Top 10 Improvements Needed for Mario Kart 9

Top 10 things from the Mario Kart series that need to be added, changed, or removed for Mario Kart 9.
The Top Ten
1 Remove Coins

Coins aren't entirely useless. They give you small boosts once you collect more than ten, which can be helpful.

Pretty useless in races, and yet are the entire basis for how things are unlocked in the game.

2 Less Filler Characters

Can't wait for "Dr. Mario", "Gold Mario", "Bee Mario", "Old Mario", "Pink Gold Mario", "Penguin Mario", "Dry Mario" and "Baby Metal Mario" to be added!

3 More Shortcuts
4 Interesting Unlockable Criteria

Not just a new vehicle piece every however many coins.

5 46 Tracks from the Start

Would be very popular but aren't there 48 tracks not including booster course pass?

Not as DLC. I think it's time to get ambitious and take the leap forward.

6 Hold Multiple Items

Once you hold an item behind your kart you should then be able to pick up an additional item.

That would be cool to hold 3 items like you can sometimes do in mario kart tour

7 Super Horn Attainable In High Position

That's where it's most useful.

8 More Donkey Kong Characters
9 More Dynamic Obstacles On Tracks

Tracks in MK8 like Bowser's Castle were just to standard with not enough unique obstacles or set ups like Wii or Double Dash had.

10 Custom Tracks

let us make our own rainbow roads

That would be cool, I would like to make my own mario kart tracks

The Contenders
11 More Mii Costume Options

Never played as my Mii in MK8 because the main costume was so...iffy looking.

12 No Playable Rosalina
13 Add Transforming Cars
14 More DLC

I always have wanted Fox McCloud as a playable character complete with an Arwing kart... Make it happen, Nintendo!

15 Non-Nintendo Characters

Sonic, Mega Man and Pac Man could ALL be third party chatacters!

16 Adventure Mode
17 Remove Blooper
BAdd New Item