Biggest Problems with Mario Kart 64GeorgeTheNin10doGamer Mario Kart 64... This game is not as good as you remember it...
The Top Ten
The AI in this game rubber bands you so much, it is really hard to win a race. - GeorgeTheNin10doGamer
A lot of the courses were over 1000 m long, there were no gimmicks that would make them fun. - GeorgeTheNin10doGamer
Yoshi, Toad and Peach were lightweights, they had high speed and high acceleration. While the heavyweights had low speed and low acceleration. LW were OP. - GeorgeTheNin10doGamer
Really? The N64 was capable of rendering 3D models, but they had to use sprites? (I am not a graphics whore) - GeorgeTheNin10doGamer
I played the game and the controls... were a little bad... - GeorgeTheNin10doGamer
The shells hit the walls, not the targets - GeorgeTheNin10doGamer
2 things can happen if run over a banana
1) You slip up.
2) You slip up 3 seconds later.
What the? - GeorgeTheNin10doGamer
Many 90s kids call it the best MK game. I know, it is their opinion... but... this game hasnt aged well and the new Mario Kart games are better in comparison... - GeorgeTheNin10doGamer
I need to buy some accesory in order to save ghosts!?! What!?! - GeorgeTheNin10doGamer
I played the game and tried power-sliding, and I thought that I didn't even get a boost. - GeorgeTheNin10doGamer
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157 days old
2. Lightweights are Overpowered
3. Long and Boring Courses