Apocalypse Tank
The Apocalypse Tank is a heavily armored Soviet assault vehicle equipped with dual cannons and anti-air missiles, designed for both ground and air targets. It excels in durability and firepower, making it effective in direct engagements. Maximum firepower, heavy armor, ability to attack air units. But slow and expensive.
Because the Apocalypse is the strongest tank in the Soviet arsenal.
It pushes buildings like it's pushing dirt piles.
Rhino Heavy Tank
The Rhino Heavy Tank is the primary Soviet battle tank, featuring strong armor and a powerful cannon for reliable offense against enemy ground units. Its design emphasizes cost-effective durability and straightforward firepower. Has heavy armor, is low-priced, has amazing firepower, and fast movements. The only tank man enough to face an enemy Apocalypse tank alone.
A team of these tank types can cripple an entire Yuri base.
Simply the most reliable tank of all.
Battle Fortress
The Battle Fortress is a large Allied transport vehicle capable of carrying multiple infantry, with the unique feature of allowing onboard soldiers to fire from within. It provides a mobile armored platform that enhances infantry effectiveness. Can carry 5 soldiers with different abilities, has medium speed, can crush enemy tanks and infantry, and is nearly invincible. But expensive.
Put 4 Guardian GIs and 1 Navy SEAL in there, and it becomes a tank and infantry killer. Combine that with Prism tanks, and you have almost an unstoppable force.
It can be combined with infantry.
Prism Tank
The Prism Tank is an Allied vehicle equipped with a powerful prism cannon that uses refracted light to damage enemies, effective against both structures and groups of units. It specializes in long-range precision attacks on enemy positions. Good at destroying buildings, has long range, and is effective against infantry units. But has light armor, is slow-moving, and ineffective against enemy tanks if alone.
A small army of these can wipe out an entire base in no time. Expensive and slow to build.
Because a swarm of these tanks can destroy seven bases.
Mirage Tank
The Mirage Tank can disguise itself as natural surroundings like trees, allowing it to ambush enemies, and is equipped with a powerful cannon against ground units. Its stealth capabilities make it ideal for surprise attacks. Can hide. Can eliminate both infantry and tanks with ease. But is lightly armored and useless if detected.
Master Mind
The Master Mind is a unique Yuri vehicle that uses mind control technology to seize control of enemy units within a certain radius. Overuse of its power, however, can cause the vehicle to self-destruct. Can control infantry units and tanks. Has medium armor. But will overload if controlling more than three enemies.
Grizzly Battle Tank
The Grizzly Battle Tank is the main Allied combat vehicle, offering a balance of speed, cost-effectiveness, and firepower. Its versatility allows it to be used in both offensive and defensive roles. Fast, medium-armored, good firepower, low-priced. But doesn't stand a chance against a Rhino tank and often needs a support team.
Tesla Tank
The Tesla Tank is a Soviet experimental vehicle equipped with a Tesla coil, which emits electrical discharges to deal high damage to nearby enemy units. It specializes in close-range electric attacks with splash damage. Can destroy enemy tanks and infantry with no problem. Fast, cheap, attacks can arch above walls. But has light armor.
Lasher Light Tank
The Lasher Light Tank is Yuri's lightweight, mobile tank designed for rapid attacks and scouting, with a decent cannon effective against lightly armored targets. Its speed and maneuverability offer tactical flexibility. Fast, cheap, and has considerable firepower. But lightly armored, and easily destroyed by other tanks. Not suited for fighting infantry units.
IFV
The IFV (Infantry Fighting Vehicle) is an Allied unit with modular weapon systems that change based on the type of infantry inside, offering versatile combat options. It functions as both a transport and a mobile support weapon. Can be converted to any modification by letting one infantry unit ride in it. Very reliable, but easily destroyed.
The Newcomers
? Magnetron
The Magnetron is a Yuri unit capable of manipulating magnetic fields to lift enemy vehicles, rendering them immobile and vulnerable. It can also drag targets into range of other friendly units for coordinated attacks.
? NightHawk Transport
The NightHawk Transport is an Allied aerial unit that carries up to five infantry units, allowing for quick airborne deployments. Its stealth capabilities allow it to perform covert insertions behind enemy lines.
The Contenders
Tank Destroyer
The Tank Destroyer is a specialized Allied vehicle designed to counter heavily armored units, equipped with a cannon optimized for piercing enemy tank armor. It is most effective in head-to-head engagements with enemy armor. Great at destroying tanks but weak against infantry and buildings.
Those Grizzly tanks are no match against this!
Demolition Truck
The Demolition Truck is a suicide unit carrying a large explosive payload that detonates upon reaching its target, dealing high damage in a wide radius. Its main purpose is to breach enemy defenses with a devastating explosion. Amazing fire and radiation damage when self-destructing. But expensive, has light armor, and can be a headache if the enemy attacks it when still at the home base. Good luck fixing your base up.
Kirov Airship
The Kirov Airship is a slow-moving Soviet bomber blimp that delivers high-damage bombs to enemy structures, prioritizing durability over speed. Its resilience makes it difficult to intercept despite its slow pace. Best vehicle in the entire game. The words "Kirov reporting" strike fear in the hearts of men.
Robot Tank
The Robot Tank is an autonomous Allied vehicle controlled remotely, unaffected by psychic influence, and used for offensive and scouting missions. Its independence from operators allows it to function in hostile control zones.
Floating Disc
The Floating Disc is a Yuri flying unit that drains power and resources from enemy bases, using its disruptive capabilities to hinder enemy infrastructure. It can also engage in combat with other aerial targets.
Terror Drone
The Terror Drone is a small, fast Soviet robotic unit designed to infiltrate enemy vehicles and destroy them from within by drilling. Its primary use is disabling and eliminating armored threats with stealth and agility.
Gatling Tank
The Gatling Tank is a Yuri vehicle with a rotating cannon that increases in fire rate over time, effective against both infantry and air units. Its rapid-fire mechanism makes it suited for prolonged engagements.
Flak Track
The Flak Track is a Soviet anti-air and transport vehicle armed with flak cannons for air defense, while also able to transport infantry. Its dual-role design supports both troop movement and anti-air protection.
V3 Launcher
The V3 Launcher is a Soviet artillery vehicle that fires long-range, guided missiles for use against structures and static defenses. Its missiles offer a high-impact, indirect attack option from a safe distance.
Siege Chopper
The Siege Chopper is an Allied helicopter that can transform into a stationary artillery platform on the ground, providing long-range bombardment capabilities. This dual-mode functionality makes it adaptable to different combat needs.