Top 10 Best World of Warcraft Classes

World of Warcraft has been around for nearly two decades, and in that time, the game has introduced a wide variety of classes, each with its own unique strengths, playstyles, and appeal. With so many options to choose from, picking the best class can feel overwhelming, especially since what's considered best often depends on personal preferences, goals, and the ever-changing landscape of the game's updates. Some players look for raw damage potential, while others value versatility or survivability. Maybe you prefer a class that can heal, or perhaps you want to tank for your group of friends.

In the WoW community, opinions on the best class are plentiful, but certain classes seem to rise to the top time and time again. They excel in different areas of the game, be it PvP, raiding, or Mythic+ dungeons, and have earned a strong following among players for good reasons.
The Top Ten
Druid Druids are hybrid spellcasters and shape-shifters, capable of fulfilling the roles of tank, healer, or damage dealer. They can switch between different animal forms to adapt to various combat situations.

It was the class that made me play WoW, and I do not regret choosing her as my main. The fact that you can change to suit so many roles is very handy. Druids have their own fast swimming and flying forms, battle resurrection, and stealth in cat form, and they are just so much fun.

Hands down, Druids are the best. Their affiliation with nature makes them really cool, slowing, crowd-controlling, and attacking with nature. Druids are one with nature and hopefully always will be. Otherwise, goodbye shapeshifting.

Death Knight Death Knights are powerful melee fighters who use rune-based magic to enhance their attacks. They were introduced as the first hero class in World of Warcraft and focus on dealing damage or tanking.

Death Knights are the strongest because they can tank, use magic, and have the best weapons!

I have a level 85 Blood Death Knight, and I am nearly invincible! DK for the win!

Paladin Paladins are versatile holy warriors who can take on the role of tank, healer, or damage dealer. They excel in using light-based magic to protect allies and vanquish foes.

Paladin is a balanced character. They can do good damage with pure rotation, heal themselves, and resist damage with their survival abilities.

Paladins are OP tanks with self-healing and can heal others in their party. Also, they have some ranged magic attacks with stuns, debuffs, and high damage. Paladins!

Can do a lot of damage and heal themselves. And also wear plate armor, which is an additional bonus. Also, Paladins are very versatile! Cheers.

Shaman Shamans are versatile casters that can fill the roles of healer, damage dealer, or support. They harness the power of the elements, using totems and elemental spells to aid allies or attack enemies.

I originally played WoW back in Vanilla all the way through and then eventually took a break until Cata. Shaman was one of the classes I had always wanted to try out but never got a chance to back in my early days. It has been a couple of months rolling a Pandaren Shaman, and honestly, I think the class is a bit underrated.

It has great versatility in that you can do melee, ranged damage, or healing. You're a highly utility-centered class, as you can have many totems for various situations, travel faster in wolf form, and use a variety of weapons such as maces, staves, axes, and shields, to name a few. Being able to wear chain armor also adds to survivability, which is a nice bonus when questing.

I think anyone looking for a versatile class that doesn't want to go Druid won't be disappointed.

Hunter Hunters are ranged damage dealers who use bows, guns, or crossbows while commanding pets to assist them in battle. They are also proficient in tracking and trapping enemies.

Hunters are great. Not only do they barely die because their pet takes almost all the damage, but they also kill fast because of their pet. It is very practical that they can track different creatures and invisibles. I also like Druid, but I feel everyone has one, and it's no longer original. It gets a bit boring after a while if you ask me.

Topping the charts with a Hunter is a piece of cake. Just learn to constantly move around your enemies in battle, and you will dominate! One of the easiest classes to solo and PvP with! Just learn to move more fluidly, and you will understand.

Warrior Warriors are physical combatants specializing in melee combat, using a wide array of weapons to deliver damage or absorb hits as tanks. Their abilities rely on generating and managing rage during battle.

Warriors are great. They do tons of damage and are great at shutting others down, be it slows or canceling spells.

They got good CBC but not good at long range at all, but awesome class!

Arms, face roll everything in PvE. Fury, face roll everything in PvP. Prot, be a god!

Warlock Warlocks are spellcasters who focus on dark magic, including summoning demons to fight for them. They excel in dealing damage over time and debuffing enemies with curses.

Warlocks have the most fun and destructive spell set in WoW. They can summon and curse effectively. The insane AOE in Destruction and the forbidden use of Fel Magic make the class even more unique. The top 3 reasons I play this class are:

#1: Pets, Pets, and Pets. The Warlock is one of the few classes with the ability to summon pets - pets for tanking and you for DPSing.

#2: Magic User. Magic users are usually known for their insane damage in most games, and the Warlock uses Fel, the most forbidden but coolest magic of them all!

#3: Utility. The Warlock is the only class that can summon raid members, so if you want to feel precious, then join a group with one or two Warlocks - they can't afford to lose you!

Rogue Rogues are stealthy melee fighters who specialize in dealing burst damage through quick, precise attacks. They can sneak past enemies and use poisons to enhance their strikes.

Best DPS class in 5.4 from what I have seen. Not as durable as, say, a Pally or Druid, but definitely can and does do more damage to single targets than those two. I wouldn't say Rogue is overall the best PvP class in WoW, but it certainly is a very enjoyable one to play. If they could heal themselves more effectively, then Rogue would be perfect! Cheers.

Best DPS class in WoW. They don't really stand a chance versus healers because the amount of healing healers do is absolutely ridiculous at low levels. However, a level 90 Rogue is unstoppable!

Mage Mages are powerful spellcasters who excel in dealing ranged magic damage, focusing on arcane, fire, or frost spells. They can also conjure food, teleport, and control the battlefield with crowd control abilities.

High burst DPS and constant new spells as you level will ensure you never get bored power leveling. I recommend playing Fire for the most fun, as it is unpredictable - sometimes crazily OP and sometimes "dirt."

Massive burst DPS as Frost, especially in PvP. Fun, tricky little bastards as Fire in both PvP and AOE. Huge DPS as Arcane for groups and bosses. If you know fights and timing, you will most likely top the DPS charts.

Mages are the smartest class of all. Powerful spells, high-speed burst damage. Can polymorph into a pig. Gnomes are amazing.

Demon Hunter Demon Hunters are agile, melee-focused fighters who harness demonic powers to deal damage or tank. They are the second hero class introduced to the game and can double-jump and glide with their wings.

Demon Hunters are overpowered, at least in Vengeance. They have tons of health and are able to heal themselves. I accidentally pulled the first boss of Black Rook Hold before the healer got there. Me and a Pally soloed the boss.

The most fun class ever created, and I'm a WoW player since 2004! Plus a decent amount of DPS output and a good tank. Enough said.

This is better than the Legion Fury Warrior, even if they're supposed to be the same thing.

The Contenders
Priest Priests are primarily known for their healing abilities, though they can also specialize in dealing damage with shadow magic. They are adept at shielding and restoring health to their allies in combat.

Priests can heal, DPS, and tank (only in self-formed groups, though). They're able to shield anyone from damage and/or bad magic/poison (Discipline Priest), heal a tank or a whole group/half a raid group at one time (Holy Priest), or do considerable damage and heal themselves at the same time (Shadow Priest). Other than the fact that some of the better spells take time to cast, the Priest is basically unbeatable.

I have had a Shadow Priest for 15 years. Honestly, at one point back in Cata, I did more damage than all the raid combined. Since then, they have been nerfed quite a bit but still are viable in both PvE and PvP. Walking death, as I like to think of them.

Monk Monks are agile fighters who can serve as tanks, healers, or damage dealers, using martial arts and chi energy. They focus on mobility, balancing offense and defense in their combat style.

Since WW Monks have Touch of Karma plus all those self-heals and the burst, I would put the Monk probably in 3rd place since they are so unbalanced.

It's very good if you're a Windwalker because your glyphs and your powers are very strong. So if you want to choose this class, the damaging is best.

I love the Monk class. It's by far my favorite. I already have three Windwalkers, two at max level on opposing factions. Most fun to play, in my opinion.

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