Worst Video Game Spin-Off Games
Sometimes a spin-off game for a good character or franchise doesn't pull off at all. Here's a look at some of the biggest gaming spin-off failures to date.The first game where you play as Luigi. Unfortunately, it's a mundane educational game that lacks fun or interesting value. It's tedious and unnecessary. When you're playing a Mario game, education isn't something you'd expect or want. This game takes away the fun aspects of the series and isn't even worth a dollar.
One of the most annoying games in existence. It involves using a microphone to talk to Pikachu. It was different but not good or decent. Half the time, Pikachu ignores you, making the mic pointless. On top of that, the game is bland and undercooked. As a whole, it's not enjoyable half the time.
A spin-off game dedicated to one of the most popular characters in Mortal Kombat. What could possibly go wrong? For starters, the controls are asinine and feel dysfunctional. That, combined with the terrible fighting mechanics, narrow platforms that require utter precision, and bad cutscenes, makes for an insufferable game. It's a shame because Sub-Zero is a good character, but this game doesn't deliver at all.
Who thought this was a good idea? Mario and educational games don't mix well. I get that it's supposed to teach kids typing, but as a whole, it feels mediocre. Not the worst one on the list, but definitely not a good one either.
A boring TV simulator game. You'd have more fun watching actual TV than playing this. Not the worst spin-off on this list, but worth noting. Also, Hey You Pikachu is arguably much worse. Still not a good game, though.
Once again, this game sounds good but doesn't feel good. It's one of the most annoying, repetitive, dull, and boring Mortal Kombat games to date. It lacks soul or effort. Jax also sounds terrible. I'm convinced the voice actor didn't care about trying. That doesn't surprise me.
The Newcomers
For a game dedicated to Robotnik/Eggman, you'd think you'd be building robots or making traps for Sonic. Instead, we have a Dr. Mario clone that feels pretty terrible. It looks bad and isn't very worthwhile. It's so average that it hurts.
It has a good concept, but it butchers it easily. It feels too generic and mundane for a Resident Evil game. It lacks what made the series good in the first place and often comes off as forgettable and tedious. Definitely a game worth skipping.
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A spin-off centering on Shadow sounds good on paper, but the execution was poor. The game feels sluggish, almost nonresponsive at times. To top that off, the levels also feel poorly made. The soundtrack is decent, but the gameplay is below average. The different routes you can take seem promising but are overly complicated. It doesn't help that the controls feel delayed and clunky. It was an experiment that didn't succeed in the slightest.
Not as bad as the other spin-offs on this list, but it is pretty lazy. It's just a re-colored version of Super Mario Bros U with Luigi on the cover. It was made for the "Year of Luigi," which arguably didn't make him memorable. The Luigi's Mansion games are a lot more memorable and better than this half-baked re-skin.
I knew someone would submit this game to the list. Honestly, I'm not disappointed. One of the worst games from the Kinect era, and the Xbox era as a whole. It deserves every bit of negative press it got and more.
To be fair, the concept of this game is not a bad idea. Vincent had little screen time in the original game compared to the rest of the crew, and playing as him sounds fun. Right? Well, no. The gunplay is pretty annoying, and the melee attacks? Get used to hearing annoying grunts for about 10 hours.
In addition, the game's story is so confusing (not that Final Fantasy games haven't been for the past few years), many of the characters are bland (looking at you, Weiss), and the gameplay is horrendous. The only saving grace is probably the cutscenes, and even those aren't that good.