Top Ten Worst Enemies in the Quest for Glory Series

Mage's Initiation: Reign of the Elements has just been released, a video game based on the classic Quest For Glory series and man have I been hyped. It's one of my most anticipated video games of the year because I love the Quest for Glory series and this looks like a ton of fun as well. So I will be doing some epic finale lists about the Quest For Glory, basically the best enemies in the entire series. I have done the list about the best monsters in the game but now it's time for the worst ones. Here's the list!
The Top Ten
1 Vorpal Bunnies

Oh why! They are easily, and I mean easily, the WOAT of the Quest For Glory series. These are the easiest enemies in the game and the worst ones as well. They didn't need to be in the game!

Remember Snowball from The Secret Life of Pets? Well, that's basically a vorpal bunny: a bloody murderer. There's nothing that stands out about this enemy other than appearing way too often, not having any loot, and overall having a boring design. They might as well be the worst enemy in the series (I have not played the fifth one, though).

2 Flying Cobras

Alright, now these are annoying! Pure annoyance! The WOAT of the third installment. They always show up when you're traveling in the western part of the jungle and are way too easy and lack loot. On top of that, there's a 99.9% chance that you will be poisoned by it, so you gotta bring poison cure pills. These are my least favorite.

3 Badders

Overall quite uninteresting. The first enemy you'll most likely fight in the game, as they are only found either during the night or in the dark one's cave that you start in. They're nothing too special, I mean they're just bats that can poison you, but they have some pretty good soundtrack while fighting them. They are below decent but alright.

4 Giant Ants

These ants are kinda underwhelming. They are the easiest monsters in the game and the first ones I actually encountered as well. They don't have any loot. I will give them credit for having pretty cool designs. They look very cool, in my opinion.

5 Dinosaurs

One of the most basic monsters in the series. The dinosaur feels plain and boring, honestly. It's really just a golden dinosaur that's quite easy, and your only loot is a horn that only serves a purpose if you're playing as a fighter/paladin. Otherwise, horns don't serve a purpose.

Not to mention how generic they are! Just a dinosaur! It would've been much better if they had maybe brought back the saurus from the first Quest For Glory instead. Heck, even Terrorsauruses are better.

6 Terrorsauruses

This dinosaur is quite a pain. I mean, really hard. These are found both during the day and night, and yet are the hardest enemy to defeat, harder than the ghoul for some reason, and very slow to beat.

They have tons of attacks, take forever to defeat, and even someone who has maxed out their weapon use, parry, dodge, and strength skill will find tons of difficulty with this monster. They look pink for whatever reason, and it really does not fit them. Thankfully, the remake recolored them green.

However, the worst part is that they don't even drop any loot, despite being the hardest enemies in the game. The fact that they can be found during the day tells that this monster is my least favorite of the game.

7 Brigands (Quest For Glory II: Trial By Fire)

Out of the two brigands in the series (in the first and second game), the second one is much easier and less interesting as they have no origin story at all.

Although I find them quite decent overall still. They aren't really that interesting, although they're good for getting money and are overall quite decent. They're very easy, but if you're a beginner, they can be slightly hard. At least they have loot.

8 Revenants

It's basically zombies that dig their way to the surface and then chase you. Nothing too special and very easy. I'm not the biggest fan of these. They are quite rare, though, and have some decent soundtrack that gives a sense of creepiness.

They're hands down the creepiest of the normal enemies in the game, in my opinion. I mean, they're zombies! I'm not a fan of them, although their loot is alright.

9 Mantrays

I've talked about how Saurus Rex doesn't have any loot and can outrun the player easily. The same thing applies here except they're not hard at all and barely raise your stats, so fighting these is completely pointless and annoying. They can outrun you if you run horizontally as well.

Now sure, they're easier to avoid than Saurus Rex, as you can run vertically and you can outrun them, but overall it's my least favorite monster in the game. I really like the design, though.

10 Saurus Rexes

One of the more annoying ones in the series. These will only show up once you hit one thousand experience points and will appear both during the day and night (although more often during the night, I guess).

On top of that, they are quite difficult and don't have any loot at all despite their difficulty. The only harder one is the troll, and they can easily outrun the player in a matter of microseconds. It's good for practicing your skills and raising stats, and I like the design a lot. It's actually the saurus you can see on the cover of the game (EGA cover). Overall decent, but I like it somewhat honestly.

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