 2nd land one of the forms is whip. Also try out smash, leaf, fighter, wing, sword, and tornado for rapid attacks and great and powerful powers of kirby. Probably in my opinion #10 or #9 in best kirby forms of all time. This should be at least in my opinion #10 on THIS list so please vote for that awesome whip kirby.
THE BEST copy ability is this, not only do you get to change into a cowboy but you get an AMAZING amount of power. And that whip tornado, well, you know what happens
Whip's not THAT fun, to be honest...
I mean... it's fine, but... really?
Range makes it bad by how weak the arrows are and how fast they fall. Archer is better
Arrows are awful, though.
One of the cutest.
It has so many attacks and mastering it takes patience. But it's totally worth it. It has one of the best projectiles and powerful defensive and offensive attacks.
Me and my sister abused this power in Return to Dreamland. Just hearing it gives me nostalgia.
In Squeak Squad it's great! Oh. I'm Jesus too? Nice!
The headband is like a Naruto reference.
Throw is kinda lame. And so is his ability! Throh: Hehehehehe!
This ability is not that bad.
It can actually shatter bosses if you nail a jump + grab into them. You're literally INVULNERABLE, you DECIMATE them, and then you have Pinpoint Kick. Just... pinpoint kick.