Top 10 Worst Things About Pokemon Light Platinum
If you don't know, Pokémon Light Platinum is a very popular ROM hack for Pokémon Ruby. It introduces many features and changes to the original game.But does it implement these features well? I disagree with the popular opinion regarding this particular ROM hack, so I decided to make a list.
This is probably the biggest issue, and it has something to do with in-game saving. Some events don't happen, or worse, completely reset, forcing you to redo them. This makes finding the sixth gym leader annoying since he's supposedly in a power plant, but sometimes he isn't inside. This makes the ROM hack seem broken, despite supposedly being finished.
ROM hackers should make things feel different. Other ROM hacks I've played managed this well, giving different dialogue based on the place I'm at. Unfortunately, this isn't the case in Pokémon Light Platinum. Much of the NPC dialogue is recycled. There are at least four Pokémon Centers with the exact same people who say the exact same things.
To explain what I mean, I'll give an example: the evil Team Steam. Their grunts are bad enough because of their repetitive dialogue, but their Pokémon teams are often reused.
On Mt. Winter, six grunts have two level 40 Kadabras, a level 40 Gardevoir, and a level 38 Lopunny. SIX! At Steam HQ, nine grunts have a team of a level 41 Glameow and two level 43 Puruglys, and you fight seven of them in a row!
This means you can reuse the same strategy to win these battles, which isn't fun at all.
A lot of ROM hacks seem to employ this, so Light Platinum isn't alone. The weird thing about the rivals is that they somehow get weaker as you progress, which doesn't make sense. The rivals are also fanservice because they're all familiar characters from anime and manga.
This is by far the dumbest thing in this ROM hack. Emboar is a Fire starter, the final form of Tepig, but if you level it up to 37, the ROM hack makes it evolve into Scolipede.
Before you say anything, yes, FR/LG gives the Running Shoes after the first gym too. The difference lies in how long it takes to get to the town with the first gym and then beat the leader. In Light Platinum, you've got quite a long way to go. Other hacks also have this issue with the Running Shoes being unavailable until later, like in Pokémon Victory Fire, but at least the town with the first gym is close by compared to the long haul required to reach the first gym town in Light Platinum.
The Safari Zone is supposed to be a place where you can catch Pokémon that aren't available in regular areas. However, it's accessible too early, and every Pokémon in the individual areas can also be found elsewhere, making it useless.
When I play a ROM hack, I look for both fun and challenge. The challenge part can make or break things, but Light Platinum decides the best way to get some Pokémon is to just give them away. This applies to several Pokémon, like the starters, Eevee, and some rare ones like Axew, Deino, Larvesta, and Riolu. The bottom line is, honestly, why so many? Even more, you can get endgame items like Max Potion and Full Restore earlier than expected, and it doesn't make sense. Even the early PokéMarts sell endgame items, but midway through, the wares get worse.
This is a huge issue and relates to the PokéMarts mentioned earlier. Escape Ropes help with those big and annoying cave areas, but not being able to buy them until you reach the department store (which is very far into the game, in the town with the eighth gym) is ridiculous. I'd have to get a Pokémon with Dig to exit places quickly, and it's tedious.