Top Ten Worst Things About MMORPG Games
Alright! Lets do this! -playing a rpg game-
-slashes a boss with my Emerald Blade-
-Emerald Blade Breaks-
OH CRAP! -dies-
When you were a lower level and you gained XP you would almost automatically level up but when your a high level
It takes like 900000 XP to level you up
Come on I wanna sprint forever!
So its like
If I hit a civilian my Peaceful points decrease but my hostile points increase it makes it hard to decide what to do
This is one of the worst things I can think of in a mmorpg, along with bosses that you have to figure out the puzzle to kill, like in WoW.
True. Go on UrbanDictionary.com and type in "Runescape" There's all these really crazy stories about people who were literally addicted to the game.
New quest!
Kill 20 orcs!
Player spends an hour finding the orcs, killing one, healing, killing one, healing, killing one, healing...
Quest complete!
New quest!
Kill 20 goblins!
Player logs out and never returns.
This is probably a good thing since it makes it realistic.
I like turn based battles. But games without them is just 'click the enemy' 'you then attack it' 'press 1 to use a fireball' 'wait for it to die' 'you win' There's no strategy.
I hate turn based games no action its chess
Rares are just a gateway to arrogance and elitism in any mmo. I used to play Adventure Quest Worlds but quit when they started releasing rare items with every week just to boost sales. It does nothing good for the game to have such a large focus on items that are only available once and will never return. They even appear in non-RPGs like Club Penguin and cause just as many problems. Online games would be better if rares weren't around.