Hardest Legend of Zelda Dungeons
The Top Ten Hardest Legend of Zelda Dungeons
I definitely agree on this dungeon being number 1 because it was very hard but honestly the dark link fight was pretty easy I beat it first try and didn't lose too many hearts
Zelda: Ocarina Of Time.
Platform: Nintendo GameCube
Dungeon: Water Temple
Status: Not So Great
Reason why I never beat the game yet. - GehennaTheSecond
This is super hard as hell, it took me forever to pass this level! It was pretty annoying going back and forth since I didn't have a map or anything and I would mess up and keep going back to the same room! As annoying and difficult as it was, still beats the other temples in all of the other games :P They don't make temples like these anymore
Honestly, I don't find it that hard. It's annoying to backtrack, but there are basically only three levels. It's not hard to find your way back because the tracks always leads to one specific room, not multiple rooms like in Great Bay Temple. Use the map well and it's not that difficult.
I have played nearly every game, but I have definitely played all of the games that have dungeons on this list. I can say after having beaten the game twice, and the others at least that many, that this is definitively the hardest temple in the entirety of the series. Its design makes it so, as do the enemies and bosses inhabiting it.
Firstly, the labyrinthine construction is exceedingly disorienting. And while in most if not all other Zelda games there is some level of the "Zelda Logic" that fans have learned to interpret, in this game there is not. Invisible holes in the floor, no map, and no definitive floor system, make this palace one massive deathtrap. And speaking of deathtraps, this place is full of instant death lava pools.
As for the enemies they are not only numerous, but are all the most difficult versions of said enemy to inhabit the game. They take huge chunks out of your health and can both kill you from start to finish, or easily pick you off ...more
The Water Temple is the dungeon everyone thinks of when you say "Hard Zelda Dungeon", but it's not really hard, it's annoying, tedious and somewhat broken, consisting not of tough enemies, brutal bosses and deadly traps, but instead of a confusing layout, tedious changing of the water levels and randomly hidden small keys, the Water Temple was a place where you lose your patience, not your life.
The Great Palace on the other hand is full of powerful enemies, incredibly tough bosses and instant death traps, making matters worse? It, also like the Water Temple has a confusing layout, I understand why people call the Water Temple hard, and in fairness if tedious and annoying is your idea of hard I can see it being called the hardest dungeon in the series, but as far as actual hard, look no further than here, the final dungeon in the hardest game in the series, filled with mighty enemies, super strong bosses, lava instant death traps and a maze of a layout - The Great Palace from ...more
Confusing, very tough enemies, all these other levels are less confusing and the water temple is just a maze with easy enemies. When you have 2 of the hardest bosses of all time in one level (not using the cheap way to kill dark link) and enemies that are harder than all the enemies in other zelda games including bosses how is this not the hardest level in zelda history.
Unruly in all sorts. The labyrinth within itself places it up this high upon a "hardest dungeon list" in any game. The enemies are much harder and one misstep into lava can whipe away a solid life. After solving the path through disorienting depths of the dungeon are you then face to face with ThunderBird (two hits can put you on life support) and shortly thereafter, yourself. A fitting end to an underrated and difficult game.
Everyone has different experiences, but I personally didn't find this one to be THAT terrible. The fairies were definitely tedious, the boss was tough, and the puzzles were a bit complex, but there were only a few lever things to push in each area, making the current stuff a bit less complicated than people make it out to be, and I felt that there was always a general sense of direction, so I never really got lost. It's all down to each individual's experiences and abilities at certain dungeons, since I'm definitely not that great at Zelda in general, but this was never one of my hardest dungeons, it was just not easy.
This was the most frustrating, annoying, horrible, repetitive, hardest, toughest and tedious dungeon I've ever experimented. Even Water Temple was better.
The only time I ever used walkthroughs in a Zelda dungeon is to get the stray fairies after I already beat it-except for this awful dungeon. The current puzzles are awful, not to mention a tedious mini-boss that takes forever to beat. The only thing that could make this dungeon worse is a time limit...
Great Bay Temple is so damn hard to navigate! And the boss is just tedious.
Every room is a puzzle. Well-hidden Bomb Walls. Tricky buttons. Incredibly non-linear. You need to use every single transformation mask and most of the items you got up until now. The mirror room is just demonic (You are charging the last mirror to unlock the door and then... The monsters come and ruin your targeting). And when you think that it can't get worse... You need to reverse the dungeon and guess what? MORE puzzles. Flying. Flying through ghosts and explosives. Reversing rooms INSIDE the reverse dungeon. A room focused in reversing, where you need to reverse the dungeon 5 times or something like that. Unlocking chests in the main room to use the hookshot on them and get to the Boss Room. And all that in a crazy dungeon with dozens of doors, where you don't even know where you should go first.
I didn't even really complete the dungeon. I used a "extra small key" trick. Take some of these keys which you use to unlock the room with the Garo Master and the Light ...more
It was a difficult dungeon, but I LOVED the concept, the fact that the whole dungeon flips is incredibly AMAZING. Although the only thing I would change would be the boss...I remember running out of magic over, and over...
The Water Temple is poorly designed and annoying as hell, but the distinction of the hardest dungeon belongs to Stone Tower. Imagine the Water Temple, but with a strict time limit. Yeah.
It's my favorite temple precisely because of how hard it is. But you are most definitely screwed if you don't know what you are doing and have poor navigation skills
It's very hard. But it's apart of one of my favorite video games of all time: A Link to the Past!
This...this... boss was the most tedious boss fight in link to the past making Ganon seem like Gohma from OOT... Yes that's how bad it was for me
This temple was WAY EASIER than Turtle Rock, Misery Mire, Skull Woods, and the Dark Palace. It was straight forward and not a hassle.
I too got held up by the switches but this dungeon has nothing on jabu jabu's belly in Oracle of Ages. The switches make you backtrack but there's waaay more backtracking in jabu jabu's belly. I do love this dungeon though and will never forget it! The boss is super easy.
This palace is hard because who's supposed to guess even to get in it? And the you need the item to get through death valley but there the many boss and that boss is harder than the regalur boss!
One of the easiest temples in OoT just became the hardest...
This stumped me. Twice.
I definitely agree with this. It was a very simple dungeon in OoT, but the MQ version makes you return to the same rooms over and over again.
How is it harder than the temple of the ocean king? No hourglass, no repeating the floors, and is puzzling but is still easy to understand.
Its like trying to solve a giant rubiks cube, and I hate rubiks cubes
It is challenging, but very fun and rewarding!
It is the only fun one so far. Challenging, but fun. That is how all dungeons should be!
By switching each room to find the triforce pieces is hard! But its problebly down here on the list because there is no boss
At least the Great Palace had a checkpoint in it. Death Mountain has an insane amount of tough enemies and if you die you have to go ALL THE WAY BACK FROM Zelda'S LOCATION!
Beginner's trap. This is the hardest obstacle in the game.
Good luck finding the right way cuase this is so confusing and top it off with annoying enemies with a mapless maze with no puzzles and no check points
Lanayru Mining Facility? That was one of the best parts of the game! (Ancient Cistern and Sandship were better though) I loved the timeshift stones as well... Also Moldarach was very easy to me. Demise is the one that gave me trouble. I had to use a lv. 2 invincibility potion to beat that sucker. As well as around 4 healing potions.
The only confusing thing is getting to the chest that has the Red Tunic in it. - GehennaTheSecond
Is too long, you have to be prepare to use a lot of magic, is really a difficult dungeon, beat ganon's alterego is easy though
Thers this one room where... link has to light 4 torches and then run for the exit before the torches run out which is conviniently 5 seconds
Oh come on! This is simple and the boss isn't that difficult. I beat it in one hour maybe.
The boss is so hard!
This dungeon is simply a hellish maze.
This dungeon is a real pain.
This is an unpopular opinion, but I really don't mind going back to the same temple over and over again. You get really familiar with the entire temple and by the time you come back for the last time there's only one difference to the temple and it's incredibly easy to get through. The Temple can be annoying to some, but it's honestly not very difficult and pretty straightforward.
The fact that you had to return to it and go through every level again was what made it terrible for me.
I literally hated finishing a level in phantom hourglass because I knew I would have to return to this god forsaken temple.
Thank god they fixed the backtracking with checkpoints and no time limit in Spirit Tracks. The whole game is about getting sand or something for the hourglass in the temples or some bullcrap... The story sucks. The villain sucks. This temple is the focus of the game. Phantom hourglass is a good game, but as a Zelda game... It sucks.
The only temple I had to look for help on. It is fine up to the point you have to shoot the eye thing again to twist the room. No idea you could shoot it again to re-twist it. Water temple is more frustrating and annoying to me but this temple is just not fair in the way I had no idea you could re twist the room. The boss battle is brilliant one of the best.
The Water Temple isn't hard, it's annoying
Why do I find it harder to navigate through Forest Temple than Water Temple?
The Forest Temple is Harder the Water!
Really? This dungeon is that high? It was the only dungeon in Ocarina of Time where I didn't need a guide. It's really easy. Go in a room, use the Lens of Truth, go where there is new things, and repeat. But Bongo Bongo can be pretty hard if you don't know what to do. - MaxPap
It wasn’t really hard for me except for the boss. I just thought it was really creepy
So annoying! Using the eye of truth is a tedious job and the puzzles are downright vague. Not to mention the stupid boss.
It was so hard and Bongo Bongo is infuriating
Be careful in this dungeon! If you make any mistakes, then you have have start a new game losing EVERYTHING you had on your current save! - GehennaTheSecond
You get in and then there's no clues on what to do. You're just faced by all this stuff that doesn't change when you try to mess around with it.
You go around the entire dungeon and end up in the same room you started in, just to open the door
A long dungeon being bothered by that annoying music
Hated this temple. It was ridiculous and I got lost so much. There is always two doors. Not an obvious door you have to go to, no. You have to pick, and hope you are lucky you chose the right door or you have to go back and pick the other door.
That staircase is your life in this one because you WILL get lost!
True staircase equals life
The staircase, and the small almost unseen path to get the key to open the room to the miniboss
One of the most creative dungeons to come out of a Zelda game
It's not hard but I hated
Time shift stuff
The creepy scorpions
The boss because I couldn't hit at the right angle
The laser thingamabobs
And the music made me practically craw the walls it was so nerve racking
Skyward is easy no matter what you say
Hated this one
People need to pay more attention to these ones. The dungeons in the Oracle games were brutal.
Hard dungeon. This place is huge, also. Perhaps harder than Eagle's Tower in Link's Awakening.
Turtle Rock in LA is the toughest dungeon I've ever played. Water Temple, Ice Palace and Stone Tower Temple are all non linear dungeons but have nothing on Turtle Rock. Turtle Rock is easy to get lost in because it spreads out in every direction. Also Turtle Rock has a bunch of underground tunnels which you can't see on the map. It has maddening puzzles and strong enemies. I think the reason this dungeon doesn't get the credit it deserves is because it has the exact same name of another famous dungeon.
Turtle Rock was the hardest Zelda dungeon I ever played. All the backtracking and puzzles were confusing and it was like a big maze with a lot of mini bosses. The secret rooms were hard to find and you had to fight the dungeon before getting in. It was the final and hardest and longest dungeon in Link's Awakening. The boss wasn't that hard though.
#16? Go into this dungeon without any form of a guide and tell me it doesn't deserve to dethrone Water Temple as #1 on this list. This is a maddening and complex dungeon that takes the ideas of backtracking and finding secret rooms to a whole new level.
Not even a real dungeon, plus you visit it two times
This is so confusing that I got lost 30,000 times.
Confusing multilayered dungeon kept falling and losing magic
The beginning of this dungeon alone should at least put in 20
This temple is the water temple on steroids!
Even though it looks to be small I always get lost and the frustrating puzzles to the hidden areas it was difficult but one of the best temples I've ever done but the boss could be better
Dude this one was easy as crap
My god, when you finally start to progress and then something kills you or knocks you off a platform...silent rage my friend...silent rage
Kind of hard
This one was looong! The length was a pleasant surprise.. however the minish cap was short as a whole.
This is the #1 hardest dungeon that comes to mind. Its multilevel, you must change water levels, and the hunt for keys is a long one. This is the dungeon that will make you back track more than any other. I will never forget Jabu Jabus belly, its harder than ice palace and turtle rock in LTTP. I suggest that those of you who didn't play Oracle of Ages... Download it on your phone or tablet via a gameboy advanced emulator
The single one hardest dungeon in all of Zelda games together. It's a pity so little people have played the Oracle series.
It is because nobody played Oracle of age that this dungeon isn't #1.
Perhaps is only because not a lot have played it, but this is one of the most confusing, desperating Zelda dungeons out there. The Water Temple is absolutely easy in comparison.
It's so hard my cousin how thinks stuff is easy and he says Level 6 is indestructible
The only thing hard about this dungeon is the annoying ennemies. The rest is pretty easy. Death Mountain (Skull Dungeon) is way harder than this. - MaxPap
I played this game a
all the way until I got to this dungeon... then quit.
From the hardest Zelda game comes an annoying first dungeon...
The terrible block puzzle
This dungeon gave me so many fits... No matter how many heart containers I have and if I have a red potion with me (best potion in nes original Zelda), I STILL GET A MAJORITY OF MY DEATHS OUT OF THIS DUNGEON! Irritating as all hell. People may whine that lv 9 is harder, but lv 6 was the original son of a... female dog. :P :/
SOOO HARD. It took me forever to get past those guardians! There are walking ones, flying ones, decayed ones, and canon ones. Considering the fact that they can one shot you, that's pretty hard to get past hundreds of them.
That's because you didn't do the divine beasts. If you do all divine beasts and get the master sword, beating guardians are a joke. Even without the guardian resist armor. - MaxPap
Confusing multi layer design
Lots of floors made this confusing and very fun
It's difficult to remember how to get to the next level with that pillar in the way
The fact that you could fall off was awful
It isn't too hard... Unless you forget a key.
It's fun rolling around as goron
Seriously? Master Quests Water Temple is one of the easiest dungeons.
Ok, the Water Temple is a bitch on it's own. But the Master Quest version...
This is easier than the original quest in my opinion but I died SO MANY TIMES because of either a wallmaster, floormaster, ReDeads, and especally the Dead Hand. The jump you get when one grabs you! I thought the lens of truth was with it but it was just a dungeon map! I don't have ANY use for maps, I was so angry at myself for wasting my time and scaring me out of my skin for that. An entire summary for the well and the shadow temple is invisible and SURPRISE! We're going to suck out your life out of your life! I can't say how relieved I was when I beat them both.
To get the Lens of Truth you need the Lens of Truth. That's pretty messed up
Few have ever heard of this place,but this dungeon is harder than normal Water Temple.To find the lens of truth you have to walk on invisible plataforms,avoid invisible skulltulas,bomb unthinkable walls,and finally find the well hidden and INVISIBLE chest containing the lens of truth.You can summarize this dungeon as big paradox.
This dungeon is really hard
I beat this with 5 hearts but it was still challenging
Worse than level 6 in my opinion.
For 1:how were you to find this dungeon
I can't find the boss at all it's just a big maze!
That bombable wall
I love and hate this place at the same time. However, some of the enemies are so annoying! 1
This one is easy until *heh heh* GHIRIHIM COMES TO KILL YOU or beat you within an inch of your LIFE
THIS IS EASY AS CRAP DUDE
This temple is so hard it took me 2 days to get get through and normally I could beat a temple in just 1 hour
I had a friend help me with the boss, but it was pretty easy otherwise
The dungeon isn't hard, BUT THAT GOD DAMN BOSS!
So long and the STUPID BOSS
Really? I found Fire Temple fun actually. It wasn't that hard. Only hard thing was the boss, until I found out you could hide yourself in the vines on the ledge of the platform. - MaxPap
This dungeon is WAY worse than the Water Temple. You can easily get lost or stuck, and finding a walkthrough and finding the exact part that you're stuck on can be a pain in the dungarees. Also the dungeon does not explain to hit the totem poles or the stone pillars, which took me a LONG freeging time to figure out. This is not an easy dungeon if you're new and if you don't know what you're doing.
This was really easy for me. - Dawscr
This was the easiest adult link dungeon in oot!
The only hard thing was the phantom ganons sword handle puzzle, get it wrong and you will waste a lot of time
This one was ridiculous. I don't know about anybody reading this but, the puzzles were tricky and the WALL MASTER. OH GOSH THE WALL MASTER. Every room it follows you and snatches you to the beginning. It's also hard trying to go through the woods and finding a certain hole or cave to get to the next part of the dungeon. I did not like this one at all.
This temple would be among the best and most fun if it wasn't of those stupid wallmasters... - MaxPap
I HATE THIS DUNGEON I CAN NOT BEAT IT!
WALLMASTER @#&%%! tOOK Me back 30 times, and 40 minute to go to the boss through just 5 rooms, and only if floor didn't move at the boss! ALttP rules and I guess no one wuld doubt it if there weren't ENDLESS wallmsters that don't drop anything and that MOTHULA and Gibdos!