Top 10 Best Monster Legends Monsters

This list includes best monsters in the Monster Legends game.
The Top Ten
1 VoltaiK

VoltaiK excels with the four extra turn moves. Yes, I prefer Prince Charmless because he is a stronger attacker, but VoltaiK is the one you want when dealing with water monsters. Just be careful with Anticipation when you have VoltaiK + Charmless on your team. A Sting Westclaw can one-shot VoltaiK if you don't play carefully. I use two Staminas and one Speed on my VoltaiK, but you can also use a combination of Stamina-Strength-Speed or two Stamina and one Strength.

You can buy it for 195 gems when you level up to level 54 (I was saving for a long time). He has incredible moves, and if you have stamina runes, you can easily take out one or maybe two opponents because he can attack multiple times in a row. I recommend 2 stamina runes and 1 strength rune. His best skills are Electrodynamic Assault, Static Shocks, 20,000 Volts, and 50,000 Volts.

2 General Atum

I got Atum because he seemed like the "brick wall" type. My instincts were right again! Hard As A Rock and Armored Troops are a deadly combo with him. Here is an exploit, by the way: use Hard As A Rock then Armored Troops for an insane shield life!

Extremely strong and very good at holding the team together, plus shields. I've found a good move set for him: Armored Troops, Atum's Mace, Earth Army Assault, and Hard As A Rock. Really good moves. Hard as a Rock is effective when he's almost dead or the last one standing because it doubles his life and deals any damage he's hit with back! I use him with Vanoss and MMONSTER, and it works very well.

3 General Thetys

My General Thetys is at level 65, and it still performs well. I take advantage of higher-leveled monsters with Stamina Devours, an overpowered move. I'd recommend pairing Thetys up with a monster that can regenerate stamina. Her Elite Sea Troops is also a good move, combining damage boost with precision. Abyss Attack is a suitable second or third move and serves well in mid-game since you can waste a turn on boosts. Tough is annoying and can really get on your opponents' nerves. I would never recommend any other rune sets than speeds. At least two Solo Speeds, but I would recommend three Solo Speeds.

4 General Darmith

Best design, no doubt, but not a good monster. There are a lot, or maybe, so many monsters better than him. He is, well, mediocre.

Great stats and high as power. I versed him in multiplayer, big mistake! Need I say more?

I have him, and he is my best! Level 75 and his attack is 4,155, and health is 23,207.

5 General Nishant

He is my second-ever legendary monster and my first general, so... I think he's the coolest general, even more than General Darmith. I have him at level 5, and his special attack is scary.

So great, he can deal over 9,000 damage, and you can buy him with war coins.

Very powerful. Kills opponents with easy attacks and gives your monsters +50% damage.

6 Barbatos

I have him at rank 3 with 2 level 10 strength runes and one level 10 life rune. I can take down a team of level 100 legendaries sometimes with Blood Covenant + Hellfire, followed by a decent AoE attack from someone else like Saulot or Petra Loa. I also use him with Cloud and use Cloud's Charge With Me to give Barbatos an extra attack with double damage and precision. He is a game changer when paired with Cloud or Rocigon and someone with a possession AoE like Saulot or Lumoona (who can also heal the team and protect the team from possession).

7 General Shannara

Is crazy good with Demise and can one-shot entire teams at a time!

8 Griffin

One of the best monsters I have had, my set of skills: Stunning Pecks, Huge Pecks, Blinding Pecks, Griffin Thunder, VERY OVERPOWERED. He can stun without cooldowns, do heavy damage without cooldowns, and is very fast too. He is a damage dealer. I recommend 2 strength and 1 health rune or 1 strength, one speed, and one health!

Griffin is OP and can have great nicknames! Bleeding pecks and Griffin thunder with massive peck, too much power to handle.

Griffin is very powerful. It has an AoE bleed, and Huge Peck deals 60% damage with no cooldown! Stunning Peck deals 45% damage and stun without cooldown.

9 Cavenfish

If you asked me to choose between Varuna and Cavenfish, I would opt for Cavenfish every day. Round Rain and Bullet Rain must be in your attacks. Both are AOE's and prevent a turn to monsters if they are not immune. Board Her is a really good supporting move. I don't really mind if you prefer Cavenfish's Curse or Corsair Offensive, as both are good. My recommended runes for Cavenfish are three speeds (team or solo), two speeds (team or solo), and one strength.

This is a very good monster. Lead rain + round rain is extremely OP. Freeze and stun? It's insane. Equip the strength runes you have got a very good monster.

10 Timerion

His Stop Time move is overpowered. It puts a turn skip on a monster of choice and gives an extra turn to support with his move Space Time, which will basically have your team dodge all of the opponents' next attack. He is a great setup, and his Equalizer move is also overpowered. Timerion has bad hit points, and Equalizer will make a monster of the opponent's team (of your choice) have equal HP as Timerion.

Timerion is extremely dangerous to monsters with skills that have high cooldowns since he can activate them with CDA. Stop Time will give Timerion an extra turn while denying the enemy. CDDA (Cooldowns Deactivated) DOES NOT GO THROUGH ITS 4-turn cooldown! Once you activate the skill, it will be available in the next turn again, considering the amount of stamina you have. Equalizer is good for adventure map and against tanks like Cryotan. Space Time and Looped Damage are capable of defending your whole team, making Timerion a very good support if used correctly.

The Contenders
11 MMOnster

This monster sucks. You only like him because he's based off PopularMMOs, admit it. I wanted him so bad at first when I had the opportunity, but now I put him in a Legend Habitat unused. Definitely a monster to waste your money on! Oh, and on bosses, Equalizer and a Kaih the Eradicator (highest power in game) can kill a boss!

He isn't that good for PvP or Team Wars, but he is much better for the adventure map monster. His move that takes 30% of the enemy's health is good for fighting bosses with over 100,000 health. On a scale of 1 to 10, he's a 6.

12 General Alces

I also have General Alces. My General Alces is level 30 and it beat 3 rares which are level 40. Like what the heck? He should be in the top 10!

13 Lord Moltus

I like him as I'm in the early game, but I think there will be better fire monsters than him as he is so easy to get.

I've always dreamed of having him. Looks awesome, been attacked by him, and attacks are awesome.

Rador, Kaih "The Eradicator," and he have broken the limits of damage!

14 Killeraptor

If you guys are looking for a strong monster that will help you with adventure map levels (not bosses though), you should get Killeraptor. He does an amazing amount of damage and will help you level up very quickly in the adventure map. Just give him strength runes, and he is overpowered on damage. He can also be bought for a low price, so after all, this guy is totally worth it!

Mine's level 53 and he's my best monster, but my second highest leveled. He is really strong and good for people who need a legendary. The runes on mine are strength level 4, team strength level 5, and team strength level 4.

15 Metalhead

I think Metalhead is the best! He has powerful skills. One is to stun all enemies, and his special move is amazing! All enemies will die after 4 turns.

Best metal monster by far. He has AoE Stun, Possession, and great stats. If you ever get a chance to get him, GET HIM. Don't miss out on the opportunity to own him!

Can deal 4 types of damage: dark, metal, fire, and special. His skills look cool too!

16 Glitch

I don't have a Glitch, but based on what I have seen, it is powerful. Be careful when playing with the "Kill Switch" button because you might unintentionally give your enemy triple damage without the corruption. DDos is a fine move which can inflict negative status effects. Backdoor Intrusion is useful as it can heal Glitch a bit. Removal Bug is also fine, but it is super handy when removing Triple Damage or Mega Taunt. My recommendation for this monster is all speed, at least one Solo Speed.

I love Glitch. I use Glitch all the time. Glitch is able to possess every monster and bypass their special possession trait. Glitch can also heal itself by using Backdoor Intrusion. I use it at stage 400. Extremely strong, DDOS gives random damage to every enemy!

17 Treezard

This. This creature is amazing. Treezard is a god above any attacker I've ever seen - Cain, Hookuai, Nitroblaster, you name it - I will always choose the massive legend known as Treezard. I've never actually won against one and am still trying to breed one today (I've been trying for three years straight). Everyone here who has a Treezard and uses him, you are an absolute legend. A legend like Treezard. Thank you for existing.

There is no other match for this monster's greatness. It is one of the easiest monsters to get, although it is so powerful it is ridiculous. I once 3v1ed it and was amazed by its power.

18 Uriel

It is one of the most powerful monsters in the game. It opens at level 65 and his stats are amazing!

His moves are incredibly powerful and you can only get him at level 60, proving he's even better.

He is the best supportive kind of monster.

19 General Uria

Charged boom is so good. Even at level 70, it does 7009 and more to Griffin. Why do people hate him?

20 Nadiel the Pyromancer
21 Frostbite

This is a very annoying Live Duel monster when paired with good enough allies. It leaks a lot of stamina, gets a lot of stamina, and offers lots of freezing, including an AOE freeze. I would say Speeds would do the job for runes.

Great deny monster. Can often immobilize the whole party along with 1 person losing 2 turns because you have frozen them AND taken their stamina.

Freeze moves have good accuracy, so you normally have 2 whole rounds without being attacked. Even without the double damage move, he is awesome.

22 Varuna

I don't have a real opinion on this monster. It's pretty good, don't get me wrong. But I get Varuna's and Cavenfish's moveset mixed up. Hefty Anchor and Cascade Blast are good, but those are the only really outstanding moves it has. If you're dealing with a Cryotan/Gelotron type of monster, neither Hefty Anchor nor Cascade Blast are fit for the job.

As for how to play it properly, Brutal Tsunami is a must-have 3rd move. Stamina Leakage can come in handy in certain situations, as can healing. Cascade Vortex needs to be your last move. It's an attack move which heals 30% of HP. I suggest putting it with all speeds, or 2 speed 1 strength.

23 Alpha Cliviast

He has an AoE stun and poison and an AoE Death Countdown, plus incredible life-stealing skills. A must-have for dungeon bosses and for the Cryotan + Ourus + Igursus monsters. With 100,000+ hp, they'll all die after 3 turns.

24 Count Vlad
25 Tempest

I have tempest level 86 currently and he is my main monster, his attacks are high damage and can stun, combining with vadamagma, and lord mammoth is a great team. I leveled up from 43 to 47 in a day thanks to that unstoppable team. Runes are a must though when using tempest, minimum of rune level three for real.

His attacks are the best and he is very very fast. He can stun very often as well then and is a good member for your team to stop the, from dying as he can continuously stun and sometimes stun all enemies at once!

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