Top 10 Best Fallout DLCs
By far the best Fallout DLC. Go with naked level 1 survival mode, and by naked I mean you can only bring yourself. Use console commands to bring all your SPECIAL stats to a 1, and have all your skill's at a 5. Use Nexus Mods to turn off fatigue, hunger, and thirst, because those are all just annoying busy work categories. You'll be in caution (danger) the entire playthough, and you'll die a few times, but if you're patient, this is totally doable for those seeking a good Fallout Challenge.
My order for best to worst for the series goes as follows:
1. Fallout 3 (Even though Main Quest is way too short)
2. New Vegas (Best Story)
3. Fallout 2
4. Fallout 4
5. Fallout 1
6. Fallout 76
Floating brains in jars, lobotomy gone awry, talking toasters, penis-tipped feet, Science!, atomic lasers, and everything else just beautifully pop-cultured and 80-90's Science! Esque themed about this DLC just blend in with the kick-ASS characters, areas, weapons, story, and humorous jokes and references. Blend that together and you have a pretty god-dammed awesome DLC. SCIENCE!
Lonesome Road is the final chapter in the Couriers story. You venture into the Divide, after being contacted by Ulysses and have to fight all the way through the divide until your final confrontation with Ulysses. The Divide is great map for high level players who want a new challenge and interesting enimies. 9/10
Seeing the different stages of this dlc was very entertaining and enjoyable. Definitely the hardest dlc also, very challenging. Fighting Ulysses at the end and picking a destination for the warhead.
This DLC may seem short, but not only does it fill you with completeness, it is also just a fun and thematic adventure through a sandy hell.
Broken Steel is arguably the most necessary DLC. After defeating the enclave at Project Purity and staring up the Purifier. You wake up two weeks later and are tasked with defeating the enclave once and for all. This DLC gives Fallout 3 a nice wrap up and allows you to keep playing after it finishes. 9/10
This dlc makes it so you can continue playing after the end it allows you to level up to 30 instead of 20 it is by far the best. Very satisfying ending and quite long. It is grate still love all the others espechialy lonesome road and mother ship zeta, oh I love them all so great. Fallout 3
Great dlc but had the most boring quest the shock value quest I'm going for the middle portion which was the worst
1. go to a town with 20 deathclaws which I had a dart gun so it was more of a chore than a challenge
2. go to the sewers with even more deathclaws
3. go up a certain ladder and find even more deathclaws
4. when I found some enclave members I was extremely happy
5. kill sentry bots
6. get testla coil
7. forget about 1 deathclaw
other than that great dlc
Point Lookout provides a fantastic new world to Fallout 3. The characters are very well designed and the story is amazing. I recomend playing the quests such as The Velvet Curtain, The Dark Heart of Blackhall and Walking with spirits. A very good DLC to have when you want to have more exploration.
Massive new open area, creepy residents and awesome quests, please do the velvet curtain quest, probably the best side quest. Make sure you go with tonnes of armor and stimpacks though, it is tricky..
This DLC is my favorite aspect of any of the Fallout games. It always gives me a sense of comfort, I don't quite know why.
Far Harbor is the second major DLC in Fallout 4 and it brought a new world to explore outside of the commonwealth. You venture into Far Harbor trying to make peace with the lands villagers and tribals. The worlds adds new enemies and new very interesting side quests, Brain Dead is one who should defiantly checkout. A very nice DLC for Fallout 4 however it heavily copied Piont Lookout from Fallout 3. 8.5/10
I really liked Far Harbour all of the endings are morally grey in a way so no matter what you do you will always be left with a thought that the ending you chose may not actually be the best... The story was so in depth and the new characters were well done. The only complaint I have about it is the one puzzle section.
This DLC brought something new to the table. First you have Far Harbor and the amazing story. Second you have the brutal enemys that hide in the fog that will stomp over you. Third you have Old Longfellow who is an amazing companion. Fourth you have the amazing new map with great characters.
Significantly better than OWB, Story/New Characters and Equipment wise.
Once again I don't understand the OWB love. It wasn't that amazing.
Another fun open world DLC. Not as memorable as OWB, but introduced to Joshua Graham.
Follows-chalk and Joshua Gram were my favorite followers in the whole DLC, I loved this DLC, it is the beat one from any of the games in my opinion
The apocalyptic panorama and music is breath taking! It shows the real horrors of the nuclear holocaust.
Best weapons out of all the Fallout 3 DLC.
I am from Pittsburgh, so I loved it when I was walking on the bridge and killed the mole rats and sniper
Dead money had a better story line than most other games. It had a life lesson that is universal and meaningful in a creative way. sure it is damn challenging but that how fallouts are supposed to be. 10/10.
Best DLC in terms of story, especially the story with Vera, Dean, and Sinclair. Many instances of story telling through set pieces. Not many unique weapons except the Holorifle. Also ties up loose end with father Elijah.
Harsh gameplay and intense atmosphere makes you feel like you are in the games. The story itself and the characters are interesting and fascinating. Best DLC in my opinion.
I haven't played Point Lookout, but I'll vote for this just because the 100 ingot mission in The Pitt was hell, everything in Broken Steel should've been in vanilla, and Mothership Zeta has the weirdest level scaling ever, with massive bullet sponges that make it garbage to play at higher levels. Although the Chinese Stealth Armor does basically break the combat in the game if you use melee weapons because it's impossible to get caught lol.
Weakest of the Fallout 3 DLC's but did have a really good pay out at the end.
Chinese Stealth Armour: This made my favourite playthrough and breathed new life in Fallout 3 for me.
Though the gameplay was repetitive and sometimes tiring, it was by far the most unique DLC in all of Fallout history. Completing the quest gave you interesting weapons and a endless supply of money (from selling rare alien items). Dead Money gave you money at the end, but you can only take a few gold bars (due to how heavy they are) and end up almost empty-handed by the end of the DLC.
I loved the theme and getting to battle aliens but then again its not like you could join them also it felt very repetitive.
Fallout 3 on a alien spaceship. Need I say more?
Of all the Fallout DLC landmasses I feel Nuka World is the most unique, while at the same time maintaining immersion. Even though the DLC was lacking in quests that allowed you to not be a raider, the attractions and their stories made up for that.
How is far harbour better?!
The return of the Mechanist! A fun but challenging short questline and the robot building aspect was much deeper than many expected.
Adds some really good guns and weapon mods.
Fallout: New Vegas would be very different without this add-on.
Not that great
Pretty cool to have captured creatures right in the arena. But did we actually need this dlc. I mean come on I don't care about settlements. Some do and that's fine but Fallout doesn't need this feature. We could have had a real dlc but we got this.
A great DLC if you want to build massive houses, a custom vault or scrap everything for a ton of useful scrap (especially nuclear material), I would recommend this DLC for people with automatron who are low on scrap.