Top 10 VR (Virtual Reality) Headsetsdipper31
The Top Ten
PSVR should be on number 1 dude - oshawott98
Previously known as Project Morpheus, this headset was rechristenedPlayStation VR in 2015 - a somewhat fitting name considering it is not PC butPlayStation 4 driven.
Rather than presenting a complete VR system, Sony's PSVR is an accessory for the PS4, PS4 Slim and forthcoming PS4 Pro consoles, meaning it is less costly to own than something like Oculus Rift or HTC Vive.
The headset itself is just $399 - a lot less than equivalent rivals - and the fact that the console is less pricey than a high-end gaming PC keeps costs down further.
PlayStation VR uses the same technologies as the others, although its screen resolution is lower than those used by HTC and Oculus.
It tracks movement of your head and uses the PlayStation Camera, in combination with your regular PS4 controll er or PlayStation Move motion controls, to present the VR experience. This is an extension of your PS4, which is likely to see it as an easy VR choice for many.
There is a hearty ...more - dipper31
Best of all
How is Oculus Rift better? I don't know who made this list but it obviously wasn't a VR expert. - HarCher
This thing is worst - oshawott98
Like Oculus Rift, HTC Vive is a full system VR experience that requires a powerful PC to run. It too is now available.
HTC Vive is different from other VR systems because it gives you freedom to roam around a room. While other systems will allow you some movement, HTC Vive uses IR sensors mounted on walls to map your location in the physical space, integrating this into the virtual space. That allows for freedom of movement other systems currently don't offer. The downside is that you'll also need a big enough play space to use it in that fashion.
The headset integrates a range of sensors, presenting the slick visuals to your eyes and you have to wear additional headphones to complete the picture. There are bespoke Vive hand controllers and their locations are also mapped within the 3D space, offering plenty of versatility when it comes to immersion and interactivity.
We've experienced a wide range of different environments within HTC Vive, from climbing Everest to ...more - dipper31
Samsung was one of the early movers on VR, launching the Gear VR headset, co-developed with Oculus, and designed to support a smartphone, rather than needing a connection to a PC or console.
There have been a few versions of Gear VR, supporting a number of different smartphone models from Samsung, with the handsets neatly sliding into the tray at the front. Internally there are lenses to split the display between your eyes and with Samsung's latest devices offering very high resolution displays, this translates into slick visuals.
Samsung Gear VR has been used in a number of commercial settings, such car showrooms, but with Samsung offering a range of content from Oculus it's an easy option for those with a Samsung handset.
Gear VR is available for around £100, and there's an optional controller too, which you can get for about £70. You'll need to make sure it's going to fit your chosen Samsung smartphone, however, although the latest model, which was launched with the ...more - dipper31
3 sensors > HTC Vive
If you want VR but are on a budget, get this and a 1050 Ti. It works pretty well. - Supergameplayer
Oculus Rift has probably commanded more headlines than any other VR system. First launched as a Kickstarter project and then acquired by Facebook, OculusRift is one of the most exciting VR systems you'll find.
The system comprises a headset that's loaded with sensors, offering a display for each eye and integrated headphones. It comes with a camera to add more movement detection information and initially ships with an Xbox One controller prior to bespoke Oculus Touch controllers launching later in 2016. You will also need a high-spec PC to run Oculus Rift, however, and this isn't included in the £549 asking price for the kit.
The result is a canny VR system and, from what we've experienced so far, one that's capable of creating some amazing VR worlds and games. It has been shipping globally from the States for a while, but is now also available in high street stores in both the UK and America. That includes John Lewis, Currys PC World and Game in the UK. - dipper31
The Sulon Q VR headset was unveiled during GDC 2016 in San Francisco and could be a big competitor to Oculus Rift and HTC Vive in that it runs on a Windows 10 PC architecture. Unlike those headsets though, it doesn't need a high-end PC to run and is completely "tether-free".
Instead it has the processing power built into the device, using AMD technologies to run "console-quality" games and applications, but without any wires needed to connect it to a separate box.
In addition to virtual reality uses, there are lenses on the headset that enable the user to use augmented reality applications too, in a similar way to the MicrosoftHoloLens we describe below. These overlay computer graphics onto real-world objects.
There are earbuds built-in that provide spatial 3D audio and embedded noise-cancelling microphones enable voice communication without needing a separate mic add-on.
It all sounds good but we're yet to see the headset in action even though we were previously told ...more - dipper31
Related to Google Cardboard is Daydream, the next-generation of VR from Google. Where Cardboard was about accessibility and laying the foundations for VR content via your smartphone, Daydream is the future for Google and Android virtual reality.
Daydream will initially be available in the form of Google's own headset, the Daydream View. It is now available for pre-order (from Google online stores around the world, including the UK) and will ship early-to-mid November. It is priced at £69 in the UK, $79 in the US. The View requires a Daydream-ready phone to operate - such as Google's own Pixel and Pixel XL handsets - but comes with a remote in the box.
The Daydream platform also makes some fundamental changes to the Android VR world, outlining a minimum spec for other manufacturer's Daydream devices. And it centralises VR content, such as apps and videos, so you can find them all within a dedicated, one-stop hub - dipper31
Google Cardboard was first unveiled in 2014, as quite literally a folding cardboard container into which a smartphone could be placed. The beauty ofGoogle Cardboard is two-fold: firstly, the hardware cost is almost minimal, often free, and secondly, it's universal, supporting a wide range of smartphone models - essentially, anything that will fit into the front and stay secure.
Google Cardboard is something of a breakaway success, allowing people to sample VR content (be that from Google or elsewhere), without having to invest in a more substantial system: Google reports that five million Cardboard viewers have shipped. Google has a range of applications for the device, and has highlighted VR for development and investment in the future. Importantly, Cardboard is not only this cardboard viewer, but also the name of the VR platform from Google.
Cardboard is really an ad hoc VR viewer: there's no head strap and if there was it would be uncomfortable to wear, instead intended to be ...more - dipper31
The LG 360 VR is a headset that you have to connect to your LG G5 via the USB Type-C cable, rather than slipping your phone into the front as you do with Cardboard. It takes the form of a pair of glasses, which you wear rather more conventionally than others. It's better than Cardboard and other basic systems because you don't have to hold it to your face all the time.
The headset itself has two 1.8-inch IPS displays inside, one for each eye, each with a resolution of 960 x 720 pixels, resulting in 639ppi. Those displays sit behind lenses that can be independently focused (you can't wear glasses and 360 VR at the same time), as well as being able to adjust the width to get the best fit to your face and ensure stereoscopic vision.
The headset also carries the controls for your VR environment, with an ok and back button for basic click navigation. Otherwise, it has motion sensors, to allow you to look around the virtual world you're in. There's also a sensor between your eyes. ...more - dipper31
Android smartphone manufacturer OnePlus has a similar headset to the Gear VRin the shape of the Loop VR. It looks similar but is capable of working with "most handsets between 5 and 6-inches" and differs from Samsung's model because it doesn't have any onboard hardware.
You slot the smartphone in the front of the device, which is padded and comes with a head strap for comfort, and in many ways it works like a posh version ofGoogle Cardboard, except it has no button, so it's not completely Cardboard compatible.
What's significantly different about the OnePlus Loop VR is that it is free, or was anyway. OnePlus made 30,000 headsets and they were available on a first come first served basis, but sold out almost straight away. The only cost was the price of shipping.
As a piece of technology, there's not too much to the Loop VR. It has orthoscopic lenses and 100-degree field of view, but the experience - including motion sensing - is all done by your phone. Naturally, the better ...more - dipper31
Optics specialist Zeiss has its own virtual reality headset that converts an iPhone or Android device into an immersive 3D experience. The Zeiss VR One is very similar to Samsung's Gear VR headset, but with a universal design. The VR One features a tray to hold your phone and you'll need the appropriate tray for your handset, be that iPhone 6, SGS6, Sony Xperia Z5 and so on.
The VR One will work with any app that is made for VR headsets such as Cardboard apps, delivering two images, so that each eye is separate and allows for a 3D experience. The VR One has a head strap and the One GX, like Cardboard, is designed for holding to your face. The Zeiss VR One is available now for about $140.
There are many more systems like the Zeiss VR that will accept phones in various forms and offer a similar approach to VR. If you're getting into smartphone-based VR, this is a good way to go. - dipper31
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