Top 10 Best Fire Emblem Games
Sure, Awakening wasn't as profound as Genealogy or Gaiden and the gameplay was too unbalanced but it was the best Fire Emblem to pick up and play in this generation. All these raging fanboys giving it flack just because they're too busy wanking off older games and don't know how to progress towards a newer generation of games despite the older games having stupid ideas *cough warp. Like it or not, Awakening is the FF7 of the Fire Emblem franchise and if it hadn't come out, Fire Emblem wouldn't be as popular and renowned as it is today. Deserves number 1.
I love awakening, been a fire emblem fan for a long time. People nowadays hug onto what they feel a fire emblem series should be. I must be very tactical, no waifus blah blah blah. Seriously, this game may be a copy paste but doesn't mean it can't be an amazing experience. It had the element of unit pairing, added bond system of sorts, introduced us to a perfect MC in a sense you can really relate to. It's an experience of a modern tactical game with a few side adds. That being the case, it comes where the 10000 keyboard warriors try to dispel my opinion for I really don't care. I love this game for reigniting my spirit for the series!
Though Awakening was great, my vote goes to Path of Radiance. Believable characters, a great and mysterious plot which extended into Radiant Dawn, and highly addictive gameplay. Both protagonists and antagonists were awesome. The music was also fantastic. Path of Radiance truly is the best game I've ever played, not just in this series.
Despite being a bit easy. Path of Radiance more or less captures all the best points of fire emblem. A great story, good gameplay, fantastic characters that actually react to current affairs in info conversations. Unless you only play fire emblem for the shipping elements, I believe this game deserves the top spot.
In my opinion, This is the best fire emblem because the story was so incredible! We watch as the protagonist Ike, who goes from being a boy taking his first steps into adulthood,To being a great leader and hero! All characters and enemies alike are so memorable. The soundtrack was also fantastic!
Radiant Dawn is my personal favourite because of the sheer difficulty and characters. When I think of the fire emblem games the first thing that comes to mind is difficulty. However the supports seem to be lacking and consist of one or two sentences. This game is incredibly long and will keep you entertained the entire game. This is truly the game for players looking for a challenge
While many FE games have a central "war is bad" theme, none hit quite as home as Radiant Dawn. The game takes extra care for you to see both sides of the war, especially in the mid-game, without being preachy or over-the-top. The story is excellent, although playing Path of Radiance before is a must, and there are many unique maps and challenges that add to the overall tactics gameplay that make the Fire Emblem games so great
The game play on RD is miles better than many of the FEs. The map design, reinforcement, and other game play elements really make you think about things. Customizing skills is very fun. I will say the character development is certainly not up to par, but it's building off PoR so it doesn't have to be. From a strictly game play standard, Radiant Dawn reigns supreme.
First Fire Emblem game, and to this day is still my favorite. Down to Earth characters that all hold their own charm. Graphics fit the game perfectly, truly feel the loss of you characters (almost enough to save scum...almost). Give you a large enough roster to add replay value. 10/10 game.
This game does absolutely everything right. While it isn't my number one favourite game in the series, I can still see that it is honestly (in my opinion at least) the best Fire Emblem game (yes, Awakening isn't the best Fire Emblem game).
I agree with comments I have read on this game. I started playing this game on my original Nintendo DS (2nd version) and when first played was really connected with the storyline. Once I found out that I was able to get the game back I got it in a heart beat. Now ready to play other versions :) 10/10.
GREAT GAME! All the people that voted for awakening are spoiled kids who only play games with full hd graphics and voice acted computer generated cutscenes. Sacred stones improves on binding blade with its more than one promotion choice, and many other things. The world map wasn't really necessary. I also felt closer to the characters, with unique personalities, especially Ephraim. One thing, TAKE OUT THE SPIDERS! They were really creepy and made me turn of animations for the whole game, which in turn made me miss a lot of fun animations.
I may be a bit biased since it was my introduction to the series, but Sacred Stones has always resonated with me, with its characters that feel both superhuman and flawed at the same time, and one of (if not) the best villains in the series.
While FE7 was my first Fire emblem game, Sacred stones is just above it in my opinion. It does have some drawbacks, but it's soundtrack, map design, and enhanced game design in the form of split promotions and triple effectiveness puts it just above FE7. Plus, Ephraim.
Think of all the features that make you love Fire Emblem. The weapon triangle (swords beat axes, axes beat lances, lances beat swords), marriage, children, support. That all came from this game. And not only that, but we also got an amazing soundtrack, graphics that pushed the SNES to its limits, a complex story that twists and turns so many times, a very interesting and dynamic villain, huge maps, super fun gameplay, replay value that's through the roof! The list goes on and on. Play this game! Now!
FE4 is one of the most influential games in the series. It introduced three of the most well-known systems found in later installments: the weapon triangle, skills, and the most bare-bones iteration of building supports within the marriage system. While not every future game included theses things, as skills didn't return until FE9 and supports leading into marriage and child units came back in FE13, it is clear that FE4 has had a long-lasting impact on the series, and mostly for the better.
I loved how in-depth some of the characters were, including the active part of your Avatar and challenges constantly thrown your way. Several maps, if played on a higher difficulty, are seen as almost impossible for me to beat in Classic mode. I remember watching a popular Youtuber fight the final boss on Lunatic Classic mode, and had to restart because all of his characters had died. The story also seemed more realistic and true to how (in my mind) the Avatar would react. I personally see it a little silly that (if playing Birthright), the Avatar would choose the family they know little of, and *Chapter 5 spoilers* would even want to return to the family where they just killed their birth mother. Add that to the hate they received afterwards, the town destruction...yeah, Revelations and Conquest seems the most logical of choices.
Between Birthright and conquest, it really wasn't that hard of a choice for me. conquest has in my opinion better characters, a better storyline, and I like the dark tone it took. BR was a bit too chipper for my taste. Conquest gave you a happy ending, but you had to work for it. Love the cast. Such a hard time choosing between Flora and Camilla, and it was harder to get the romances as you had less opportunity, but overall, a fantastic game with a great ending
Ludicrously powerful, just beautiful storyline with great fleshed out characters, gnarly graphics that border Inyuasha esque anime, and a riveting combat system that mixes intense gameplay with wacky and innovative characters and fun medieval war tactics. This is the Fire Emblem that best showcases storyline, but man the combat gameplay is fun! 10/10 game and I will say this: As someone who has played, own, etc all the Fire Emblem games on the handhelds (gba, ds, and 3ds) Fire Emblem Echoes Shadows of Valentia is one of my favorite Fire Emblem games. Can't wait for a remake of Binding Blade since this remake was so stunning!
If you took almost all of echoes and used the improved maps of fates: conquest, you would probably end up with the perfect game. The characters were fleshed out so much more in this game that they felt more like actual people, which is what I felt some of the more recent games have lacked *cough* fates *cough* but that was probably to do with the ridiculous amount of characters available. Echoes is definitely one of the best fire emblem games so far and I hope the upcoming ones take a similar theme without all that unnecessary fanservice of awakening and fates. The town exploring was engaging, walking around in the dungeons for encounters was cool, having the entire thing voice acted was a nice change. The cutscenes didn't feel as fluid as awakening and fates, however that might just be me being nit-picky.
This is the game that actually caused Fire Emblem to come to the US. Without Roy's appearance in Smash Bros, we never would have seen the series in English at all. Fan-made translations allow people to play the game in English, letting us experience the epic story and characters that led to the prequel that is FE7. The plot is seriously advanced compared to the others. Several different branches in the story and prerequisites for different endings allow for a lot of replay value. Hard mode is seriously hard. Larger maps than the other gba games.
Brings the old spirit an design philosophies of old school fire emblem, along with streamlined mechanics, supports, increased difficulty, and some of the best villains in the series. It's challenging and memorable, even if the story is inferior to it's prequel, at least it is better than Awakening's.
An incredible game he is the reason why I started to play Fire Emblem and he is the reason to the game comes to the occident, incredible history, characters, weapons. Only permadeath baby and of course it can be best if you played Fire Emblem 7 before but I love it and think that is a fundamental game to any FE fan
It can be unforgiving, but Thracia has some of the most versatile mechanics in the series, such as capturing, which are unique to it.
Best game design in the whole series. One of the most experimental strategy games ever.
Kaga I love you. Kaga I just want to give you a kiss for this. Kaga please let me kiss you. I sleep next to a picture of you every night I just want your love. Please Kaga just love me. Also Thracia is pretty good
The first one I played and although I don't think it quite stacks up to games like path of radiance I felt like it was accessible and enjoyable, basic perhaps, but fun. I played through multiple times when I was younger and absolutely loved it
Love the reanimation of this classic. The story is the best of all fire emblems and leave a lot to the imagination. Slaughtering own units for gaiden chapters is brutal, but was actually OK (for once)
I love the map design and all the support conversations available. And It also has so many characters that are incredible specifically Takumi, Leo, Sakura and Hinoka, (My personal favorites) and all in all is a great game and is better than conquest and birthright.
Ties everything together, great story, good difficulty level, closes plot holes like who Azura really is only complaint is the last chapter was so terrible I could not force myself to complete it SO BAD.
The story is good
Contains TWO games in one! What more do you want?
Honestly my favorite in the series.
A fine game. The level grinding was easy and overall made the rest of the game easy. It's the "easy" option so I don't know what else you would expect. The characters are kinda like wet cardboard. They're all super one note like "I'm Takumi and I'm jealous (and possessed)" or "I'm Ryoma and I'm a stoic leader". Another complaint is how Anime-y the game is. But the gameplay is good and the maps are good so it gets a pass.
I have yet to try out the other 2 games, but I love this game. While the story was very simple compared to Awakening, I applaud the mini hub world attempt. It helps keep the pace flowing better than Awakening's level select (... that's actually an accomplishment. I'm impressed.). I know that the nerf of Awakenings pair up nerf may be a con to many, but to me, it's a pro. The pair up system in Awakening was way too game breaking, and it made the game easy. The pair up in this game forces the player to strategize more. This is easily more difficult than Awakening because of that (that is if you are playing on casual or classic.). If you want to get a start on the series, then pick either Awakening's casual mode or this game's Phoenix mode since Phoenix mode revives characters after dying.
While lacking some of the core features we love today (like the weapon triangle) this title has by far the best overworld and gives the player to ability to explore the world.
The most different, but underrated game in the franchise!
The true underdog of the series. It's nice to see some maps and most of the characters return from Shadow Dragon. Unlike its previous installment however, this is a remake done right in every aspect. Support conversations, the addition of your own avatar for whom you even get to decide his own class! Not even Awakening got that right! The only flaw is that it was only released in Japan. Yet that didn't prevent it from being the most enjoyable Fire Emblem game (subjectively speaking).
Nobody will vote for this because they have never played it and it looks like Shadow Dragon. People, this is by far the most criminally underrated game in the franchise. So many vast improvements upon its predecessor, and as far as hardcore FE gameplay goes it is the most refined of all. The catch is, of course, the fact it was only released in Japan.
A good example of 'Don't judge a book by its cover'. People ignore this because it looks like Shadow Dragon and don't give this fantastic game a chance. Really, you're missing a solid and enjoyable entry in the series. As soon as you finish your first playthrough you're going to start all over, whether you have the time for it or not.
Amazing story with world class voice acting, and excellent character development. High replayability due to the 2nd half of the game being completely different depending on which house you pick. Combat is fun and allows for creative strategies. AI can be intelligent at times but it can also be reckless and predictable which is my only criticism of the game. Overall, I give it a 10 out of 10!
This game was absolutely amazing as we get four possible story routes (not three) to chooses from. 9/10 in terms of story telling and characters. The only draw back is replaying the pre-time-skip as it seems almost identical for each path, but its needed to level up your characters and get to know the new respective house. Wish there was a way to skip the first few chapters on replays.
This game has consistent and amazing voice acting throughout the whole game. You have tons of replayability because you have the decision to choose between 3 houses. The game has very likable characters that you just don't want to lose in battle. The combat is fun and rewarding yet is still challenging
So old and clunky, but strangely still manages to be fun!
This game is underrated really. It has a good story line, and you can easily change the difficulty from easy too hard. It does provide its challenges. But it's fun for all ages really.
Ehh. The main characters (Liana and Rowan) were pretty annoying. Let me rephrase that: VERY annoying. And the story wasn't very good either. However, you can't expect perfection from this type of game.
Spinoff. No point in buying it unless you're gonna like a Fire Emblem version of Hyrule Warriors.
Otherwise, don't waste you're money!
Definitely the best game. Trust me, I'm an expert.
What the hell
Takes you on a deep and emotional journey unseen in Fire Emblem before.