Top 10 Things that Made Certain Video Games Undeniably the Oddballs of Their Series

The Top Ten
1 Being an entire E-rated RPG-length Mario game themed almost completely around a rather bizarre mixture of vore, endosomatophilia and inflation fetishism - Bowser's Inside Story
2 The art style that looked like it was ripped right out of Ren & Stimpy and then mixed with considerably more than a fair bit of Odin Sphere - Rayman Origins
3 The infamous (yet utterly brilliant) "three days" gimmick combined with its uncharacteristically (yet disturbingly legitimately) dark and depressing storyline - Legend Of Zelda: Majora's Mask
4 Being easily at least two or three, if not four or perhaps even five times weirder (in its main storyline, at least) than both of Parappa's games combined - Um Jammer Lammy
5 The music sounding as if a rather good chunk of it was on drugs (various types of them, at that) - Earthbound
6 FLUDD - Super Mario Sunshine
7 Adopting the Dark Souls style of gameplay as well as the survival/realism mechanics of Bethesda games - Legend Of Zelda: Breath Of The Wild
8 Kirby with no arms or legs whatsoever - Kirby: Canvas Curse and Rainbow Curse
9 Using living, breathing alien parasites as health/ammo pickups (and even ability pickups as well) - Metroid Fusion
10 Hideous Dreamcast-era graphics - Half-Life 1
The Contenders
11 Luigi being literally unable to jump (apart from when something scares him, that is) - Luigi's Mansion

The original captain toad

12 The Sheer Amount of Glitches in the Game - Sonic 2006
13 Sonic X Elise - Sonic 2006
14 Slow Sonic - Sonic Labyrinth
15 The art style - Yoshi's Story
16 The bosses - Wario Land 4
17 Kiddy Kong - Donkey Kong Country 3: Dixie's Double Trouble!
18 The excessive focus on edgy hyper-realism - Zelda: Twilight Princess
19 Hypermode - Metroid Prime 3
20 Beams that run on ammo supplies - Metroid Prime 2: Echoes
21 Being a first-person Metroid game (at the time) - Metroid Prime
22 Lack of development in the health and weapon systems (or strafing) - Ratchet & Clank 1
23 The dark/light world mechanic - Metroid Prime 2: Echoes
24 Crash teaming up with Cortex - Crash Twinsanity!
25 The distinct lack of open-world gameplay - Sly Cooper and the Thievius Raccoonus
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