Top Ten Most Overpowered Clash Royale Cards


The Contenders: Page 2

21 Valkyrie

It is very OP (over powered) and I think that everyone should use it because it a good defense in coming with hordes.

It is the only troop that attacks enemies all around it. I use it and it is very OP!

Basically the only counter to witch for a elixir advantage - MChkflaguard_Yt

It has the op of 100!

V 1 Comment
22 Bandit

Bandit started awfully weak but since the but if backed up properly it is super op very hard to stop it from getting to tower

23 Zap

Although I believe that the sparky is the most op card, I believe that the Zap is the most op spell due to its extremely low cost and high damage (compared to its cost). Also it stuns any troop and resets their attack (most of the time).

The zap can be used in any decks

Yo zap is awesome, hell yeah

24 Lumberjack

I think lumberjack is really op because it does 200 damage every 0.7 seconds and if you have zap in your line of cards or arrows you can counter attack low cost troops

Beast as really good if you wanted a high damage card and drops rage when dies OP as heil

It places a rage spell so it only costs 2 elixir for about 300 dps and can take down a tank in no time


25 Lava Hound

If you don't have the right defense, lavaloon, and double dragons, with minions will wreck you

26 Ice Spirit

Can freeze a hog rider before hitting your tower with the help of bats

27 The Log

It is overpowered on cards that gave low health but can not pat tack air.

28 Inferno Tower

It does good damage from time to time and it is almost ALMOST better that the inferno dragon.that is level 1.

29 Giant Skeleton

It's is so good and the bomb or death damage is crazy on level 8! It's like 1300 something damage.also if it gets on a tower, the tower is in bad condition because of the damage! Unless you tornado it and pull it back. Finnaly, if you clone it and the two g skellies are on the tower, All u need to do is zap the tower and it might attack the clones one and do lots of damage plus the normal one.

30 Dart Goblin

It shoot farther than a musket but shoots very fast and does good damage on towers

31 Poison
32 Rage

2 elixir is a low cost. If used well, rage combos may destroy all 3 towers in less than 10 seconds. - Gabriponte22

33 Furnace

Annoying as FUX if the spirits are the same level as your tower

34 Barbarian Hut

Sets two incredibly powerful barbarians over time and will destroy your tower

35 Skeletons

In my opinion, skeletons are op for 1 elixir ever since they spawn 4 Larrys again

36 Bowler

When you place a good push on your opponent with ground shooter troops behind a tank, your opponent places a bowler and it destroys nearly everything behind your tank. the only defense is a flying deck with all flying cards

37 Goblin Gang

So many goblins and cheap clones it is unstoppable

38 Three Musketeers

9 elixer rip of and can be countered very easily by a fireball. but good if locked on tower

39 Dragon

Its just to overpowerswqdfre that card is just 2 good

40 Minion Horde

Because when cloned has 12 minions and takes the tower so quick

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