Top Ten Most Overpowered Clash Royale Cards


The Top Ten

1 Sparky

Just got the Sparky about a week ago as my 4th legendary card. Unfortunately, for it's high elixir cost, Sparky isn't as OP as many people think. One zap spell and the Sparky loses its charge, Sparky can also easily be countered by practically anything. Throw in any low cost unit in front of your tower when the Sparky is about to unleash and your tower is saved.

If you accompany the Sparky with certain cards, the push can become devastating. Unfortunately though, most of the people I fight don't use the Sparky properly. - Oliveleaf

This deck works well at countering sparky: hog rider, musketeer, Valkyrie, skeletons, poison, cannon, zap, elixir collector

Sparky is NOT OP AT ALL. I am arena 8 and I have sparky and I understand how easily a sparky can be defeated

It's so good

V 16 Comments
2 Royal Giant

Royal giant is overpowered, and he only becomes more overpowered after you have destroyed one of your opponents towers and he can be placed on your opponents side of the arena. You could counter push against it though

Sparky is not really overpowered but royal giant is 100% overpowered if you don't get any building, it nearly guaranteed at least 500 damage to your tower even you counter it with the same elixir defense

Since the update he can shoot the archer towers from so far away you can't even touch him that well - TheHabsFan


V 6 Comments

I use pekka to devastate people in double elixir time when I can support it with ice wizard, electro wizard, and executioner. When you support it well, it can be an unstoppable card.

Definitely more overpowered than sparky is. It can be counter pretty easily but people always put something like witch and wizard behind to make it non counterable. I hate it when people use it against me. It makes me so mad.

Most of the time I rage quit the match when they use it - GuitarMann


V 6 Comments
4 Bomb Tower




5 Elixir Collector

When I use it it gives negative trait as it is countered by miner and goblin barrel waste of elixir

If you get a good elixir advantage you should win the game - TheHabsFan

The best in making pushes :D

Whenever I use it, my opponent just attacks my tower with a royal giant, a bomber, and minions, and they just destroy my tower then destroy my elixir collector. :(

sometimes they destroy it with a miner and they also send in a mini pekka and fire spirits to push my tower really hard, and since I only have 5 elixir and the tower is distracted on the miner, I will just have to let the mini pekka do massive damage on my tower

6 Elite Barbarians

The Royale Giant has a 1.1% usage rate. The elite barbarians have 13.6% usage rate. U see the elite barbarian like 13x more. How do more people hate the Royal giant. In my opinion, the royale giant is the second worst card in the game. After the flying machine. The elite barbs + prediction arrows combo= instant win. The key to being 1# in the world is elite barbs arrow. Royale Giant should be near last place. He needs a buff making him out range the tower and makes his deploy time to 1sec(from 2sec) and damage +10% and he'll be balanced.

Flying Machine is good though, it has the range of a Musketeer and almost damage of it too. - SagieBoi

One of the only counters is skeleton army, and the opponent can easily use a log to destroy the defense. The elite barbs also move very fast, so if you are low on elixir, it's good game for you. - Oliveleaf

Royal giant is week. I made a deck with him used it and dropped from Jungle Arena to Royal Arena. Then I started using elite barbs and got back to Jungle Arena. Don't argue with me. You know I'm right

Every time I have to deal with this card, it gives me the chills.

V 11 Comments
7 Princess

Princess is dangerous yes but is pretty simple to kill, that of course depends on your deck, elixir and if she is shielded upfront by a tank that may be attacked instead.

With the right kind of deck she can be untouchable

She is very easy to kill with a log

Best troop

8 Miner

Should be number one most overpowered in my opinion. Usage abilities: distract arena tower, it has a lot of health and is cheap, take out elixir collectors with paired up with zap to zap defending troops, take out weak troops on opponent side of arena

It in my opinion is the best card it can distract and is untouchable underground and backed up with a sparky the game is practically over and it is still good in higher arenas I'm in arena 10 and its still beast

Like freeze for the tower just lasts longer is cheaper and does damage

Miner's are so op

V 4 Comments
9 Barbarians

Seriously, did an arena 3 player who just unlocked the barbarians put them on this list because they counterd 4 skeletons for him or what

This card is balanced, not OP at all. Its easy to counter them but be careful ignoring them they can be very nasty. - SagieBoi

10 Electro Wizard

Can shut down multiple decks and is a direct counter to inferno dragon and inferno tower. Also very strong at counter pushing

If you get it to the tower it does tunes of damage

Biggest cheeseball card in the game. Only card the actually shuts down other cards. Like totally shut down. Sparky never even gets a shot, and bowler can be 100% shut down if the timing of shots is right. Needs the stun from his shots removed. - AwesomeDave

Well removing the stun is pretty much removing the legendary part of him. - StrikeOfLight

Ewiz is the most Op and top card. It's a top legendary. I wonder how sparky and the broken bomb tower are at top.

V 4 Comments

The Contenders

11 Mini PEKKA

It's easy to counter, but it's op if you don't have the right counter cards. - Oliveleaf

It's super op if the PEKKA and the mini PEKKA make it to the tower - TheHabsFan

Once undefended, this thing is a BEAST.

Until it's countered with a Skeleton Army when following a giant or giant skeleton. lol

V 1 Comment
12 Prince

In the lower arenas, if you don't have a skeleton army, you are 100% dead. - Oliveleaf

Just op

*puts prince*
*look on the other lane*
a few seconds later
*what happened to my tower? *

13 Hog Rider

For me this and the Electro Wizard are the most OP in the Game. Runs too fast, too much damage. If it reaches your tower, until you kill it, you have probably been left with a half-life tower

Best single card in the game sense day 1. Like 80% of decks in top 200 almost always include the hog rider,

Insane, a lot of life and damage for only 4 elixir. An idea is to turn it to a 5-elixir cost card

The only reason the hog rider isn’t higher is because everyone uses the hog and is scared it is going to get nerfed. Bunch of pussies.

V 4 Comments
14 Golem

Golem is the most expensive single unit card in the game, not for nothing.. If u manage to follow it with suitable backup, a tower gift is pretty much guaranteed. The best thing is even if it fails to reach the tower, the golem blast still manages to get rid of most of the troops attacking it

How is this card on this list? It is very trashed. A inferno dragon ALONE can quickly destroy the golem, even the golemites. You will quickly say electro wizard is here to help but it is quickly distracted. Night witch then put a wizard to deal with it - MChkflaguard_Yt

I got a lot of stuff from my Magical Chest. This was my favorite! First, it has a lot of health. Second, it explodes and splits in two. Third, even the little Golemites explode. This guy is OP!

One of the top five come on the golem and witch is death

V 2 Comments
15 Balloon

If you place this with the lumberjack it is overpowered as hell

So much damage!

Vroom vroom where did your tower go

Lavaloons, Lavaloons everywhere.

16 Night Witch

I am sorry but if you don't think the night witch is the most op card, you're wrong. Since she was released the user rate has been incredibly high and all meta decks include her or are specifically for countering those meta decks. in my opinion she is a flawed concept and should be nerfed heavily.

17 Executioner

As the newest card in Clash Royale, it is the most favourite card of all of the Arena 9/10 clashers. Even though it was weakened in the new balance change, it is still the most OP card in Clash Royale.

Executioner hits air, ground, and ALL OF THE SWARMS this hoe totally OP


18 Inferno Dragon

Goodbye tanks

As a counter, it's lovely. If you know how to play it, it can win you games. Loads.

Makes every single tank into a lava cake
Can three crown in 51 seconds if ignored
Just so OP - MChkflaguard_Yt

19 Goblin Barrel

Op, definitely. the way it spawns the goblings is so bodering

20 Ice Wizard

This guy is back? Why is he so last he is in the top tens


21 Mega Knight Mega Knight

I hate this card more than anything. There are cards that you can deal with that are powerful but I have lost a ton of my games to this way overpowered card that unless you have one you are pretty much gonna lose your round.

Good if you protect it with some other troops


1. You can drop this card on an enemy push, destroying elite barbarians or a witch in the blink of an eye.
2. It jumps on enemy cards, landing with the force of 1000 mustaches, which not only looks really cool but also does an insane amount damage.
3. It has a high number of hitpoints for the cost of 7 elixir, it's like a golem but it's faster and can actually do damage.

4. Pair it with a Lumberjack or Mini Pekka and say goodbye to your opponent's tower. - SharkyST

22 Valkyrie

It is very OP (over powered) and I think that everyone should use it because it a good defense in coming with hordes.

It is the only troop that attacks enemies all around it. I use it and it is very OP!

Basically the only counter to witch for a elixir advantage - MChkflaguard_Yt

It has the op of 100!

V 1 Comment
23 Bandit

Bandit started awfully weak but since the but if backed up properly it is super op very hard to stop it from getting to tower

24 Zap

Although I believe that the sparky is the most op card, I believe that the Zap is the most op spell due to its extremely low cost and high damage (compared to its cost). Also it stuns any troop and resets their attack (most of the time).

The zap can be used in any decks

Yo zap is awesome, hell yeah

25 Lumberjack

I think lumberjack is really op because it does 200 damage every 0.7 seconds and if you have zap in your line of cards or arrows you can counter attack low cost troops

Beast as really good if you wanted a high damage card and drops rage when dies OP as heil

It places a rage spell so it only costs 2 elixir for about 300 dps and can take down a tank in no time


26 Lava Hound

If you don't have the right defense, lavaloon, and double dragons, with minions will wreck you

27 Ice Spirit

Can freeze a hog rider before hitting your tower with the help of bats

28 The Log

It is overpowered on cards that gave low health but can not pat tack air.

29 Inferno Tower

It does good damage from time to time and it is almost ALMOST better that the inferno dragon.that is level 1.

30 Giant Skeleton

It's is so good and the bomb or death damage is crazy on level 8! It's like 1300 something damage.also if it gets on a tower, the tower is in bad condition because of the damage! Unless you tornado it and pull it back. Finnaly, if you clone it and the two g skellies are on the tower, All u need to do is zap the tower and it might attack the clones one and do lots of damage plus the normal one.

31 Dart Goblin

It shoot farther than a musket but shoots very fast and does good damage on towers

32 Poison
33 Arrows

3 elixir and covers a wide area. High damage and targets air too. Can reduce wizards to half of their full health and kills princesses. That's why I always use arrows instead of log or zap. - MChkflaguard_Yt


34 Rage

2 elixir is a low cost. If used well, rage combos may destroy all 3 towers in less than 10 seconds. - Gabriponte22

35 Furnace

Annoying as FUX if the spirits are the same level as your tower

36 Barbarian Hut

Sets two incredibly powerful barbarians over time and will destroy your tower

37 Skeletons

In my opinion, skeletons are op for 1 elixir ever since they spawn 4 Larrys again

38 Bowler

When you place a good push on your opponent with ground shooter troops behind a tank, your opponent places a bowler and it destroys nearly everything behind your tank. the only defense is a flying deck with all flying cards

39 Goblin Gang

So many goblins and cheap clones it is unstoppable

40 Three Musketeers

9 elixer rip of and can be countered very easily by a fireball. but good if locked on tower

41 Dragon

Its just to overpowerswqdfre that card is just 2 good

42 Minion Horde

Because when cloned has 12 minions and takes the tower so quick

43 Battle Ram

I think the battle ram is good I use it over elite barbarians because it does more damage when it charges

44 Freeze

Very useful if you know how to use it. You can pair it with Skeleton Army, and it can take out a Valkyrie and Mini Pekka combo. - RisingMoon

PSearch List

Recommended Lists