Top Ten Worst Clash Royale Cards
This card is good against most decks that use building targeting troops. It has so much health, it can take a Lightning and still be helpful to take out the building targeting troop. Hog Rider is really hard to get to the tower when the opponent has this.
It costs so much elexire and you can easily just counter it with a miner, fireball, rocket. Or if someone places down the barbariun hut you can just simply place elite barbs on the other side because he won't have enough elexire to counter it. Make sure you use fire spirits or log with the elite barbs because he might have scarmy
Barbarian hut spawns 1 barbarian at a time and SEVEN ELIXIR is way to much for a barbarian hut. I can easily take it down with my mega knight. When he charges up his elixir I spawn mega knight to destroy the useless card.
It's just not enough in every aspect, and considering it's elixer cost of 7, it's really just not worth it.
Dude the tombstone is one of the best cards! It is used in LavaLoon and other decks with the Hound. It can annoy Princes and many other win conditions. The new Ram Rider can't really get past it. The Giant Double Prince Deck is weak to this card its only weakness is a good Fireball and a well-timed Log.
This tower can defend agaisnt prince, the skeletons constantly distract him and the ones he doesn't kill usually surround him spelling doom for him unless he recieves support, it is also very lethal against mini and normal pekka as both are slow at attacking, its good agaisnt giant but it isn't enough, tombstone is still a good card however.
It's controversial as its great for stalling and distracting but the skeletons die and get shot down easily by towers and can be replaced with other towers like goblin hut. It may be in top 10 but I probably wouldn't put it first. But, like I said, it's controversial.
Worst kind of spawner cards, is useless. The skeletons are one shotted by the princess towers. Even if it provides a distraction for cards like the balloon, the 4 skeletons that come out of the tombstone can't even attack the balloon. Very bad card.
Its kinda like Barb hut where its decent but not great. Its high HP and splash damage is great however. I'd still rather this over a barb hut anyday because it won't murder my elixir for a while.
In higher arenas people are skilled enough to literally swap this out with the tombstone since they do the same job but at different skill levels
It can't even attack air troops, and there are other options such as the Inferno Tower.
Bomb Tower is really bad. Inferno Tower is a much more powerful alternative.
I counted it takes 5.7 secs to recharge if it is not interrupted. It's also a legendary so you can't upgrade it that much. Zap resets it al well. If you see a sparky, plop down electro wizard, the spparky will actually do nothing. It kinda suc- aaah it's not that bad ets just see how much elixir it costs, I'm sure it is cheap... what 6 ELIXIR. Well it will probably have a lot of health though, it can't be THAT bad. Wait what? ITS ONLY 1200
?! THAT'S LESS THAN A level 6 HOG RIDER?! My advice as a clash royale expert is to never use the sparky.
Sparky is overrated and one of the worst cards. Zap spell will reset her change, skeleotns will distract her easily, mini pekka can kill her in seconds of she is not charged. A giant in front of her can be countered with cannon (place the cannon so it will lure the giant into range of both arena towers.) Your opponent can also rush the opposite lane right after you deploy sparky. Not much value for 6 elixir
Sparky is so easily countered by many things! There are just so many better options out there to use. Plus, Sparky must be backed up by LOTS of other troops to make it somewhat half-decent. For a 6 elixir cost, the card is horrible.
Worst card ever. Way too much elixir and takes way too long to charge up. Either make it for four elixir or make it attack half the speed to make this a good card. Honestly, useless card all around.
Just so annoying but when delayed these guys can do a lot of damage when their built up
Isn't goblin hut annoying when it slowly chips away you side tower
Better than barb hut, but still not good
Its still a good card shoudnt be on this list
Well, why is this so low on the list? Any spell can kill the clones, ice golem or simply use a damage dealing troop and *BOOM* 3 elixir wasted for your opponent. What? Prepare for a counterpush
Clone is not good to get trophies in any way. Have you ever tried to use the clone in your deck, go to a battle, and never released it? Lol I always did that!
It is sometimes good when the opponent has no spells but most of the time this card is useless.Some people use it for giant skeleton just for the bomb and it is actually good
Umm, clone is amazing! Spell bait then clone a night witch or any decent troop and you almost always take a tower!
Valkyrie is SOOO good if you know how to use it, especially when you pair it with a mini pekka! If you do not know how to use it, for example, to confine between two cards: minions or Valkyrie against a bad prince, then that is so bad.
Valkyrie is a great card and is good at both defense and offense. She has a great health bar, can take on hordes, and can hold her own for an extended amount of time against even the mini peka
Your kidding me, Valkyrie is so good! So many people use it, it's good as a tank and does splash. It does not deserve to be on the top ten worst cards. Remove it
This list is out dated. Back then valkyrie sucks, but the game developers increased the valkyrie's health and damage by a lot, now its AWESOME.
Mortar is awesome! It is cheap and plays well in offense and defense. People who hate it are probably too lazy to learn how to use it.
This card is so Damon useless, same about Tessa, bomb tower, and poison
Not really good in offense, and can easily be taken down.
Its blind spot and long deploy time makes it useless.
The worst card ever, don't spend 9 elixir for just 3 musketeers. I don't know why 3 musketeers is in royale arena, it should be in training camp
Can easily be lightninged or rocketed or poisoned, many counters that are common on the meta as well
These are op with elixir collector drop em in middle and if they don't react you got two crowns
If it is used well then the ultimate annoyance generator is there
Mirror should be higher on this list. It definitely needs a buff. It's basically a joke of a card.
Too many cards this has little use now
Bruh...This doesn't even make sense
Honestly hit or miss
X-bow is one of the best tower defense cards! If you place it in the middle, guard it, and then rage it when it is shooting the tower, it will get a lot of damage on it. I just wish that they would buff the spawn time.
Swarm it with cheap troops before 3.5 seconds is up, and boom the X-bow is gone
It ok, but you can easily take it out with a prince or dark prince easily
Easily countered with bats and expensive
This card is a weird one, it can almost never be used on its own and must be used in combination with other huts. if you try to use this on its own the opponent will just attack the other side, his crown tower will 1-shot the fire spirits
Only works against a swarm that has no ranged or heavy backing. It will also take a while to take effect so it would be better to just play fire sprites or baby dragon.
Gets one shouted by the princess tower. Get that card on and Valkyrie off!
Only two fire spirits and slow release time, bad card
The Wizard is always very used and sometimes gets the job done. However, there are so many other better way to counter a swarm. The Executioner just steals all of its thunder. Not only that, but it dies to fireball quite easily if you don't have him leveled up.
In my opinion it's a horrible card, you don't really need this splash card, witch can counter a push really easily with help from other troops, most of the time a witch survives afterward so you can stick a giant in front of the witch.
THis card is decent. It can attack a giant and splash minions above the giant as well, but I prefer a lot of cards over the wizard and I don't think the wizard really is that good
What do u mean, my deck has a 100% winrate, with the wizard in it. My deck has the bandit, wizard, prince, skarmy, zap, arrows, baby dragon, and minions.
The person who said witch is such a piece of s***, since I won 5 victories in a row with the witch! She splashes, and can kill tanks unsupported, even the big tank, the golem.
Are u mental? This card has one of the greatest splash areas' and can deal with big pushes
Witch is amazing it is in my opinion it is one of the best cards in the game
It is best it beats air and land best for golem and giants
Firstly it can stop basically anything from its tracks so shut up you arena 1 dickhead
Like why is this card even in existence like why
Why is this in the game
Good for hog riders and killing a locked on princess for positive trade
Just a waste of 1 elixir. Don't even need to tell you guys.
Does nothing except die and block enemies
Can counter hunter if you surround him
Inferno Dragon is so good because it can evenly destroy without stopping if you actually include Miner, and Valkyrie.
How can this be on the list? If it lock on a crown tower the tower is serverly damaged if not destroyed.
Easily the worst, it can be countered by something horrible: ZAPPIES!
It is my favourite card in the whole game!
lightning is legitimately better than rocket because rocket's range is too small and even tho it got high damage its too slow and yes, lightning costs the same, less damage, but too much more useful and rocket could only one shot one troop or two at most :(
Too expensive and too slow because if you time it wrong 6 elixir down the drain
Stfu I have star level 1 rocket
You son of a bitch rocket is best to play as it can clear swarm troops it deals the highest damage to the crown tower
What? Lightning is actually super useful and in my Opinion 10X better than Rocket, it chain attacks 3 targets in the circle with the highest health points even if thy only JUST walk in it when it already starts electrocuting, it can also restart inferno towers/dragons if it doesn't kill them, it almost instant which can be super handy as rocket and fireball take a bit longer, it can also take out 3 troops that may be supporting a PEKKA, RG, Giant then its alone and you can deal with it. Only downside I'd say is that it can be countered if your smart but most people don't know how.
Rocket is better when used skillfully
Lighting is really good
Waste of 3 elixir that could be used for a bandit or ice golem. It won't last to do any damage!
They actually better than scarmy because u can hey them faster and it's a good starter card!
Why use this, there is skarmy
This card shouldn't even be on this list. This, alongside the Barbarian Hut, destroy any tank beatdown decks (though if they have Lightning, Barb Hut is better).
This card is awesome, it can easily take out giants, golems, giant skeletons etc. before they even get a touch on the tower!
This is the best building in the game and it destroys golem, lava hound and royal giant easily it’s boss. So this better be changed!
Not bad at all
It’s got low health and does low damage. Although this has a Great splash, air troops can easily kill this off and you can easily get a positive elixir trade
Bad. Sort of. Too low hp
Decent starter but sucks in higher arenas
I prefer stab goblin
Hilariously I use Guards instead of skel army but I do agree they could use a bit of a buff.
At least give five guards or make armor tougher
They suck! supercell should buff it if they want to use it. put it in training camp
Long range spears help
Too easily countered. not worth 3 elixir
To low health
it does do pretty good damage