Top 10 Best Overwatch Heroes
Each Overwatch hero offers a unique playstyle, and they all come with their own sets of strengths and weaknesses. From sharpshooters like Widowmaker to frontline tanks like Reinhardt, the roster is full of characters designed to suit various strategies and skill levels.
The best heroes aren't just the ones that look cool or have flashy ultimates. They're the ones that can truly make a difference in the heat of battle. Whether you're a seasoned veteran or a newbie still figuring out how to aim, some heroes just seem to rise to the top.
It's all about versatility, effectiveness in various game modes, and the sheer joy of playability. But don't just take our word for it. We've got a list here that's been curated by votes, intense debates, and maybe a rage quit or two.
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Tracer
As one of the faces of Overwatch, Tracer specializes in speed and agility, making her difficult to hit. She can blink through space and reverse time with her Recall ability, undoing recent damage. These abilities allow her to perform hit-and-run tactics by eliminating key targets and retreating quickly. Tracer's Pulse Bomb ultimate sticks to enemies and is highly effective against clustered groups.
Tracer is very epic and thick. She's very squishy, but with her small hitbox and three reserve blinks, she can be a very hard target if played in the right hands. The recall is a very nice ability as you can regain your health, status, and position on the map three seconds before you activate it.
Tracer is my favorite as she has a very unique kit. She also takes a ton of skill to master, hence why she is so rewarding to play as.
Although I'm a Reaper main, at times I've realized that Tracer is the best hero in the game. She is agile, has an easy escape, is quick at damage, and above all, she is the face of the game.
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D.Va
Piloting a powerful mech, D.Va is a versatile tank known for her Defense Matrix, which can nullify incoming projectiles. When her mech is destroyed, she continues fighting in a less armored pilot mode. Her Self-Destruct ultimate can clear entire areas, making it crucial for contesting objectives. Her Boosters also give her strong mobility for reaching high ground or escaping danger.
Hands down the best main in Overwatch. I main her all the time. I've seen gender-swaps of her. They look even cuter. To be honest, I love her! She's amazing and cute. I seriously love the bunny logo and her logo that's on her mech.
I'm still trying to master her ultimate. The last time, I got a quadruple kill with Self-Destruct. Her skins are so expensive. I wish Blizzard could lower the price. I get jealous when others get the skin that I really want. D.Va is by far my first main when my brother got me into Overwatch. I'm still learning other heroes in Overwatch, such as Reaper, Soldier 76, Sombra, and Tracer.
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Genji
A cybernetic ninja, Genji excels at close-quarters combat and can climb walls and double jump. His Deflect ability can turn enemy projectiles back at them for unique protection. Genji's Swift Strike allows him to dash through foes, resetting on eliminations to chain attacks. His Dragonblade ultimate unsheathes a powerful sword that can defeat multiple enemies in quick succession.
How is Genji not number one on the list? He is the most mobile and the deadliest character in the game. If Roadhog hooks you, you can just deflect his shotgun blast back in his face. Sombra may be able to hack and take away Genji's abilities, but he can just climb to safety using his passive ability called Cybernetic Agility.
He can counter everyone in one way or another. All those Tracer mains think that just because she can recall and blink, she is so powerful. She can be killed in one Dragon Blade hit, or for that matter, just a regular melee attack. I read that the guy who made that long comment went on about how he switched mains from Genji to Sombra. Man, he made a big mistake.
Besides, Genji can be strategic when you know how to play him. Anyway, Genji should be number one.
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Reaper
Specializing in close-range combat, Reaper wields dual shotguns that are devastating at short distances. His passive ability allows him to restore health by collecting soul globes from defeated enemies. He can become invincible and pass through enemies with Wraith Form, giving him a tool for escape or engagement. Reaper's Death Blossom ultimate can eliminate multiple nearby enemies, especially in confined spaces.
As a miserable teen with 40+ hours in Reaper, the first thing I spent my credits on was his Mariachi skin.
He isn't as easy to play as most believe. His damage falloff means he can be picked off by any hero with range if they know how to backtrack. He is easy to use in that his range of abilities is quite limited and simple to use. At the end of the day, what separates a good Reaper from a bad one is their map knowledge, their ability to make judgment calls, and how they behave when faced with different heroes.
For example, a Tracer can easily kite you. You have the power to two-shot them (headshot + melee), but you need them to get close. Go around a corner and wait right beside the door. Make sure your shotguns aren't sticking out for them to see. If they're smart and know what you're doing, they'll leave you alone, in which case you're free to go.
If a Mei is freezing you, most people will use Wraith Form. You can also use Shadow Step since it takes less time to change locations than it does for Mei to freeze you. Just make sure to do it as soon as she has a lock on you.
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Junkrat
A hero specializing in area denial, Junkrat uses a grenade launcher for indirect fire. His Steel Trap and Concussion Mine provide utility by immobilizing enemies or propelling him through the air. Junkrat excels at disrupting entrenched positions, especially with his Rip-Tire ultimate, which navigates terrain to deliver a high-explosive attack. His kit is built for creating chaos and controlling space.
Junkrat is seriously underrated, but a good Junkrat poses a real threat to the enemy. He's good as both an attack hero and a defense hero. His passive ability is amusing for getting kills with. As for his ultimate, it's perfect for situations where the enemy team is all on the payload/objective. He is one kickass hero.
I main Junkrat and I like it.
I keep getting hate because people say the only reason Junkrat is good is due to frag grenade spam, but I resent that. The other abilities are amazing, and with his new buff, now he gets a triple jump.
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Cassidy
Formerly known as McCree, Cassidy is a gunslinger who excels at mid-range combat. His Peacekeeper revolver deals high damage, especially when he uses the Fan the Hammer technique for rapid shots. He has a Combat Roll that allows him to dodge and reload simultaneously. His Deadeye ultimate can lock onto multiple enemies and eliminate them with precise shots, making him dangerous in open areas.
His ultimate is one of the most powerful in the game, but his pistol requires extreme precision at long ranges.
By far the coolest character, in my opinion, but he is also one of the more difficult ones to truly master.
I can't say why, but I'm glad they included him in this game. He's very distinct, and his weapons are unique.
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Lucio
A support hero with a love for music, Lucio uses his sonic abilities to either speed up his team or heal them. His Crossfade ability toggles between these two auras and provides flexibility in support roles. Lucio's Wall Ride makes him a highly mobile character who can traverse complex terrain. His Sound Barrier ultimate grants temporary shields to nearby teammates and is a game-changing ability in team fights.
Super fun to play and very underrated. You can get decent environmental kills with his knock-back ability, and Crossfade is super useful in almost all situations. Lucio is super versatile. He can be a high-speed flanker by speeding up his team in modes like capture the flag. He can provide constant healing, giving his team much more survivability.
His wall run gives him very high mobility (not that he needs it), and he is overall a nuisance to the enemy if played correctly. His super is one of the strongest defensive abilities in game modes like capture the objective or team deathmatch, where surviving is crucial. His main attack can deal consistent chip damage, and he isn't that hard to get kills with. He's fast, relatively hard to kill with Amp It Up on his healing song, and a very strong support. I suggest Lucio to people who want to mix it up a little bit.
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Widowmaker
A sniper hero known for long-range capabilities, Widowmaker can eliminate key targets from a distance with her Widow's Kiss rifle. Her Grappling Hook allows her to reach high vantage points for improved sightlines. Widowmaker's Infra-Sight ultimate reveals enemy locations through walls to her entire team, offering a tactical advantage. She can also deploy a Venom Mine that poisons nearby enemies and alerts her to their presence.
Widowmaker should earn the number 2 or 3 spot. She has a very interesting and awesomely heartbreaking background. She is the queen of attack and defense, and she has one of the best weapons in Overwatch. She's sexy and totally badass. She is literally the Nicki Minaj of Overwatch, and she's so loving of her husband that she actually went to his grave in the Overwatch Christmas comic.
She's independent, and she knows how to kick some butt. She defeated Tracer, who's a fast and fierce opponent. She has one of the best and gothic lines ever. Widowmaker is still one of the best DPS heroes, along with Genji and Doomfist, which is pretty good considering that all her counters are meta as well. She's so tough that she took a huge punch from Doomfist's gauntlet. She gets hated a lot because she's just too OP. Love or hate Widowmaker, she's still one of the best in Overwatch.
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Bastion
A hero that can alternate between a mobile recon mode and a stationary turret, Bastion specializes in area denial. In turret form, he unleashes rapid-fire attacks that can break through enemy shields and damage heroes quickly. Bastion also has a self-repair ability that allows him to sustain himself in battle. His Configuration: Tank ultimate transforms him into a mobile artillery unit with explosive rounds.
Bastion is an overpowered monster capable of taking out the entire enemy team without even moving. As you scream out in rage and break your game, Bastion will be watching, and he will drink your tears when you are sad and make you sad when you are happy.
He is my main. Also, he is not overpowered. Just learn how to counter him.
He is only overpowered against AI. As a one-star hero, the skill you have to learn is positioning, not aim. His aim takes little to no skill.
Poor underrated Bastion! I scarcely play with another character. He really suits my gaming style, and I think he's a unique difference in strategic skill.
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Mercy
A quintessential support hero, Mercy has a Caduceus Staff that can heal allies or boost their damage. She can quickly fly toward teammates with her Guardian Angel ability, which makes her highly mobile despite lacking strong offensive tools. Her Resurrect ability can bring back eliminated teammates and turn the tide of battle. Mercy's Valkyrie ultimate enhances all her abilities and allows her to fly, making her a formidable support presence during crucial moments.
Many people seem to think that playing a support is boring, but characters like Mercy, who have to get close to their allies to heal them, need to dodge attacks and balance out protecting themselves and healing teammates. This can lead to some serious gameplay.
On my PS4, all my friends think I'm the best Mercy. I'm not one of those Mercys that are hungry for kills. I'm more like both. I heal and boost damage. Hands down, she's the best healer in all of Overwatch! I love Mercy. She's my go-to healer main because she's a one-star healer!
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Domina
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Juno
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Hanzo
A sniper who employs a traditional bow, Hanzo is known for his high burst damage. His Sonic Arrow reveals enemies behind walls and provides valuable information, while his Storm Arrows unleash rapid shots for a limited time. He is one of the few heroes capable of scaling walls and can claim unique vantage points. Hanzo's ultimate, Dragonstrike, releases a pair of spirit dragons that pass through walls and deal significant damage.
It's sad that most Hanzo mains never switch nor contribute damage or kills to the team. At least on that extremely rare occasion where you have a good Hanzo, he does all the damage.
Don't diss Hanzo mains. I challenge you to get a headshot on a flying Pharah with no scope and projectiles that have travel time and fly in an arc. Admittedly, there are some shocking mains out there.
Requires very high precision, but he deals large amounts of damage. He easily has the best ultimate ability in the game when used in open areas.
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Zenyatta
A unique support hero, Zenyatta can heal allies and significantly weaken enemies. His Orb of Harmony provides continuous healing to one ally, while his Orb of Discord increases the damage an enemy takes. He can also defend himself reasonably well with his Orb of Destruction attacks. His Transcendence ultimate grants invincibility and rapid healing to nearby teammates and is pivotal in team fights.
As a Zenyatta main myself, I can agree with this spot because other heroes can beat him in 1v1s. Although he has one of the best ultimates in the game, his speed is slow, so he can't really run away from his enemies. But I believe that his Discord Orb could rank him at least a little bit higher.
The combination of damage, healing, and debuffing enemies makes Zenyatta the most versatile support. Holding off a frontal assault or pushing into a heavily defended control point with Transcendence is almost a free couple of kills for the team.
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Roadhog
Known for his Hook and Scrap Gun combo, Roadhog is a tank hero who excels at isolating and eliminating individual targets. His Chain Hook can pull enemies toward him, making them easy targets for his powerful Scrap Gun. He has high survivability thanks to his Take A Breather ability, which restores a substantial amount of health. Roadhog's Whole Hog ultimate sprays shrapnel in a wide area, pushes enemies back, and deals significant damage.
Epic class. I used to look at him and think, "Who would want to play a fat Australian criminal who has a pig nose and a raspy voice?" That was until I played him. He can hook squishy enemies like Tracer, pull her in, and one-shot her with his scrap gun.
He has "Take a Breather," which gives him 300 HP and has an 8-second cooldown. Amazing.
God, I can't believe Reaper is higher up than him. Hog is a better, higher-damage version of Reaper who can heal himself infinitely and hook enemies for an instant kill. Hog deserves at least the No. 3 spot.
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Reinhardt
Primarily a frontline tank, Reinhardt's main feature is his large Barrier Shield, which can absorb substantial damage for his team. He excels in close combat with his Rocket Hammer, which deals sweeping melee damage. His Charge ability can pin and eliminate key enemies but leaves him vulnerable if misused. Reinhardt's Earthshatter ultimate can knock down multiple enemies in its path, setting up eliminations for his team.
With clever use of his shield, he is the most valuable tank in the game. Overwatch is about teamwork. Between him and Lucio, both are huge benefactors that aid the team as a whole, and not just themselves. This is something I have noticed many people don't get.
Rein is the best character in the game because he can defend an entire team, take down an entire team with clever use, and can capture a point single-handedly while only losing half his health.
Compared to other Overwatch characters, he is among one of the strongest because of his teamwork. He can shield the entire team, stun, pin, deal damage, take damage, and do pretty much everything.
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Soldier: 76
Designed as a well-rounded damage hero, Soldier: 76 uses a rapid-fire pulse rifle complemented by Helix Rockets for burst damage. He is one of the few heroes with a sprint ability, allowing him to reposition quickly or escape danger. His Biotic Field provides healing for himself and nearby teammates. Soldier: 76's Tactical Visor ultimate auto-targets enemies to ensure every shot connects.
He kills, and his sprint helps make him good for running away and healing himself. He is also great for kills with his Helix Rockets.
Soldier 76. I always play this amazing character, and he is so useful in the game for noobs, bad level 18s who get Play of the Game for no reason (that's me), and pros. He should be number 1.
The first hero you use and is currently my most used. Helix Rockets are great, with the addition of healing.
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Mei
A hero focused on area control, Mei can erect Ice Walls to block pathways or protect teammates. Her Endothermic Blaster can freeze enemies in place, setting them up for easy eliminations. Mei's Cryo-Freeze ability encases her in ice, healing her and making her invulnerable for a short duration. Her Blizzard ultimate deploys a drone that freezes enemies in a designated area, making it highly effective for zoning and crowd control.
If you think about it, Mei is one of the most overpowered characters in the game. Her icicle is as sharp as anything, and her freeze blast is totally overpowered by freezing the opponent and then shooting an icicle. Plus, she has an ice wall, and she can heal without being hit by anyone.
Then again, she is very unprotected when she gets out of her healing thing.
The most annoying hero in Overwatch. You will be happily roaming the houses as whatever hero you want, and suddenly you stop moving. You look around, but it is too late. You are frozen solid and must watch as you get headshot with a tiny little icicle.
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Pharah
Specializing in aerial combat, Pharah uses her jetpack to fly above the battlefield. Her rocket launcher deals high area damage and makes her effective against clustered enemies. She is particularly strong in environments with verticality and open skies. Pharah's Barrage ultimate unleashes a torrent of rockets in a concentrated area and can wipe out multiple enemies if they are not prepared.
Her weapons are very powerful. Teamed with Mercy, she's unstoppable and has a very high chance of being on fire.
The reason I like this character is because of her missile barrage, her explosive shooting weapon, and how she can somewhat fly. It's very fun using her.
Underrated character. She's extremely powerful, and her ultimate can tear enemies to shreds.
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Winston
A highly mobile tank, Winston can leap great distances with his Jump Pack and deploy a Barrier Projector to block incoming damage. His Tesla Cannon deals consistent but low damage in a cone in front of him, making him effective against multiple close-range enemies. Winston excels at disrupting enemy backlines and taking out squishy support and damage heroes. His Primal Rage ultimate grants massive health and strong melee attacks but disables his Tesla Cannon.
He is a genetically engineered, super-genius gorilla! What more could you want? He's powerful, smart, and he's trying to get the heroes of Overwatch together again.
Winston is one of the most fun characters to play. He might seem like he is really easy, although you need to know when to engage and disengage, and you need to have good positioning to kill people with his low-damage Tesla Cannon.
Tank with heaps of hit points, can deal large damage with his ray gun, and hit fast-moving targets such as Tracer.
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Ana
A support sniper, Ana can heal allies from a distance with her Biotic Rifle or use it to damage enemies. Her Sleep Dart can incapacitate foes and create opportunities for her team. Her Biotic Grenade amplifies healing for allies and negates healing on enemies, which makes it extremely versatile. Ana's Nano Boost ultimate greatly enhances an ally's capabilities and gives them a significant advantage in combat.
Ana is a multitasker. You can't expect her to get gold in healing every time, as she's also trying to help in dealing out damage. A good Ana is incredibly useful in any team, regardless of how many cards she gets or how many medals.
It's not like she's the best burst healer and has a fast-charging, game-changing ultimate or anything.
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Orisa
Engineered as an anchor tank, Orisa provides a strong frontline with her deployable Protective Barrier. Her Fusion Driver allows her to lay down sustained ranged fire and makes her a consistent threat. Her Fortify ability grants temporary damage reduction and immunity to crowd-control effects. Orisa's Supercharger ultimate boosts the damage output of allies within its radius and serves as a powerful tool to break enemy lines.
Orisa is the best player to use for defense because her shield will defend your team from a lot of incoming fire and can be put back down at full health in only 7 seconds. She is also the best counter to Reaper as a tank hero and is probably the best defense hero in the game.
I would personally not recommend using her for attack, though she is still good but not as good, and is overpowered on the map Lunar Colony on defense.
Even if she is new, she is a pretty good tank. The only bad thing about her is that when you play her, there is no moment when you think you can surpass everyone (use your ultimate, for example). She definitely needs a buff. Until then, she just requires skill to use.
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Zarya
Known for her ability to absorb damage and convert it into firepower, Zarya uses her Particle Barrier and Projected Barrier to protect herself and her teammates. The more damage these barriers absorb, the stronger her Particle Cannon becomes, allowing her to deal significant damage. She excels in close to mid-range combat and is particularly effective when she has high energy. Zarya's Graviton Surge ultimate pulls enemies into a vortex and makes them easy targets for follow-up attacks.
A Zarya who knows what they are doing can be a force to be reckoned with. My friend with Zarya goes 3-5 with 200 damage blocked. However, I took the time to learn how to play her and go 26-3 with 3,500 damage blocked.
Her weapon up close deals massive amounts of damage, which will also increase your aiming skills. Her ability to block D.Va's ultimate for herself and a teammate makes her extremely useful.
Lastly, her ultimate is, in my opinion, the best in the game. Why? Because if the payload is coming and you're the only one left, you can get them off the payload while your teammates respawn. Also, when you use it with McCree, Genji, D.Va (just to name my favorite ones to combo), if used correctly, you can get a team kill pretty easily and, if not a team kill, almost always at least 2-3 opponents.
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Torbjörn
Primarily a defense hero, Torbjörn deploys a turret that automatically targets enemies. His Rivet Gun offers two firing modes: a long-range bolt or a close-range shotgun blast. His Overload ability temporarily boosts his damage, attack speed, and armor, making him a formidable duelist. Torbjörn's Molten Core ultimate sprays molten lava on the ground, which is highly effective against barriers and tank heroes.
Guys, I don't even play Torbjörn, but I think he's valuable to have on your team, so I voted for him. Why is he at the bottom of this list?
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Sombra
Known for her hacking abilities, Sombra can disable enemies and health packs for a short duration. Her Thermoptic Camo grants invisibility and increased speed, supporting reconnaissance and flanking. Sombra's Translocator offers a reliable escape option or a quick way to re-engage. Her EMP ultimate hacks all enemies in a wide area and removes their barriers and shields.
Sombra can hack (almost) everyone and everything. Seeing as almost all of the other characters in Overwatch (including Sombra) are solely reliant on their abilities, they become completely vulnerable to all attacks when Sombra hacks them. The speed boost you get when going completely invisible is tremendous. Combined with the translocator, you become the most mobile character in the game.
If you get a melee attack on an enemy's back, they die instantaneously. I literally switched my main from Genji to Sombra because of how powerful she is. I have 50 hours on Genji - impressive, right? Well, you'll definitely be surprised when I tell you I have over 100 hours on Sombra. In summary, Sombra is the best and most strategically based character in Overwatch.
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Doomfist
A highly mobile damage hero, Doomfist uses his abilities to engage and eliminate targets quickly. His Rocket Punch can one-shot squishier heroes if it sends them into a wall. His Seismic Slam and Rising Uppercut abilities help him traverse the map and disrupt enemy formations. Doomfist's Meteor Strike ultimate lets him jump into the sky and crash down to deal substantial damage in a radius.
At the start, I didn't understand Doomfist's potential. Then I saw some videos on YouTube, and I understood that he's one of the funniest and most skillful heroes to play. There are many maps with awesome rollouts that allow you to reach amazing spots, using the jump with the rocket punch. Love him.
I despise him. Doomfist is extremely overpowered.
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Brigitte
Designed as a hybrid support and tank hero, Brigitte excels in close-quarters combat. Her Rocket Flail allows her to hit multiple enemies in a swing, while her Barrier Shield provides limited frontal protection. Her Repair Pack can heal an ally, with excess healing converted into temporary armor. Brigitte's Rally ultimate grants her increased speed and provides armor to nearby teammates, making her a strong pick for pushing through choke points.
Brigitte is my absolute favourite character in the game. Her intelligence, innocence, passion, and potential for protecting others have been an inspiration to me for years. I love playing as her despite all the hatred. Brigitte forever!
She is really good and should not be nerfed. If you complain about a Brigitte killing you all the time, you're just salty and bad at aiming.
The official Overwatch Twitter account replied to one of my tweets with a picture of her once!