Top 10 Classes In Super Smash Mobs
The Top Ten
Skeleton is BAD. " GOOD BOW STUFF" Well, if you have a ranged attack its really easy to counter it. Barrage shoots like 4 arrows and they are super easy to avoid and won't kill you unless you are low. That is why it is free. Oh yeah, bone explosion isn't good either.
This kit is WAY overused sometimes, and even with the Barrage nerf its still really op, you can just use Bone Explosion then spam them with barrage. The most overpowered part? This kit is FREE. Wow. Just, wow, they make an op kit like that and make it FREE!?
I think this... Skeleton's recovery isn't that great, 1v1 isn't so good either, but the archery skills is good as.. I don't have a comparison for how good it is. The skeleton is also good for a kinda edge guarding with bone explosion, for knock back, and then a single shot to keep them off and remove their chances of recovery. I would rate the Skeleton a 8 out of 10.
I'm the only pro with this Kit everybody else is a piece of dirt next to my skills.V 10 Comments
Sky Squid is basically Fizz from League of Legends. They both go invincible and can do increased damage when leaving invincibility. To become invulnerable, you have to hold a weapon that does more damage that your primary weapon and source of damage, 'Ink Shotgun'. Sky Squid and Fizz both have a long cooldown attack from the ground that does inane damage after a short indication to enemies of it's arrival. 'Ink Shotgun' is a powerful attack on a very short cooldown that does crazy knockback. In short, Sky Squid is a squishy mage who trolls around by hiding in his fish flurry and using 'Super Squid' to escape any situation.
Super Squid is really good against kits like Iron Golem (Fissure) and Wolf (Cub Tackle) because of the invincibility. Also, Ink Shotgun is amazing against Skeleton and Zombie because they have awful recovery moves.
Super Squid is the BEST for returning after being knocked off. Even though the cooldown is WAY to long, I thing the Super Squid is OP if used correctly. Also I wish the squid did a little more damage and had a little more armor.
Some People (aka noobs) overuse this kit. I'm the only Person Who is good with this Kit.V 12 Comments
Wither Skeleton is a very useful class for getting out of sticky situations. For example, if you're falling to the void, use the Wither swap to get out and stay alive. However, just hope nobody hits your clone away from land... That could be bad. Another thing that makes this kit so OP and great is that if you are a noobish camper (admittedly like me sometimes), then the wither skull is SUPER HELPFUL. I personally LOVE how by moving your head, it becomes practically HEAT SEEKING. A great juke is against a skeleton, you can switch back and forth to keep dodging arrows. My best "trick shot"was when I saw two people fighting and in the middle of their fight, I blasted a Wither Skull at them and they both died by void. This is why I think the Wither Skeleton is a great kit to use.
This character takes control, precision and timing. It is good for melee situations where if there is trouble with low health or a duplication situation or a 2v1, blast your image and teleport out of there... Note that your image will seek nearby players so be careful. Also, people like me target the images so they can't recover or get out of nasty situations. Those are two downsides. The homing skull does damage and is easy to control... Personaly I don't have the kit... But I have used my friends and watched YouTubers. I rate the Wither Skeleton a 7 out of 10.
Also wither skull travels really fast
I think its great and a great stratigic kit with Wither Swap. Also good in both melee battles and camping because of the wither skull. The wither skull is just too OP. Does tons on damage and super fast.V 11 Comments
The ultimate team killer, Inferno can get out of hand sometimes, and Firefly is like Explode, but a momentum cancel is a lot harder.
All you have to do is spam inferno which recharges insanely fast, and you're pretty much going to win the game. It's only real weakness is another blaze who is better than you.
Best kit by far. You can inferno spam all day
I think you all know the noobs Who are spamming inferno. The use it all and have nothing left. Blazes are very easy to kill.V 5 Comments
The Creeper is very Overpowered when used correctly. There are many benefits of being as a creeper such as the explosion which makes almost all mobs go down 5-4 hearts. He can make the biggest jump of all the mobs and literally in 2-3 with the explosion will kill them
Creeper is a very good kit that is good at escaping tight situations while dealing lots of damage. Creeper's lightning shield can protect from lots of melee attacks, and sulfur bomb is reliable and quick to recharge. All around great for dealing knockback. The major downside is being vulnerable whilst charging Explode.
Recovery move, Explode, is not that great, as it can easily be momentum cancelled, but Sulphur Bomb? Spam, 8 max. Damage. Wow
Creeper also has a glich that will give the user speed 2 permanentlyV 7 Comments
Needler does very little damage, and Spin Web rarely traps anyone
Spider is kind of a speedster if you ask someone with Free Kits Forever, and sure enough, it is. Perfectly spammable, Spin Web, Needler, Needler, Spider Leap, repeat. Sometimes it's just plain annoying.
Spider is simply overpowered. That's all there is to it.
Spider has attack damage of a vanilla diamond swordV 2 Comments
If you know this kit like I do, you are guaranteed to win. Fireball is insanely overpowered, with a not-so-long cool-down, so it is very 'spammy'. You can also easily rush others when small as nobody can hit you until you grow. And if you have a person with annoying abilities, you can just shoot fireballs. The only downside is that A. Sometimes people target you for being a magma and B. Many people don't take the time to learn how to use it so it is labeled as a noob kit.
Fireball still DOES have to directly hit an opponent to deal direct damage, and it has absolutely NO vertical recovery. Flame Dash only kills if you aim it right, and that's a huge problem.
Fun Fact: Flame Dash passes through Cub Tackles and Webs. This means that spiders and wolves just got a whole lot easier to play against.
Why the heck is magma this high even though it isn't even a good kitV 11 Comments
Enderman is definitely a kit that gives you a run for your money. Speaking from experience, his only flaw is Blink, which cannot go through blocks and glitches often, sometimes putting you in an inescapable suffocation trap. Block Toss is incredible when used correctly, and with some good accuracy, can be a powerhouse from hell. Personally, I have been called a hacker many, many times using this kit. Above average stats, range, and teleportation make for a deadly combo, and the 3000 gem price almost seems too little.
Enderman is a really op class. Block toss has no hold back and blink has only 4 seconds. He has over average stats with 6.0 armor and 7.0 attack. The only problem is blink. It takes some time to get used to, and it can't travel through blocks.
Free kits were annoying. This one is too, because all of it's moves have almost instant reload, another kit that spams. I can guarantee you that cheaper kits are somehow really annoying.
You can escape falling with BlinkV 2 Comments
No Your not correct, Cow is very op And can take down any kit, And your not even specifying Why any of these kits are better than the others? Explain to me?
Cow is very OP in some cases. Angry Herd can be used to push opponents back and Milk Spiral is very similar to the Blaze's Firefly. Also as you run, you gain speed and may ram into somebody for some serious knockback
Stampede and angry herd are perfect for hyrule castle
There is a glich where the cow will be able to double jump an unlimited amount of timesV 4 Comments
Most people would complain that Iron Golem is much better, but hear me out, ok? Slime is a hit-and-run class, meaning you could tackle an opponent a couple of times then run. And Slime Rocket at full charge? Don't even ask.
Slime in the new super smash bros, hilarious!
Pretty good but takes 50% recoil from slime slam
This kit is very OP if used by the right person.V 4 Comments
Iron Golem is a full-on melee class, with Iron Hook to draw in opponents, Seismic Slam to deal some decent damage, and the re-added Fissure, to deal a finishing blow, When they nerfed Seismic Slam, the damage was toned down, but you keep the ridiculously low cooldown? There's a reason I call it "seismic spam".
It is to good for escape when you iron hook they go to you and you jump away before they realize what is happening
Iron Golem is a tanky mage that can spam his RECOVERY for damage. He has 3 abilities that do damage and move the enemy, effectively gaining map control as a very hard to kill mage. I would expect Iron Golem to be very high on this list.
He is just good.V 5 Comments
Skeletal Horse's Bone Rush used to be good, but the new update for it also introduced Deadly Bones, a great counter attack!
Bone Kick does so much knock back, and combined with Deadly Bones this kit is almost un-killable. The only flaw is that Bone Rush is a bad vertical recovery move.
OP in knockback! Small plataform maps can easy be a Combo of void kills using Bone KickV 4 Comments
The worst kit ever. Bad defense, move do nearly 2 damage due to defense, and Flap is easy momentum cancel. Egg Blaster can be used as a counter to Iron Golem and other kits with bad recovery, but they have to be directly above lava, water, or the Void.
To be good with this kit, you need to know how to use it. Trust me, after playing a little with it, you'll know how to use it and become OP.
Chicken needs to rest for 2 seconds before it flaps BUT IT HAS.15 RECOVERY
Its good with the flap. I stay on top of a tower and just snipe people withe eggs. its only good if your skilled.V 8 Comments
Cub Tackle was MADE to enrage people. I mean, you can use Cub Tackle then hit them for about 3 seconds. Too long.
It's a horrible kit with annoying but weak abilities. You can kill the wolf during cup tackle easily.V 3 Comments
Although the Snowman doesn't have all that great recovery, Blizzard works like Inferno and Egg Blaster combined, and that is an absolutely overpowered combination!
Most underrated kit in the game. Blizzard is good in almost all situations, and arctic aura is good. Ice path is bad though.
The only problem is that ice path doesn't do much when you need to get out of a sticky situation
just niceV 4 Comments
I don't know why this was made the hardest kit to obtain in the GAME, but it's kind of good if you know how to use it. "Animal" mobs usually have low defense, usually making them camping kits. Wool Mine and Static Laser confirm this. And Wooly Rocket makes one of the best recoveries in the game, due to resetting your double-jump.
Wool Mine can also be used as recovery and getting away when your at low health.
It's so hard to get, I should be at least 5
Petty good at taking out campersV 3 Comments
Daze Potion is the strong side of the Witch. Another spam move, combined with Bat Swarm nullifies all of your opponents' recovery.
Bat Wave can do a lot of damage and knock back, but Bat Leash has no control.
The bats kill you in the first 15 games. You'll See what I mean.
opV 1 Comment
Bouncy Bacon is hard to master, but it gets overused once it is learned. Also, it has worst in-game recovery, with only Baby Bacon Bomb.
"You can spam Baby Bacon Bomb and Bouncy Bacon to get your health up
Op. The Baby bacon bombs do a crap Ton of damage and the pigman gets speed and needs low energy for killing people in seconds.
Best KitV 2 Comments
A kit with great combo potential, this kit makes a decent matchup with the Skeleton, due to being the 2nd only bow kit in the game. Also, using Deaths Grasp 3 times in a row racks up lots of damage, and sends your enemy flying behind you!
Spew bile is good for edge guarding
A great comboing kit, the arrows rack up the damage, and you can easily go in using spew bile and deaths grasp.
Rly awesome it's spew is awesome I use it in Melli I usually snipe my enemies to weaken me and then attack them in melee
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