Top 10 Worst Game Industry Choices
Pretty much ended Atari when they released E.T. the Extraterrestrial Game. It was horrible and over-advertised, which caused a huge game market crash the same year.
The Dreamcast was a great console, but with the Gamecube, Xbox, and Playstation 1 all out simultaneously, it didn't last long and lead to the demise of any SEGA hardware.
Sega should have learned a thing or two from Atari, Atari might have been the first to do great mistakes, but Sega repeated them, and that is worse.
Nowadays if you were release a console to compete with Nintendo, Sony and Microsoft, chances are it's going to be doomed from the start
Onlive was ahead of its time, but it had high operating costs and not enough income. It went bankrupt and was quickly bought up as a new company.
At E3 2013, Microsoft's Xbox One conference went badly. Sony used Microsoft's bad DRM as a chance to win more people over.
Nintendo told Sony to make them a CD-based console, but gave up on the idea. So then Sony made it for themselves, calling it the Playstation.
1996, not 1991. Anyways, from that, we all got the CD-I...
SEGA released the SEGA Saturn before the Playstation in a hurry. This lead to bad sales, no advertising, and a lack of places to sell.
Capcom had released Street Fighter X Tekken, but the DLC was already on the disc people bought. It lead to outrage over the idea of not owning something you legally owned in the first place.
Sure Sega was supposed to be "rad and bad ass", but Sega does what Nintendont? There is no such thing as bad publicity, and Nintendo soon gained followers for the sheer fact that Sega was using terrible methods, not because it hurt Nintendo, but because it led to their own demise.
Nintendo did the same thing to them and Sony as well, on an N64 commercial. So they're even.
I found the "Nintendon't" joke to be pretty cool. They mocked Nintendo because Nintendo was the reason their systems were failing! So it's just payback.
Zynga had bought OMGPOP in 2012 for Draw Something. The game immediately lost 5 million users and revenue went down significantly.
First Ubisoft foreced you to go through its horrible DRM agreements for every game. Not anymore, but EA also started doing it.
Nintendo wanted a CD add on to their Snes, so they hired Sony, then they abandoned Sony to join Philips CDI, leaving Sony with a "half finished console", it was this CD add on, that would later become the Sony PlayStation, the rival that will one day be the end of Nintendo. Thanks Nintendo, I love you still for those good old consoles, but everyone will have to admit they really screwed up here, as it was Nintendo that CONVINCED Sony that it was appropriate to move on into the videogame industry. This is almost incredible in more ways than one.
I don't even need to explain this one, you all know what I'm talking about.
Ever since I hear about this incident, it left me with so many questions and speculations about it. How was Nintendo even aware of The Big House tournament to even begin with? Does Nintendo have some sort of watchdog that scouts for unauthorized Nintendo stuff on the internet using metadata? Does the watchdog's alarm sound whenever it found an unauthorized Nintendo project? I have these same question regarding what happened to SuperMarioLogan and AM2R. I bet Nintendo was worried that these things were going to make a profit without their street cred. While Nintendo continues to make fan pleasing games, they take down fan projects that can surpass the quality level of Nintendo's games. It's either that Japan has strict rules regarding piracy or that Nintendo caught the Microsoft bug and started caring about profit. I bet behind these happy colors, Nintendo is being run by a corrupt, capitalist, and evil monopoly fueled by wealth, greed, corruption, and bribery. Sorry if I am being too ...more
Valve had been hit with recent layoffs, with the newly unemployed stating how the "undesirables" were purposely laid off.
Nintendo, why did people hates you for creating cheepy games with no blood, aside that the MK genesis version was so bloody but the SNES version didn't, what's wrong with your publicity for censor gamer dreams, screw you NINTENDO for hurting yourself.
While NINTENDO made lame things such as the CD refuse and also the censorship; SEGA did the same but only the ashamed add ons, like the Sega CD and 32x, it got in lost mean because of their not notorious arrogance for lying and lying and lying cu'z they only thought for winning, not consequences. Besides then Saturn & Dreamcast failed instead, it got into big outraged dependence.
Pacman for the Atari 2600 was horrible and still Atari produced several million copies of the game, this and the far worse mistake, the E. T game are the main reasons Atari fell.
Pfft. Best selling on the 2600, too.