Top Ten Things That Should Be Done In Clash Royale

TheHabsFan

The Top Ten

1 Make Sparky Worse

Sparky already SUCKS. When I unlocked sparky, I drooped from frozen peak to builders workshop and I didn't win a single battle with sparky. I then started using my hog rider deck again and I got to legendary arena. Sparky can be distracted easily with skeletons and will waste a full attack. Zap will reset sparky's attack and allow a heavy hitter like mini pekka to destroy sparky in seconds. A giant in front of sparky is meaning less as for a cannon can lure the giant into range of both crown towers and stop it from getting to your tower. Also most people rush the opposite lane right as I deploy my sparky and take out my crown tower. then they counter my sparky easily with goblins and zap

If sparky coundnt charge up while moving she will be WAY TOO BAD. they should allow her to charge up in 4 seconds instead of 5 but decrease her damage per attack but keep the damage per second. She should cost 5 elixir instead

1 elixir skeletons or goblins will make sparky waste an attack. zap will take away her charge and thing like minions can take her out so easily, sparky can't attack air. that's not much value for 6 elixir

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2 Make Royal Giant Worse V 1 Comment
3 Make Witch Better

This has been done by supercell

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4 Make Lava Hound Better

The lava hound is WAAAYY TO STRONG. I literally wasted 200 gems on grand challenges and I didn't win a single battle in those grand challenges because all my opponents were using lava hound. The lava hound is is WWAAAYYY to strong. Those decks with all those air cards are unbeatable. Especially with the mega minion and the inferno dragon, there is no way to beat lava hound decks now

It's a legendary and it only does like 50 damage

Lava hound is already waaay too strong, it has a ton of health and can tank for your other troops. its lava pups after death are like a minion horde, a minion horde is 5 elixir and the lava hound is 7 elixir, it basically means it only costs 2 elixir for the hound.

5 Add a Conformation to Play a Battle V 1 Comment
6 Make Fireball Worse V 1 Comment
7 Improve Matchmaking

You win it from battle and all the effort you put in to the battle and it's the same as a FREE CHEST

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8 Improve Silver Chests

You win a battle with lots of effort and u get somthing the same as a FREE CHEST

9 Delete Sparky

A building like sparky would be WAY TOO OP on defense

I vote for this. greatest idea someone has had in a while. I can't stand the sparky! but what about the people who have the sparky, they'll be pissed when it disappears from their deck, instead they should replace it with a tower that is like the sparky.

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10 Delete Mortar V 1 Comment

The Contenders

11 Make a Healing Spell to Heal Troops Towers and Buildings

That's cool. But it might break the game. healing spell is a cool idea, I agree but it might be WAY TO GOOD ON DEFENSE AND OFFENSE. reduced healing to crown towrs

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12 Make Skeletons Better

Skeletons can be used to get a HUGE positive elixir trade if used correctly and is definitely one of the best cards but they are sooo underrated. I'll be happy if they made them spawn 4 skeletons instead of 3

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13 Make Lava Hound Do More Damage
14 Make King Tower Do More Damage

This will help make it harder to get two crowns and harder for three crowns, this should be done, I agree

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15 Create a Handicap for Those Who Place Their Cards Down First V 1 Comment
16 Make Cards Only Get 7% Better When They Level Up
17 Nerf Giant V 1 Comment
18 Make Hot Rider the Speed of a Mini Pekka

The hog is WAY to fast so this allows more time for people to react

19 Add Shield Spell

This would be WAY too OP, but what if the shield speel is weak and it is only ofr blockng arrows and zap?

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