Top Ten Reasons Why Danganronpa 2: Goodbye Despair is Better Than Danganronpa: Trigger Happy Havoc

I prefer DR2 to DR1 for a few reasons, these are some of them. I will be releasing a list at the exact same as this one titled Top Ten Reasons Why Danganronpa: Trigger Happy Havoc is Better than Danganronpa 2: Goodbye Despair to illustrate that I find both games to be nearly equally as good as one another.
As always, spoilers abound are below, as is the case with any Danganronpa list.

The Top Ten

1 Better Cast of Characters

The cast of DR2 is definitely much better than DR1, so many of the characters are unique and interesting and I only dislike 2 characters in it. In DR1, there were a great deal of characters that I didn't really care about at all. - kempokid

2 Better Trials

Other than trial 3, the trials in this game were a massive step up from the first game. The method of killing in the first chapter is about as complex and clever as chapter 3, and trial 5 was mind blowing. - kempokid

3 More Emotional Trials

Seriously, every trial other than 3 was heartbreaking. When you can make me feel sad about a character like Teruteru dying, you know that you've done an exquisite job in terms of writing. - kempokid

4 Nagito is a Much Better Secondary Antagonist than Byakuya

I always saw Byakuya as some sort of antagonist in the first game. In the second game however, there is no doubt that Nagito is absolutely amazing as one. The kind of stuff he does throughout the game is terrifying. He got Teruteru to murder someone, convinced Mahiru to play the game, was willing to help people in murder and did all the stuff he did in chapter 5. He was a genuinely dangerous character. - kempokid

5 The Game is More Humorous

With characters like Ibuki and Gundham running around, how could the game not be funny? Nekomaru turning into a robot is also something that I found hilarious. - kempokid

6 A Better Main Character

I think that Hajime is an excellent main character, as he combines genuine development with a fairly kindhearted personality. He is also less of a punching bag than Makoto and doesn't whinge every 2 seconds about being average. When he discovers that he is, it feels a lot sadder as well, as he internalises it and feels useless, rather than simply saying that he's average every 2 seconds. - kempokid

7 Better Character Interactions

In the first game, there would be many characters that felt made for one specific group while everyone else ignored them. In the second one, almost every character interacts with everyone else at some point, each with reactions that go beyond hating them or liking them. - kempokid

8 The Report Card System is Better

Giving everybody the same amount of free time slots both improves character development and makes it less obvious when someone will die. - kempokid

9 It Contains Danganronpa IF

This was a great read that really expanded on Mukuro's character. It was a nice reward for completing this game - kempokid

10 Being Able to Fast Forward While Using the Monomono Yachine

It was a pain in the first game when every item took over 5 seconds to be obtained, it made getting a massive pile of money equal parts great and terrible. Being able to fast forward while using the Monomono Yachine vastly improves the experience. - kempokid

The Contenders

11 Chiaki Nanami Chiaki Nanami

so good

BAdd New Item