Top Ten Reasons Why Danganronpa 2: Goodbye Despair is Better Than Danganronpa: Trigger Happy Havockempokid I prefer DR2 to DR1 for a few reasons, these are some of them. I will be releasing a list at the exact same as this one titled Top Ten Reasons Why Danganronpa: Trigger Happy Havoc is Better than Danganronpa 2: Goodbye Despair to illustrate that I find both games to be nearly equally as good as one another.
As always, spoilers abound are below, as is the case with any Danganronpa list.
The Top Ten
The cast of DR2 is definitely much better than DR1, so many of the characters are unique and interesting and I only dislike 2 characters in it. In DR1, there were a great deal of characters that I didn't really care about at all. - kempokid
I feel the cast in V2 had much more character development and were a lot more interesting, especially in the trials, with the exception of a few characters such as Peko and Mahiru, who I found pretty boring honestly, the rest of the cast had a pretty interesting story behind why they joined ultimate despair or just why they do what they do, like Mikan's story about sexual abuse as a child, Fuyuhiko and Peko being in love when she'd just been a bodyguard to him, and especially, Nagito being crazy. - Danganronpa
They were not only longer, which is great, but they also had more twists and turns and they weren't completely predictable. Not that all of the trials were easy and predictable, but I found Mondo and Leon's trials just so easy once I looked back at it, and I get that Leon's trial was sort of a tutorial, but they could've made it more exciting for sure. I remember just hating most of Danganronpa 1, especially the investigations, as they were just plain boring. - Danganronpa
Other than trial 3, the trials in this game were a massive step up from the first game. The method of killing in the first chapter is about as complex and clever as chapter 3, and trial 5 was mind blowing. - kempokid
I always saw Byakuya as some sort of antagonist in the first game. In the second game however, there is no doubt that Nagito is absolutely amazing as one. The kind of stuff he does throughout the game is terrifying. He got Teruteru to murder someone, convinced Mahiru to play the game, was willing to help people in murder and did all the stuff he did in chapter 5. He was a genuinely dangerous character. - kempokid
Very true, although I believe Danganronpa V3 definitely had the most emotional trials, these were a massive step up from Danganronpa 1 where you never felt bad for anyone, like Celestia or Leon, where they're just a little insane. - Danganronpa
Seriously, every trial other than 3 was heartbreaking. When you can make me feel sad about a character like Teruteru dying, you know that you've done an exquisite job in terms of writing. - kempokid
With characters like Ibuki and Gundham running around, how could the game not be funny? Nekomaru turning into a robot is also something that I found hilarious. - kempokid
Hinata was definitely a way better protagonist than Naegi. He had some of the cutest moments in the series. And also the mastermind twist was hilarious and kinda cemented Hinata as my favorite character in the series.
I think that Hajime is an excellent main character, as he combines genuine development with a fairly kindhearted personality. He is also less of a punching bag than Makoto and doesn't whinge every 2 seconds about being average. When he discovers that he is, it feels a lot sadder as well, as he internalises it and feels useless, rather than simply saying that he's average every 2 seconds. - kempokid
In the first game, there would be many characters that felt made for one specific group while everyone else ignored them. In the second one, almost every character interacts with everyone else at some point, each with reactions that go beyond hating them or liking them. - kempokid
Giving everybody the same amount of free time slots both improves character development and makes it less obvious when someone will die. - kempokid
This was a great read that really expanded on Mukuro's character. It was a nice reward for completing this game - kempokid
It was a pain in the first game when every item took over 5 seconds to be obtained, it made getting a massive pile of money equal parts great and terrible. Being able to fast forward while using the Monomono Yachine vastly improves the experience. - kempokid
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2. Better Trials
3. More Emotional Trials