Top Ten Best Mario Kart Track Ideas
The Contenders: Page 2
A design of the First course in New Super Mario Bros U.
This course is based off a micro game from warioware DIY and is a combination of gamecube's sherbet land and wii u's sweet sweet canyon. You start off with people cheering you on and pit stops by the side and some turns begins an icy section with spiders and shy guys to spin you out there are some underwater and antigravity sections. Next, a cave and an underwater section with spiders to knock you out. Then pipe cannon and a gliding section. Then a few turns, a loop, you glide and back to the start.
Mario Kart is NOT the same as Mario & Sonic at the Olympic Winter Games 2010!
This race could start on a normal raceway. Goombas, koopas, hammer bros and shyguys would be cheering you on. You can't drift too much or you will fall into lava that's on both sides of the track. There is no water or any gliding sections but there is one antigravity section where you have to avoid falling fire balls that leave behind a trail of lava
This really is an unique name...
A track of a broken building would look nice in Mario Kart. First, you would go up a crane, after which you land on top of the building. You race from the top to the bottom, while avoiding gaps, tools and other stuff. Pinheads could be used as ramps, or gaps to fly over using a glider, and there wouldn't be any ramp or something, so you fly with no boost or anything. Anti-Gravity would fit the track really well, racing on the ceilings. And when you are back at the bottom, you start the second lap!
This was my own idea I got lots more all of them will be posted here one or the other day.
DK tracks have always been awesome: DK Mountain, DK Summit, DK Jungle, DK Jungle Parkway and DK Pass. This results in 2 Jungle tracks and 3 Mountain tracks. So next would be a Jungle track, right?
It would look a bit like Barrel Town from Donkey Kong Country Tropical Freeze, but not completely. You start in downtown DK Town. After racing a bit through the town and its buildings, which have typical characteristics of an ethnic tribe living in the jungle, you are crossing a broken bridge which makes you drive in a river. The river leads you far far away into the jungle. In the jungle, you can do anti-gravity racing on trees, or using fallen branches as ramps. At the end, another river brings you back to town, the river ending in a lake and the surrounding rocks are ramps. Then in DK Town a bit of rooftop-racing and back to the finish line. It could be 3 or less laps, since it might be a long track.
Your description sounds a bit like Wild Woods from Mario Kart 8 which was one of the best tracks ever but if this would look like that track I would definitely love it!V 1 Comment
Imagine a track in a University and driving around campus, and driving inside the library, and maybe in the stadium, and well everything that goes on in college can be included in the track somehow. It would be great and a fun course to drive on.
You start on a cliff and drive on it similar to Shroom Ridge on the DS. Then you glide down like the end section from Rock Rock Mountain. Then you drive down hills with boulders trying to squash you. At a certain hill, you enter a cave that basically an underground level from any mario platformer. This course could easily be a 3 section course that does not loop.
An ice course that takes place in a haunted crystal mine. Based on 'Secret Mine' from luigi's mansion: dark moon
Think of driving in and on planes... while they are flying!
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