Top 10 Best League of Legends Champions
League of Legends has an enormous roster of champions, each bringing their own strengths, playstyles, and personalities to the game. Some dominate the competition with sheer power, while others require skill and strategy to make the most of their abilities.
But with so many choices, which champions truly stand above the rest?
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Darius
Darius is a Noxian juggernaut who wields a massive axe and excels at dealing high damage while sustaining himself in combat. His ultimate ability, Noxian Guillotine, executes low-health enemies and resets on kills.
Just try to stop this dude! He is so overpowered that he can destroy everything since the early game. I saw him fighting 1v3 and diving too. He won.
Unfair as hell, this dude needs to be nerfed, not Kha'Zix. What the hell did you guys do? I mean, he can easily kill pretty much every champ on top, and it's not fun to play against.
I main Darius, and honestly, he isn't overpowered at all. He takes the most skill out of any champion. You can't say anything about him unless you play him.
If you haven't played him, I suggest trying him out. He is hard, but you'll get used to him in about 10 years.
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Master Yi
Master Yi is a Wuju swordsman known for his high attack speed and mobility, making him a potent duelist and split-pusher. His ultimate ability, Highlander, grants him increased movement and attack speed while making him immune to slows.
Master Yi's Alpha Strike, which, in my opinion, is useful for defeating many minions. His Meditate also helps recover health. Wuju Style gives you a temporary boost to take down turrets. Lastly, his special, Highlander, can help you escape from enemies or even chase them down. Overall, I think Master Yi is awesome!
Yi is a great snowball champ. Once he gets fed, he is unstoppable with a lifesteal and critical strike build. He can literally heal faster than he takes damage, as long as you can stay on the champion you're attacking.
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Katarina
Katarina is a Noxian assassin who specializes in rapid movement and area-of-effect damage through her dagger-based abilities. Her passive, Voracity, resets her ability cooldowns on champion takedowns, enabling high burst potential in fights.
Her snowballing is incredibly effective. Once she gets a few kills, she becomes a nightmare to face with her incredible damage.
Katarina is not too powerful if the enemy has some CC to disable her ult, but if they don't, she can easily delete the enemy marksmen, mages, and any other squishies thanks to her ult dealing large amounts of damage. Her E allows her to jump to the enemy ADC, and her passive can be used to escape or kill another enemy.
Her Q deals very little damage early game but has no mana cost, so it's good for harass and farming.
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Jax
Jax is a weapon master who specializes in sustained melee combat, scaling well into the late game with his attack speed and dodge-based mechanics. His ultimate, Grandmaster's Might, grants defensive bonuses and empowers every third attack for bonus damage.
Jax is the God of League of Legends. They made him slow and very weak at the beginning, and the items to make him strong are the most expensive, so it's hard to equip him at the same rate as other champions. But they made him like this to balance things out. Just imagine if Jax were strong from the beginning - it wouldn't be fair.
Jax is better than fighters like Garen. I like him a lot because he can dodge attacks and stun you. I don't know why Darius is in first place, but his Ulti is weak when Jax's Ulti is on, and Jax can harass him after that.
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Teemo
Teemo is a Yordle scout known for his stealth abilities and toxic damage, making him effective at guerrilla warfare and area control. His ultimate, Noxious Trap, places invisible mushrooms that slow and poison enemies upon detonation.
Stacking poison with blind dart will leave opponents reeling for mercy. They can't run if poisoned. Mushrooms are invisible and have great timing - more than three can be used for high-speed damage and overpowered stakes. If an opponent trips on more than one mushroom, it's over. Thus, he is overpowered.
Teemo is NOT overpowered, I swear. Teemo is super skill-based, and I cannot argue for that enough. I remember the first time I played Teemo and didn't know where to place his shrooms, so I kept dying.
I may have gone 24-9, but that's just because I'm good at the game. If you think he's overpowered, you probably just aren't skilled enough!
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Yasuo
Yasuo is a highly mobile swordsman who can block projectiles with his Wind Wall and dash between enemies for quick repositioning. His ultimate, Last Breath, allows him to teleport to airborne enemies and deal critical damage while gaining armor penetration.
In Season 5, Yasuo was a very difficult champion to play but was extremely powerful if used correctly. He could easily be counter-picked and wasn't usually a good choice in ranked for this reason.
The new masteries in Season 6 and the changes to items have made Yasuo ridiculously overpowered for those who can play him. Once he gets his two core items, Statikk Shiv and Infinity Edge, he has a 100% crit chance. This makes Warlord's Bloodlust even more powerful, and will make the enemy rage quit when you tower dive their entire team while they are at full health and escape with at least half of your HP. (This is coming from a Yasuo main.)
Too overpowered for a balanced League of Legends game. In every second game, a team has a Yasuo, and every second one of them is overfed after 10 minutes. For the laner on the opposing team, it's difficult to farm because of his hurricane every 10 seconds.
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Akali
Akali is a highly mobile assassin from the Kinkou Order who excels at hit-and-run tactics with her stealth and burst damage. Her ultimate, Perfect Execution, allows her to dash to enemies twice, dealing increasing damage based on missing health.
Akali has one of the biggest bursts in the game, and this is almost impossible to escape when she wants to kill you. But almost no one plays her in this meta because tanks are really OP in this one.
It's simple: she is the only assassin who can kill all the other assassins and more. I was playing Ekko (an assassin), and she one-shot me incredibly quickly.
Only my teammates and I were able to kill her with Jax's stun (he was tank, lifesteal, and attack speed).
Once she reaches level 6, you can't run away from her and her burst damage. She also has an annoying stealth spell.
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Fiora
Fiora is a skilled duelist who excels at one-on-one engagements by parrying attacks and striking enemy weak points. Her ultimate, Grand Challenge, marks an enemy champion with four weak points, healing her and nearby allies if all are struck.
If you give a kill or two to Fiora, the game's already over. Full lifesteal Fiora is ridiculous. She's able to regain full health quicker than you can even attack.
It doesn't matter how much crowd control you have. She'll always win. She can even deal stupid amounts of damage. It's insane.
Any champion being able to do over 30% total damage as true damage is just outright broken.
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Heimerdinger
Heimerdinger is a Yordle inventor who controls the battlefield by deploying turrets and using long-range explosives. His ultimate, Upgrade!!!, enhances one of his abilities for increased damage, utility, or crowd control effects.
Excellent champion, very strong overall. His turrets are just OP, especially when upgraded. And his upgraded W can pretty much one-hit-kill a marksman who forgot to buy magic resist.
Heimerdinger is excellent in the mid lane and can keep two attackers at bay. Blitzcrank is his biggest nemesis since he can move turrets, but with the right strategy, you can counter him.
This guy is my main champ. I also play Fiddlesticks and Katarina, but Heimerdinger can feel like an entire team when played correctly.
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Warwick
Warwick is a monstrous predator who excels at sustaining himself in combat and hunting down low-health enemies. His ultimate, Infinite Duress, suppresses a target while dealing damage and healing him based on his lifesteal.
Warwick is stronger than Rengar.
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Illaoi
Illaoi is a powerful juggernaut who summons tentacles to deal area damage and sustain herself in combat. Her ultimate, Leap of Faith, spawns additional tentacles and increases her damage output based on the number of enemies hit.
She can destroy opponents with her tentacles!
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Aurelion Sol
Aurelion Sol is a celestial dragon who controls star-like projectiles that orbit around him, dealing sustained damage to enemies. His ultimate, Falling Star, stuns enemies in an area and can be empowered into a massive shockwave.
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Diana
Diana is a lunar warrior who excels at burst damage and diving onto enemies with her mobility and shield-based sustain. Her ultimate, Moonfall, pulls in nearby enemies and deals increasing damage based on the number of targets hit.
If you play her correctly, you will pretty much dominate the midlane after 6. Her combo is just perfect, with so much burst damage. She's quite resistant too and counters most of the midlaners, in particular AP champions without mobility and Katarina. Diana is her nightmare.
She is just OP at level 6. If you say that she isn't good, you don't know anything about this game. With a good build, you'll destroy every champ, even Malphite!
When she is level 6, she has a really perfect combo. If the enemy is Katarina, it is so easy to kill her.
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Twisted Fate
Twisted Fate is a gambler and card master who can deal damage, stun enemies, or restore mana with his Pick a Card ability. His ultimate, Destiny, reveals all enemy champions and allows him to teleport anywhere on the map.
Maybe useless late game, but if you feed him early, the mid game will become a hell for the whole enemy team and they'll probably surrender at 20 minutes. His ult is so awesome and can basically backstab you when you least expect it!
Be careful, because his lady luck is smiling!
He's the mid game god. Late game you won't feel powerful but more tactical if you know what you're doing.
Add attack speed on your runes, W everyone (stun). Don't forget the attack damage, and simply right-click. And BAM! You can 1v1 everybody with this combo.
AS + W + AD + Right click and you're done.
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Tryndamere
Tryndamere is a barbarian king who thrives on critical strikes and sustain, growing stronger as his health decreases. His ultimate, Undying Rage, prevents him from dying for a few seconds, allowing him to continue attacking even at zero health.
I am a Tryndamere main and he is the most overpowered champion I have played. If you don't believe me, go watch Jay Sea on YouTube. If you want to climb elo fast and carry games, this guy is the BEST! The key to playing him is watching his rage. If his rage is full, then you have a ton of damage and can crit every time. (Also, use Q if you're going to die).
This guy farms like crazy, especially if you get Zeal, boots, and then Shiv in that order. Good luck, summoner, because you're now a Challenger level player.
Late game, no one stands a chance against you. He is one of my favorite champions, along with Poppy. I play them all the time.
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Ashe
Ashe is an ice-born marksman who slows enemies with her attacks and provides global vision with her scouting abilities. Her ultimate, Enchanted Crystal Arrow, fires a long-range projectile that stuns and damages the first enemy hit.
Even though Ashe may not do much damage unless you build the correct items, she has a strong ult. Ashe owns one of the best initiation ults there is in the game, and it can change a whole team fight. She can slow enemies using her auto attacks and passive, her E helps check for ganks, and her W is a great source of poke.
She damages other enemies so easily, and if you're good with her, you can win pretty much every match easily.
Great range, fastest ADC, and the longest ult range of any champ. She becomes super OP late game and has huge damage in her final build.
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Jinx
Jinx is a manic criminal who uses a variety of weapons to deal sustained damage, including her minigun and rocket launcher. Her ultimate, Super Mega Death Rocket!, is a global missile that deals more damage based on the missing health of the target it hits.
Once she reaches level 6, there is little chance to escape her with low health. And when you get an assist, her speed boost allows you to potentially take down everyone.
She can destroy waves of minions in seconds and use her basic attack to significantly reduce the health of turrets, while using her W to repel enemy champions.
Jinx is slow but has insane range. Her rockets affect everyone in team fights, and her traps provide a wall of stuns. Her global ultimate might not deal a lot of damage, but its global reach is still significant.
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Zed
Zed is a shadow-based assassin who uses clones and swift movements to execute high-damage combos on his targets. His ultimate, Death Mark, applies a delayed burst of damage based on the damage he deals to the marked target.
He's really OP. Can take two champs down right after the other, both with full health, depending on which kind. I was Jinx with a Lux. We only brought him down to a quarter health before we died.
He was also building tank.
For me, Zed is currently the best champion for mid lane. He can easily harass enemy champions with his first skill, and his attack damage is high early in the game, thanks to his second skill.
Zed, once you get to know how to play him, is a really good champion. I wouldn't say he is OP, but I would say he is in a good spot right now to 1v1 anyone in the whole game.
Use armor pen runes!
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LeBlanc
LeBlanc is a deceptive mage who specializes in mobility and illusion-based abilities to confuse and burst down enemies. Her ultimate, Mimic, allows her to cast an enhanced version of one of her abilities for additional damage or utility.
She is the most overpowered character, laugh out loud, with her amazing burst.
LeBlanc's burst damage is ridiculous at any part of the game. I feel like they should give her some visual upgrades to make her image look as badass as her playstyle.
Went 1/3 and one-shot everyone on the team with her chain.
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Veigar
Veigar is a Yordle sorcerer who scales infinitely by accumulating ability power through his passive, Phenomenal Evil Power. His ultimate, Primordial Burst, deals massive damage based on the target's missing health, making it highly effective against low-health enemies.
If he gets enough stacks, he instantly becomes a mage that can easily 1v4 at half health. I know this from experience.
Stun and delete someone from the game.
I think Veigar is incredibly powerful late game. With just one other teammate, ganks can take less than a second, and in team fights, he can quickly reduce the enemy numbers, turning a 5v5 into a 4v5, then 3v5, then 2v5.
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Xin Zhao
Xin Zhao is a Demacian warrior who specializes in aggressive melee combat, using his spear to engage and control enemies. His ultimate, Crescent Guard, knocks back non-primary targets and grants him temporary immunity to damage from enemies outside its range.
Xin Zhao should totally be the first champion on this list. He owns every stage of the game, might have some struggles in the first 10 minutes, but after you level up the right skills, you can do amazing ganks even at levels 3-4. Your life steal is just so overpowered, add that with attack speed and you will be able to take down literally everyone, from the most tanky champions to the most technical and damaging ones.
Tanky and does a lot of damage. You have to be brain-dead or going up against very skilled players to not end up with a positive K/D/A by the end of the game.
Wonderful for tower dives because of the lifesteal and attack speed. It's impossible not to feed him, even if he invades your own jungle.
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Malphite
Malphite is a tanky stone colossus with strong crowd control and armor-scaling abilities. His ultimate, Unstoppable Force, launches him into enemies, knocking them up and dealing area damage.
He will freeze you, smash you, and kill you...
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Swain
Swain is a Noxian strategist who drains life from enemies and can temporarily transform into a demonic form for increased healing and area damage. His passive, Ravenous Flock, allows him to pull enemies closer and restore health from their essence.
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Mordekaiser
Mordekaiser is a powerful warlord who wields dark magic and thrives in extended fights by generating a shield from the damage he deals. His ultimate, Realm of Death, isolates a single target in a separate dimension, stealing a portion of their stats for several seconds.
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Cho'Gath
Cho'Gath is a monstrous void-born tank who grows in size and power by consuming enemies with his ultimate, Feast. His abilities allow him to disrupt fights with knockups, slows, and sustain through health regeneration.
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Annie
Annie is a child mage who harnesses fire magic to deal burst damage and stun enemies with her passive, Pyromania. Her ultimate, Summon: Tibbers, calls forth her fiery bear companion to fight alongside her, dealing area-of-effect damage.
Ho. Lee. Hell.
This little girl has the power to stuff a grown brown bear inside a discomfortingly small teddy bear. She has fire powers, and her abilities will scar you for life. To play her, just use her abilities. Got yourself a pentakill right off the bat.
Apparently, she can kill with just a stun and by summoning Tibbers right on top with half health.
Very simple to play, deals a lot of damage, and has stuns.
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Tristana
Tristana is a Yordle gunner known for her increasing attack range and explosive damage as she levels up. Her ultimate, Buster Shot, deals high single-target damage and knocks back enemies.