Top 10 Best Magic: The Gathering CardsThe best cards in the game. Maybe there are a lot of combos with them, or maybe they're really overpowered all by themselves. What will happen? We'll see.
The Black Lotus is definitely one of the best. I will also mention that one website was selling the Alpha Variant of The Black Lotus for about $40,000, which I would estimate to be about the worth of a car.
4 mana on turn one? Yes, please. With all the other combos available, you can cast huge creatures on turn one. No wonder the card is worth thousands of dollars and almost banned in everything.
Yep, and it's the most expensive card in ALPHA. It's worth up to $10,000!
Three cards for only 1 mana is almost too good to be true.
Having an extra turn with some powerhouses can be extreme. Instead of dealing 10 damage, you can deal 20!
Put this with any tap to untap target artifact and you get unlimited turns for yourself. Easy to find, especially for blue.
Extra turn for 2 mana? Yes, please!
I know this card, and I can tell you that there is a good reason why this card is banned in Commander. This card is a 15/15 that reads, "This spell can't be countered. When you cast this spell, take an extra turn after this one. Flying, protection from colored spells, annihilator 6. When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library."
The good news is that it's good, but what I can compare this creature to is a boss card that can only be taken out in certain ways. The bad news is that this card can only be taken out by removing it from the game, and the card has to be colorless. For example, one card I know that would take this card out is Karn Liberated, since he's a colorless Planeswalker.
This is the big dog among the legendary Eldrazi. Extra turn when you cast it, protection from colored spells, and annihilator 6? Not good enough. Better also make it a 15/15 flyer that can't be countered. I mean, this is almost a spell that says "you win."
Wow. When I first saw this card, I squealed with joy. Everything is an artifact? That is insane. You can suddenly double loyalty on planeswalkers without using abilities. Annul becomes a counter for 1 mana. And mana color doesn't even matter! How great is that? The combo possibilities are just about endless with it. This card is truly overpowered as it gets.
This is the best card.
This card is basically a Blightsteel Colossus on turn 1, and from then on, the rest of the game is almost fixed.
It is a good card.
The only thing that can kill it is an exile-board-wipe like Settle the Wreckage. Time to start tutoring!
"Protection from everything" basically means it can't die. Like the other Progenitus, it's like a god.
True that. Basically, it's saying, "Put this in a sliver deck and win."
In EDH, this is one of the kings among commanders. It's so anti-control that it is control.
The king of all deck tokens. This is easily one of the best EDH commanders you can run. It gets out staggeringly fast and has staggeringly good consistency. Not to mention, it has a CMC of 1 for 2 colors. This card is on another level altogether.
This is the best card, no doubt. Discard the entire library - that means their hand becomes their library. No library, you lose. The only counter to this is Vraska the Unseen, and that needs to be fast.
Okay, 4 abilities. I'm in. Get rid of the opponent's good stuff. Card filtering at a three-card-plus-hand level. Bouncing. 7-turn clock after ultimate. Easily one of the best cards.
Mind Sculpt :P
Don't really like it because your opponent could just kill it with cards like Garruk or Emrakul, The Aeons Torn or Progenitus.
Why is Island higher than Volcanic Island or Tropical Island?
Islands are the most awesome basic land unless you're up against a creature with Islandwalk.
Come on, it's mana. It's the best...
I even have that card at home, from the old 6 series.
This card is a staple in a 5-color EDH deck. This is because it is the most consistent commander you can have. Not only that, but it also has an insanely good ability which can be used to kill things, protect itself, or do all sorts of other things. All in all, it's a really excellent card.
4 for a 3/1 in the list of top cards? That's not why it's here. This card is by far the most effective combo engine I can imagine. As a creature, it's terrible, sure. But if you're looking to really do something with that Mycosynth Lattice, you can play this guy.
Guaranteed win, especially when paired with Darksteel Forge, which makes it indestructible. Fairly powerful 4/4 creature by itself, but it has a prohibitively expensive mana cost of 7. If you can get it on the battlefield, have enchantments ready to protect it until you bring out Darksteel Forge.
1 blue mana to draw three and put two back. This is excellent for when you don't need exactly what's in your hand but want to draw a lot of cards. It is really powerful just by itself, especially for a common.
The staple of blue decks. Played everywhere while legal.
The fact that this card is a later printing and almost as restricted as Power Nine just proves how amazing and fun it is. I can't wait to meet Liliana's next, supposedly more powerful, demon on Amonkhet.