Top Ten Most Creative Settings In Video Games
Oh, video games... How we love you all. Whether it's good, it's bad, it can be remembered... But there are some places in games, that will ALWAYS be remembered. Why? It's creativity, of course!Anywho, whether the game's creativity comes from epicness, hilarity, or just all-around madness, it's still creative. And here's my top ten... So... Uh... Enjoy or something.
Odd choice for #1. Why?
I've only played for about an hour, but it's some weird city underwater with drugged-up little girls and guys with drills for arms. That's all you need to know!
There have been a lot of sci-fi games with alternate worlds, like Halo or Miasmata, but this one is by far the most interesting. In Borderlands 1, it's your typical wasteland. Everyone's insane, there's no government, and there are cars, guns, and mayhem.
However, in Borderlands 2, the world got a makeover by Handsome Jack. Now you have places like Sanctuary, which ends up floating in the sky, and Opportunity, which is a more urban-like setting. It has no people, just Handsome Jack's robots, guards, engineers, and all those guys. There's a handful of other stuff too. Either way, this place is amazing.
I'm sure you've all heard of this game (sarcasm), and if you have, you know why I chose this.
The three maps are your typical Hollywood-type movie sets. One's a haunted mansion, one's a beach, and the last is a casino in Vegas. The reason all three are on here is because they're so equally well designed that I just can't choose a favorite. They have good hiding spots, action spots, safe spots, and even role-play spots... if it was a role-playing game, of course.
Have you ever been to the circus? It sucks, right? The rides are expensive and hardly any fun, the games are scams, it's loud, annoying, crowded, and the food's awful. Except for the cotton candy. Now, imagine all those people were replaced by horribly deformed killer monster rabbits. The rides involve you grinding on a pipe for an annoyingly long time. The games have you dodging knives thrown at you by an armless freak, using the knives as swingy things, and the food is replaced by meat... And the circus itself is replaced by floating food.
That's the Meat Circus, providing not only one of the most climactic boss fights ever but also one of the most creative. Who's the boss? Play it and find out, because it's so ridiculous that it's amazing, perfect, and epic in over 42 ways.
Oh hohohoho man, if you've actually played God Mode, you're probably screaming at your monitor right now.
Well, let me fill you in as to why I love this place so much: the setting. You have nearly naked statues throwing giant balls of death at you, your castle invasion while fighting tons of skeletons and weird floating armor things, and your fire world with a giant Minotaur made almost completely of molten rock and lava.
Understand why I love it so much?
Oh yeah, you know this one. Portal is an amazing game, and Portal 2 is even more amazing. However, their settings are somewhat different. Portal 1 was either very blue or very white, while Portal 2 was very white or very black. Or a mixture of both. And after beating the tests, you end up in a totally different setting.
However, in Portal 2, you go to the underground version of the Center. Even before then, you get to see the outside (hell yeah). And after you get out of the underground? Wheatley takes over completely. That should explain itself pretty much.
What can I say about this place? We've only visited a small part of it in HL2, only getting a nod to what's probably around the other parts. Oh, and then there's the part where all your weapons except the gravity gun are taken away from you. So, how do you kill people?
The gravity gun becomes better. Not only can it lift just about anything, but it can also lift people, instantly killing them. It doesn't really sound that cool, but it is so satisfying. But you're probably asking, "Why is it here because of a gun?"
One answer: Half Life 2: Episode 1. Remember how I said we don't get to explore a lot in the Citadel in HL2? We do in EP1. While most stuff is destroyed, the core and the stalker enemies are absolutely brilliant. It's truly an amazing experience.
I know this was originally from the books, but this is about the game... So... Shut up.
The idea of this is so genius and so realistic that I had to put it on this list. Why? Because think about it: it's the nuclear apocalypse. Of course, there aren't going to be enough fallout shelters! I know I could have chosen the Vaults from Fallout 3, but to me, the Metros seem much more creative. They're also much bigger, possibly spreading out through all of Russia.
Oh, and one of the Metros is haunted, and that's pretty cool.
Who would have thought of the End as the heaven in Minecraft?
Kind of an odd choice, I know, but you have to admit, this is so damn cool.
Let's see, you have Brock Sampson from Venture Bros, Claptrap from Borderlands, Ash himself from Evil Dead, and Sam from Sam and Max. Not only that, but GLaDOS from Portal is the host... or, kind of. She provides commentary and does/says things that suggest she is. Not only that, but you can change the theme of the table/bar. It can be Portal, Borderlands, Evil Dead, and all that stuff, with pretty cool outcomes.
Are you kidding me? The other nominees are not even close to this game's creativity.