Top 10 Hardest Sonic Levels
Combining everything you have learned throughout the game, comes in a very hard and long level that would take about an average 30 minutes to beat.
But then again, this was Eggman's dream since Adventure 1. Of course he would go full out on it, He finally built Eggmanland in Sonic Unleashed, and damn did he do it right for the final level.
This needs to stay in the #1 spot.
It's just sad that Sonic games after Black Knight don't offer much challenge anymore. Sonic Colors was too short and simple, Sonic Generations threw challenge out of the game, and Sonic Forces... no challenge at all, not to mention each stage lasts less than 2 minutes. Disappointed. I wish there was another level as hard as Eggmanland, or heck, even harder! Maybe another Eggmanland...
After finally beating this 30 minutes to an hour of suffering, you feel victorious... Then you remember the hot dog missions... Then you cry
I was so young when I played this and I used to think songs make me play better so I was listening to numa numa yea and I did it and I cried. so many tears
This is, without a doubt, the most difficult thing I have ever played in a Sonic the Hedgehog game. The fact that this level took me an hour to complete speaks volumes for how hard it is.
Ah, yes. A level I can at least respect due to actual difficulty. No broken controls, no lag, just pure level design. Although I had a tougher time in the Cannon's Core and am yet to experience Eggmanland, I'll give props to this one for, well, everything. Plenty of enemies, platforms that don't know what or where they want to be, crushing platforms, electric balls, and everything that just tells you that Final Zone only deserves the best. And the underwater part is nearly impossible unless you know about one small secret.
Sonic can't go fast here, because if he does, he'll die in a trap (or two) within 3 - 10 seconds. And even if you take it slow and cautious, you're going to be hit by lots of things anyway! (The flame traps are so annoying; they look like part of the floor! )
It's true! Everything wants to kill you in this game! Even the first level is hard! First, you get your hopes up and then you DIE! I also finished the game without the Chaos Emeralds, and what did I get? A kick in my ass.
A pure pain in the ass... Screw the saw blades, flame throwers, zappi things, pigs, crushers, conveyer belts, catakillers, labyrinth zone act 4, rotating wheels, bottomless pit, and did I mention those cheaply placed flame throwers. The music's great by the way
I got SA2B when I was very small, I swore I could beat it before I became ten. I think I did it... But only a month before. That is all due to this 'mega level'. Still though, it was a good way to wrap up a good story and the ending was just awesome... Also did I mention the music? No? Oh, I'll sum it up quickly then... IT'S OVER 9000!
I've played this level so much that I really don't have a problem beating it now. But it took me about 15 game overs to beat the first time. For a person who try's this level the first time, it's impossible. I know it was for me.
? Stuck on Final Chase Hero Mode and I beat Dark Mode Final Chase and Sonic Fight but not Final Rush Hero Mode and Shadow so dunno
I hate eggman's cannon core I had 12 game overs because of that abomination of a level
Sure, you can rush right through Act 1, have some trouble with Act 2 and its one-way-door traps, and then you'll get the Bad Future, and inevitably, the Bad Ending. You know what that means? You have to get the Good Future, which means you have to find the Badnik Transporters (Good Luck), to get the Good Ending. Which, you know, takes time and effort. And you don't have enough of the latter, due to the size of these Acts...
I had to look up how to beat this level's second act because it was so big and confusing.
This zone was hard on its own, but try beating it WITH good futures! It's even harder!
The only thing that is hard in act 3 is jumping through the door
This level is hard? You people kidding me! The water sections aren't that long, and most of them have tons of spots to refill your air bubbles! Sure, the boss is hard, but that's one part of the whole zone. Sure, you can drown, but there is a way to counter it. Take your time, don't rush last each air bubble refill spot until you get to a part with no air bubbles. If you stop at each and every air bubble dispenser, the zone actually becomes easier. The only part I found truly hard were the Badniks. The fish are fine, but the Screw Nose ones and the Spike Ball ones are a pain. The Screw Nose ones sometimes really well hidden, and the Spike Ball Badniks can only be killed via either invincibility frames, waiting for its slow attack to finish, or timing your jumps. Plus they're usually right in front of air bubbles.
Sonic movments underwater is a lot slower on start and stop runing. It takes much time to find out how you have to move through levels. But real trouble is Scarp Brain Zone - Act 3, wich is kinda act from Labyrinth Zone.
Hardest board ever. Made me hate water levels for the rest of my life. Had nightmares about getting air bubbles or I would die.
I was stuck on this level longer than any other in any game as far as I can remember.
This level is pretty difficult. I don't hate it as much as some other people do (wing fortress zone is my most hated and difficult level) but this one is still pretty bad, especially with that cruel twist of having 3 acts instead of 2. The enemies are the worst and there are evil traps EVERYWHERE like those corkscrew things, gears, lava, arrows sticking out of blocks, etc.
REALLY cheap enemy placements and I would always get lost and have to start over again. At least the music is decent
God damn stars! Plus, we have to suffer this stage 3 times?
Act 3 was by far THE hardest Metropolis act!
Very hard, luckily if you get a game over you can restart with 3 lives in sonic 3 and knuckles but not sonic and knuckles.
The last boss was hard for me and my brother as kids
THE BOSSES ARE INSANE
I HATE Doomsday with a passion
Well, it is from Sonic 1, but I'll give it to you. After all, beating this level was a big breakthrough for me, even though there were more difficult levels ahead.
Second level syndrome- Marble zone and Chemical Plant zone in sonic 2
I was stuck on act 3for hours
Marble or Marble GARDEN?
Holy crap this level killed me 50 times! and that auto scroller was so tedious! the badniks are also a pain in the butt because the home in on you all day long! but the worst part was that you were playing as classic which I don't have a problem with, but I hate how his jump is so powerful! I can not control it!
Classic Sonic’s horrible controls just makes this level so difficult it took me 20 tries and a daily bonus to get an S rank. The side scrolling section is just the worst pair that up with Classic Sonic’s spindash making you drop like a pile of bricks when you use it and you got a very difficult level.
The side scrolling section had me die about 10,000 times!
I hate that final part with the bridge
I was only 6 years old when I played this. I remember being specifically frustrated by this level, so naturally when a 6 year old gets frustrated by something, she whines to her mother, "moom I can't beat this level! ". My mom couldn't beat it either! She did eventually and we continued, but I will never forget this level. I thought it was called Launch Pad for a while for some reason, but finding this jotted my memory. Wow. The underwater parts were impossible.
Whoever made the 3 bosses in a row (2 without tails and most likely 1 ring if you were playing without S&K), you are a monster.
I hate the bosses but the music is good
The reason it's so hard is due to 06's unfinished controls, physics, bad stage layout, glitches, and the small amount of lives given to you during the long trek to the end. It wanted to be like Canon's Core but in CC you felt accomplished because the game before it is at least fun! Here it just feels like getting to the end of a grocery line where everyone keeps cutting ahead of you for 8 hours!
Why is this not number one it only took me a couple days to beat Cannons core but I never got to beat this stage also bad controls, hard to beat enemies, and lots and lots of glitches.
This level was hard because of those potential things
I did it after 15 attempts...
I hate this level. Extremely tight grind switching that doesn't work with Sonic's air control, so many bottomless pits to kill Sonic, and to top it all off, when you have to homing attack onto a grail for extra speed, it's so easy to miss and fall into a bottomless pit!
This level is bull. With its randomly placed rails and speeders with a camera that cannot keep up with sonic this level is bound to kill you with you even doing anything wrong.
This is way harder than crazy gadget because it is just more trippy throughout. I plan on coming back to it.
Final Rush - My 2nd favourite level in the Sonic series, following Rooftop Run Daytime in Sonic Unleashed!
Final Chase - Uh, the level with the gravitational cylinders? Easy! I have an “A” rank on the level. It really is not that bad!
When sonic 3 first came out, had no idea how to bring the block down at the end of the stage (internet wasn't around at that time to offer hints).
This level too long I also got stuck at that barrel part for few mins
I can't even do it!
The barrel sucks
This level took me 3 years to beat just because of that dreaded puzzle at the end
It took me one day to beat City Escape to Crazy Gadget so yeah it's a bit easy
Wonky gravity physics that are only rivaled by Mad Space
This level took me awhile to beat on my 1st playthough
I understand how this is on this list. But why? I consider it a boss zone. Like Final Zone from the original Sonic the Hedgehog. There's no real level to this zone. Just two infuriating bosses with no rings.
It is way way more difficult. Also Wing Fortress Zone: This level is IMPOSSIBLE! I have to restart it million times, and I haven't finished it
This is the middle finger to the people who relied on Tails. And oh yeah. There's no rings or power ups
I can’t beat it because there are no rings
I died a lot on this level because of the lava rings when trying to jump
The stupid lava rings...
I thought it was hard only because of one section with electro road
Like shrouded forest but more challenging missions
Casino Night Zone from the Mega Drive version of Sonic 2 is much better than Casino Park. Still, I like this hard stage.
I really don't know what is so wrong with this level I don't think its that hard
This level is like TORTURE! It takes you forever to reach the goal ring.
I like this game well enough, but this level encapsulates every problem I have with it.
Just a very long level
Thought The Doom was hard? This level is 10 TIMES WORSE! The level is way more confusing and ridiculously big, and you have to kill ALL of the enemies to beat the Hero mission. I HATE THIS LEVEL.
There IS an Scrambled Egg Zone in Sonic 2. It's the 8-bit version it's talking about.
Umm...there is no Scrambled Egg Zone in Sonic 2.
Man, what a crazy A mission. I remember barely making 4:30 in time (had to use a giant shortcut to get to the end). The snake in the water room tested my patience, and the wall-walking room was the highlight of the whole place.
I cried and destroyed many things in the room trying to beat this level.
The boss sucks. It’s really repetitive.
Looks pretty easy right until the enemies arrive
I hate section with big robot
How is this hard...
For Team Sonic and Team Dark, the camera view is so bad that it is hard to see where you are going. When you start playing the stage, you launch through the ring and there is a rail somewhere. When you miss the rail, you're toast and it seriously takes you a ton of tries to reach the rail. There are also lasers on the rail you have to avoid as you go deeper into the stage.
This level is only due to the dreadful camera angle and slippery controls
I beat it as team sonic but took 13 minutes
This level is really great but hard