Best Mario & Luigi: Paper Jam Locations
Mario & Luigi: Paper Jam takes you on a journey through a variety of colorful and challenging locations, each with its own personality, hazards, and secrets. From icy peaks to eerie forests, every area presents new enemies to battle, puzzles to solve, and landscapes to explore. Some places stand out for their stunning design, while others test your skills with tricky platforming or intense boss fights.
Which locations left the strongest impression on you? Which ones had the best music, the toughest enemies, or the most memorable set pieces? This list is shaped by fans who have voted on their favorites, and your votes help determine which areas truly deserve the spotlight. Whether you prefer the haunted atmosphere of a dark and misty forest or the final, climactic showdown in a villain's fortress, your input helps highlight what makes these locations special.
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Gloomy Woods
Yeah, Gloomy Woods is my personal favorite area in the game, and it also has one of my favorite soundtracks. First, the overall setting is pretty good. I really like forests, and this one is quite good. While the first visit here is great, it's not too mind-blowing.
Wiggler was an annoying boss, and Kamek screwed everything up. But it was still great. Now, the second visit here though is excellent! The forest is much spookier, and Luigi getting separated from the Marios is so iconic! It's so good. King Boo was also a much better and more fun boss than Wiggler, in my opinion. Overall, it's the best area in the game.
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Mount Brrr
This location had the best soundtrack in the entire game. It's also one of my favorite areas in the game. Obviously, as I said, the music is the best soundtrack in the entire game, and the overall area is quite nice. The puzzles are pretty good as well.
I prefer Gloomy Woods slightly more, but this one's a close second.
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Twinsy Tropics
This surely is quite a nice beach area. The music is pretty good in my opinion, and I really like the overall look of the area. It gives me some strong Yoshi's Woolly World vibes, which I think is due to the overall location and setting.
However, the Toad missions are pretty bad in this location, and over half of the time, you are in the dungeons instead, which is a bit disappointing. Although it's much better than any of the Toad missions.
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Neo Bowser Castle
The last area of the game surely is quite a good one. Although it's pretty much the same as Bowser's Castle, except this one is set in the sky and not above lava, I think it may be slightly better, honestly. The music feels a bit more epic, as it has more of a sky theme. Yeah, I just find it a bit better.
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Bowser's Castle
This was surely quite a good area. While not on the same level as Bowser's Castle in Superstar Saga, as the music isn't nearly as good, I do think it was overall a bit more enjoyable. Anyway, I really like the overall setting and puzzles in this area.
There really wasn't anything bad about this area, excluding that mission where you had to get that book, which was quite annoying. Other than that, it's good to great.
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Sunbeam Plains
Although this location is quite generic and boring, you could say, I really enjoyed it. The Toad missions were actually decent in this location, and it does a good job of introducing Paper Mario and the overall story. Also, the papercraft battle was just tons of fun in this location.
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Peach's Castle
Nothing too special, really just an intro area. I mean, it's super small, and you barely do anything here. You really just get started with the game, and you catch some paper Toads. Not bad, but nothing too special.
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Doop Doop Dunes
Doop Doop Dunes is quite an underwhelming area. It's very generic and bland. Just compare it to Teehee Valley from Superstar Saga, which had tons of soul and atmosphere, or to Dozing Sands from Dream Team, which, as a construction site, gave a feeling of emptiness and isolation but still was exciting.
Now, look at Doop Doop Dunes from Paper Jam, which is just your average, boring, and generic desert. You could say the same thing about Sunbeam Plains, but at least that area was overall more enjoyable and had enjoyable parts. This one has not. On top of that, almost all of the enemies encountered here are Spinies, and you can't jump on them. You don't get a chance to hammer them because it's almost impossible, and they are annoying enemies to begin with. Whew, that was frustrating.
While the underground part of this area is better, it doesn't really change much.