Top 10 Best Super Sonic Boss Fights

SuperSonic17
Oh come on, going by my name you knew I'd make a list like this sooner or later. This list ranks what I consider to be the best Super Sonic boss fights in the Sonic the Hedgehog series. Sometimes regular Sonic just won't cut it. For really powerful bosses Sonic uses the 7 Chaos Emeralds to become Super Sonic. Whilst he's invincible in this form his ring count gradually decreases, so the challenge for a lot of these fights is beating them fast, all the while keeping yourself fuelled with rings.
The only rule I'm including to qualify for this list is you have to be able to play as Super Sonic during the fight.

The Top Ten

1 Solaris (Sonic the Hedgehog 2006) Solaris (Sonic the Hedgehog 2006)

Well, I couldn't torture myself to beat 06, but I will say the music (Solaris Phase 2) is EPIC! Also, the concept of all three hedgehogs going super and having to defeat Solaris in the past, present, and future is pretty awesome too. - eventer51314

Haha. Funny list. Sonic final bosses are funny. - ShigeruMiyamoto

How ironic, one of the most poorly received Sonic games has one of the series best boss battles. What makes this fight awesome is you can play as Super Sonic, Super Shadow AND Super Silver. You fight Solaris in the past, present and future. Because time is being consumed, therefore non-existant, you fight them all at the same time. First you have to break his armour with Silver and Shadow, then Sonic can strike the core. Then for phase 2 it's a process of wait, dodge attacks and strike.
What makes this fight great is no only the brilliant premise, but also the controls work well, the attacks can sometimes be difficult to dodge (the lasers in particular), it requires you to dodge both horizontally and vertically, and the music, the music is absolutely astounding.
As poor as the game may be it ends on such a high note. - SuperSonic17

2 The Final Hazard (Sonic Adventure 2) The Final Hazard (Sonic Adventure 2)

When Knuckles uses the Master Emerald to neutralise the power of the Chaos Emeralds the prototype of the Ultimate Life Form controls the Space Colony keeping it on a collision course to Earth, so it's up to Super Sonic and Super Shadow to take it out before the colony impact happens.
The fight itself is pretty straightforward. Alternating between Sonic and Shadow you have to charge into the core whilst dodging projectiles and sweeping lasers (and trust me they are very annoying), and the massive knockback from getting hit makes it difficult to recover. But the fight's atmosphere is endless. The longer you fight the more red the screen gets to symbolise the colony burning up in the Earth's atmosphere and emphasising a race against time. The song that play's during this fight 'Live and Learn' is absolutely fantastic.
A tense and challenging finale to this amazing game. - SuperSonic17

3 Perfect Dark Gaia (Sonic Unleashed) Perfect Dark Gaia (Sonic Unleashed)

After Dark Gaia undergoes a rather disgusting transformation into Perfect Dark Gaia Sonic goes super so he and Chip can take him out.
For the first part of the fight Dark Gaia creates a shield powered by snakes which you have to take out. Before that though Chip breaks through the barrier to hold off Dark Gaia whilst Sonic takes down the shield. Once that's done it's basically a series of quicktime events where Sonic frees Chip and then there's a 60+ rapid input sequence, if you're not prepared it can be annoying. The fight's only other drawback are the framerate drops when Dark Gaia is attacking.
But the fight's setting is pretty intense taking place at the Earth's core, it shows great teamwork between Sonic and Chip, and the orchestrated version of 'Endless Possibilities' is awesome.
I won't count the first fight with Dark Gaia as that's not a Super Sonic boss fight. - SuperSonic17

4 Doomsday Zone (Sonic & Knuckles) Doomsday Zone (Sonic & Knuckles)

The music to this boss is intense. One of my favorite classic Sonic tracks. - cjWriter1997

Ah yes, the first ever Super Sonic boss fight. Eggman flies off with the Master Emerald and it's up to Sonic to retrieve it.
The fight starts out with Super Sonic flying through an asteroid field with Eggman firing missiles at you, then you get to Eggman's first ship where you have to avoid his cannon fire and draw the homing missiles on so they attack the head of the ship. After that Eggman tries to escape and you have to charge into his getaway ship 8 times (at first I really struggled at this bit because I didn't know you had to mash the jump button to speed up. LOL).
This is also the only final boss where you can use Hyper Sonic as well (who was never seen again). - SuperSonic17

5 Nonaggression (Sonic Advance 3) Nonaggression (Sonic Advance 3)

Now here's a unique fight if ever I saw one. After Sonic defeats Eggman at the Master Emerald shrine, Eggman's robot Gemerl steals the Chaos Emeralds and transforms into a super robot, so in an ironic twist of fate Sonic and Eggman have to team up to stop him.
The fight has Sonic using Eggman as a charge attack to expose his weak point which he can then charge at. Gemerl has a variety of involving his arms that can shoot lasers, rockets and can twirl round. It can be time consuming, but it's worth it as the visual backdrop is really appealing and the music has a depressing yet urgent tone to it. - SuperSonic17

6 Perfect Chaos (Sonic Adventure) Perfect Chaos (Sonic Adventure)

Angel Island crashes into the sea, Station Square gets flooded, and Chaos has utilised the power of the 7 Chaos Emeralds to become Perfect Chaos, and Sonic has to stop him.
For the fight Sonic skims on the water and ruined roads and has to try and dodge Chaos's attacks and build up enough speed to charge at him and strike at the head. Getting hit can be a real drawback because then that sometimes makes it tough to get up to a good enough speed. It's not a long fight but it can be tricky if you don't collect rings accordingly.
Personally I prefer the Perfect Chaos fight in 'Sonic Generations', but that's not really a Super Sonic fight now is it? - SuperSonic17

7 Deep Core (Sonic Rush Adventure) Deep Core (Sonic Rush Adventure)

This boss takes place deep underground over a lava stream, where Dr Eggman and Eggman Nega are utilising the power of the Jeweled Scepter to tap into the power of the stars, so Sonic and Blaze use the Chaos Emeralds and Sol Emeralds to go super.
This is one of the few Sonic bosses that plays from an overhead shooter perspective. You can play as either Super Sonic or Burning Blaze and switch between them at will. Sonic can reflect projectiles back and Blaze can charge and shoot fireballs. What I like is how well balanced the characters are and they both get their fair share of action (maybe I used Sonic just a bit more though). S-rank was a nightmare to obtain though. - SuperSonic17

8 True Area 53 (Sonic Advance 2) True Area 53 (Sonic Advance 2)

Dr Eggman capture's Cream the Rabbit's Mother, so Sonic has to go super to defeat Eggman and rescue Cream's Mother.
The boss's design is a bit odd (an egg shrimp? ), but the fight is pretty cool. He fires missiles at you which you have to charge at to knock them back at him. All the while dodging projectiles and a freezing laser which can then suck you up if you get frozen. Once you get the pattern's down the fight becomes simple enough, but it is still exhilarating and the boss has an awesome pulse-pounding music track. - SuperSonic17

9 Nega Mother Wisp (Sonic Colours DS) Nega Mother Wisp (Sonic Colours DS)

Disappointed that there was no Super Sonic boss in 'Sonic Colours' for the Wii? Well the DS version's got you covered. Here you fight Yacker's Mother who became a Nega Wisp.
For the fight Sonic has to charge at rocks to attack the tentacles, then he charges forwards, dodging the attacks and striking the eye at the right time to neutralise her.
It's a pretty basic fight, but it has a neat concept, and the 3D perspective is admirable for a DS game. Also you get a nice little rendition of 'Reach for the Stars' playing in the background. Fun fight, if unspectacular. - SuperSonic17

10 Metal Overlord (Sonic Heroes) Metal Overlord (Sonic Heroes)

The true final boss of Sonic Heroes sees Metal Sonic undergo a cool looking, but really overblown transformation into a giant metallic titan. Then Sonic goes Super, but Tails and Knuckles only get gold bubbles (they do have Super forms as well you know? ). Metal Overlord has three different attacks, each one needing a different character to counter-attack it. Doing so raises the team blast gauge (which is the only way he can be damaged). That's really the fight's biggest drawback is that it's too easy. He easily telegraphs which attack he's going to use, getting rings isn't that hard, and even the A rank time is generous enough.
The team blast does look cool and the theme 'What I'm Made Of' is good albeit overrated in my opinion. So OK fight, just more flash than bang really. - SuperSonic17

The Contenders

11 Egg Salamander (Sonic Rush) Egg Salamander (Sonic Rush)
12 Time Eater (Sonic Generations)
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