Biggest Problems with New Super Mario Bros Series

Ah yes New super Mario Bros. The series that was supposed to reflect the classic games (Super Mario Bros, SMB3 and Super Mario World) but it falls short for several reasons.

Side note: The original game (DS) is actually decent. And Luigi U doesn't count

The Top Ten

1 Way too easy

If only you could collect 1,000 coins in New Super Mario Bros. 2 instead of 100... - TheYoshiPyro64

More like way too hard to impossible. - Gehenna

New super Mario Bros 2 enough said - Randomator

I don't really agree with this one, only NSMB2 is really that easy in my opinion, NSMBWii had one of the most infamous levels in Mario history (9-7). - darthvadern

2 Koopalings

The koopalings aren't bad and it isn't their fault that they are repetitive. It's the people who created the game. Some people don't understand that.

They would be better as Tower bosses, while the Castle levels should have original ones. - TheYoshiPyro64

Nothing is wrong with them. They're actually big fan favorites, even before New Super Mario Bros. Wii came out.

"Nothing is wrong with them" except for the fact that they are lousy filler bosses that do the same thing every time. Sure there's a new gimmick but it's still the same principle jump on their head 3 times - Randomator

It’s the same battle every time, you just have to jump on them 3 times. - Videogamesgal

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3 Repetitive formula

Summary of the New Super Mario Bros Series

1. Peach captured
2. Go through 7 worlds and fight the koopalings
3. Go through world 8 and fight Bowser
4. Rinse and repeat - Randomator

4 Same worlds

I would really like if they removed the could world considering they are very dull, they are only boring athletic levels that feel like World 1 except way harder. - darthvadern

Even some ROM hackers have made the Sorting Algorithm of Threatening Geography in each post-NSMB1 less recycled from Super Mario Bros. 3. I mean, these three games could have been like Newer Super Mario Bros. Wii, Super Mario Bros. Next and Newer Super Mario Bros. DS (or maybe Other Super Mario Bros. U), right? - TheYoshiPyro64

It’s always the same 8 or 9 places.
Grass Desert Snow Water Jungle Mountain Clouds Lava. Can’t they mix it up a little bit - Randomator

5 Nothing "new"

NSMBWii- multiplayer (now you just play all at once)
NSMB2- Coins (they already exist)
NSMBU- baby Yoshi/game pad/Nabbit-(mediocre additions) - Randomator

6 No new characters

They need to use girl characters lout only good ones like Toadette and not things like Daisy or Rosalina.

We don't need Wendy

7 No new music

Actually there's like three new soundtracks. But yeah, the rest of the soundtrack is like ported from previous titles. - darthvadern

They could've been based on the soundtracks of the ROM hacks I've mentioned. - TheYoshiPyro64

And for the love of god can we stop with the “bah” music please? It’s really getting old - Randomator

8 No new enemies

Never really bothered me. - darthvadern

9 Nothing original

Propeller Mushroom lets you fly
Acorn- lets you fly
Tanooki leaf- lets you fly - Randomator

10 Multiplayer is a problem

Multiplayer just doesn’t work well here - Randomator

The Contenders

11 Completely a copy and waste after New Super Mario Bros. Wii

Need Proof? Look no further than New Super Mario Bros U Deluxe - Randomator

Yes. I totally agree. NSMB2 and NSMBU are both perfect examples. It feels like the same game with mediocre gimmicks - Randomator

12 Yellow and Blue Toads as player 3 and 4

Toad was bad from the beggining already, enough said. - darthvadern

One toad is fine in my book but why two? They play like exactly the same! Why couldn’t they have added Daisy? Or Wario? Or Heck I’d even be okay with Waluigi. - Randomator

13 When someone gets hit or gets a power up, the screen pauses

That's a game changer because.? - Qryzx

14 Atrocious Gimmicks
15 New Super Mario Bros
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