Top 10 Proofs that Cave Story is a Ridiculously Overrated Game Even by Indie Standards

xandermartin98

The Top Ten

1 Due to blind nostalgic fanboyism, it's pretty much officially become the Ocarina Of Time of the indie-game movement; good game, but people often forget how incredibly far the movement has come since its 2004 release
2 It's considered to have one of the best storylines in gaming, despite one of the most embarrassingly cliched good-versus-evil scenarios you could possibly think of for a non-NES game
3 It's cloyingly pretentious and ham-fisted with its moral themes, to a much greater degree than Undertale ever was even in the Genocide Run
4 Its soundtrack is pretty fantastic indeed but not even on the level of Shovel Knight's, let alone Super Meat Boy's or especially Undertale's
5 Axiom Verge is a vastly-superior-in-almost-every-single-way experience in the exact same genre and no one ever even thinks to talk about that game
6 It's still credited to this day as being the most important game in the modern "indie masterpiece" movement, despite being probably the least innovative of them
7 Other indie games like Shovel Knight and Undertale get picked on for paying genuine tribute to classic gaming franchises, while Cave Story shamelessly rips not one but TWO of them off at the exact same time and gets away scot-free with it
8 It's a really good game for a free download, but even $10 on WiiWare was honestly quite a bit of a stretch for what it was really worth, let alone a whopping $40 on 3DS
9 People complain about other indie games having the overused faux-retro look, but never Cave Story, which was actually the game that popularized the massively overrated trend in the first place

I'm only voting this to say how stupid this is, the game had began development in 1999, when pixelated games were starting to close - PistolTiger

10 The fanbase for it wasn't a good one at all, it was just a lot smaller than the ones that most indie games have nowadays

The Contenders

11 Seriously, it's NOT the cutest game ever made; Undertale, Klonoa, the Kirby series and several of the Yoshi games already took that title a long time ago

And the Parappa/Lammy series too - xandermartin98

12 It's been ported onto almost every single system in existence; in fact, there was even an attempt to port it onto calculators at one point
13 Video games have had far cuter characters than the Mimigas; Undertale alone has quite a few examples in its cast
14 People often claim that it's as good as (if not better) than the real Metroid games, even including AM2R and all of the Super Metroid fanhacks
15 It had a fanhack (Jenka's Nightmare) that was both a way better game and also a vastly bigger one than the original...and was also independently developed, obviously
16 The controls are as floaty as can be, and your character jumps as if he's literally on the moon
17 The absolutely ridiculous process that you have to go through in order to successfully save Curly from drowning and get the best ending
18 It was an otherwise ridiculously easy game with atrociously massive difficulty spikes more than a decade before Undertale's Genocide Run made the trend cool
19 It's often considered to be as sad and depressing (not to mention emotionally deep and impactful) of a game as the likes of Mother 3 and Undertale

I am again voting on this to say that cave story IS actually as saddening as undertale, and far more then super metroid, the sad part in super metroid is a floating thing that sucks your brains out (the baby metroid) dies to save you, I didn't feel too sad because he had NO character devolepment in the slightest, and don't even get me STARTED on undertale - PistolTiger

20 The characters are every bit as one-dimensional as can be
21 The game has absolutely NO sense of difficulty balance or curve whatsoever
22 Despite having crappy 8-bit graphics and an incredibly generic good-vs-evil storyline, the game still heavily emphasizes its graphics and storyline over the actual gameplay
23 There is literally no way to skip the cutscenes, despite this game being released all the way into the mid-2000s

In it's defense, it was being developed in 1999 - PistolTiger

24 Large portions of the game are basically just an endless series of fetch-quests that more-often-than-not will probably end up requiring walkthroughs on your first run
25 It gets placed on a godly pedestal of absolute heavenly perfection, despite being a very deeply flawed game in and of itself
26 Contrary to popular belief, the game has next to no replay value whatsoever
27 Seriously, it's a very big part of the reason why Five Nights At Freddy's exists

And this is bad why? - PistolTiger

28 People often make it out to be an incredibly challenging game, despite having only a few legitimately difficult sections and being totally piss-easy otherwise
29 Undertale and Shovel Knight being way too short is actually the exact same problem that Cave Story ultimately ended up having
30 Let's be honest; most of its successors (yes, including Undertale) were just overall way better games in general

Undertale, better, and cave story, in that order should not be in the same sentence - PistolTiger

31 People hate on Studio Pixel's other major work (Kero Blaster) just because it isn't as good or ambitious as Cave Story
32 Despite frequently being called a Metroidvania, the game actually has little to no exploration of the non-stupidly-linear variety whatsoever
33 Many of its gameplay mechanics are actually very poorly implemented, especially the weapon-leveling system
34 It has like a million weapons, but only a measly few that you'll actually end up using
35 People actually claim Ballos to be a difficult final boss, despite the fact that the only truly difficult thing about him was how much crap you had to go through just to get to him
36 There is seriously foot-fetish art of the Mimigas floating around online
37 Again, there is seriously Rule 34 artwork of the Mimigas
38 The "Quote 4 Smash" campaign
39 Hell, even Guacamelee was a considerably better game
40 It pretty much aged like milk
41 People complain about Undertale's storyline being overrated but never this one, despite the fact that the former actually has a legitimately really good storyline going for it
42 People often talk way more crap about Undertale than they do about this game simply because it costs a lot more money
43 Sure, games like Call Of Duty and Halo might have a fanbase full of 12-year-olds, but then again, so did this game
44 It actually has an entire subreddit (and a pretty darned big one at that) dedicated solely to it on Reddit

EVERYTHING has a Sub Reddit nowadays.

Yeah, and so this undertale and durrplant but we don't complain about that, now do we? - PistolTiger

45 It's actually part of the reason why people hold indie games under such remarkably lower standards than professionally developed ones
46 Again, it's good for an indie game; not so much compared to many other very similar titles that Nintendo and its many fans have put out over the years
47 The incredibly overrated "King/Toroko death" plot twist
48 The incredibly overused "was actually a human all along" subplot with Sue Sakamoto
49 Sue was a total spoiled brat, and honestly, so was Toroko
50 Honestly, a lot of the other famous games from the indie movement probably would have still existed just fine without this game ever interfering

With the exception for undertale, Radiation has said that Cave Story was a major inspiration for Undertale - PistolTiger

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Top Remixes

1. Due to blind nostalgic fanboyism, it's pretty much officially become the Ocarina Of Time of the indie-game movement; good game, but people often forget how incredibly far the movement has come since its 2004 release
2. It's considered to have one of the best storylines in gaming, despite one of the most embarrassingly cliched good-versus-evil scenarios you could possibly think of for a non-NES game
3. It's cloyingly pretentious and ham-fisted with its moral themes, to a much greater degree than Undertale ever was even in the Genocide Run
xandermartin98

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