Best Fighting Games of All-time
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is a series of fighting games created by Capcom in which characters created by Marvel Comics and Capcom's own characters appear together. While it was the first vs. series involving Capcom, the name Marvel exists to distinguish it from Capcom's other vs. series with SNK (Capcom vs. SNK), Tatsunoko Production (Tatsunoko vs. Capcom) and Namco's crossover RPG with Capcom (Namco x Capcom).
The Marvel characters depicted in these games were often based on their incarnations in various early 1990s animated series (particularly X-Men), and were often voiced by the same voice actors.
Many of the characters and fighting mechanics used in these games were first developed and refined in two other fighting games Capcom had developed earlier, serving as precursors to the series: X-Men: Children of the Atom, which featured characters strictly from the X-Men universe, and Marvel Super Heroes, which gleaned characters from Marvel's entire roster (X-Men included).
Although the tag-team fighting concept was not new, it was refined with this series (although fans would argue whether this was for better or for worse). New fighting game terminology, such as "Aerial Rave" (the act of performing a combo on an opponent while the opponent remains airborne) and "Variable Combination" (the act of having two or more characters on the same team to perform their hyper combos at the same time) were added to the fighting game vernacular with this series.
Soulcalibur is the second game in the Soul series of fighting games developed and produced by Namco. Soulcalibur was ported and released for the Sega Dreamcast with improved graphics and new features and became one of the best-selling Dreamcast titles overall. The Sega Dreamcast port is often cited as the greatest fighting game of all time, and even one of the greatest games across all genres; it is ranked as the eighth-best game of all time by review aggregator site Game Rankings. Following the first game Soul Edge (also a game created for the arcade originally, and subsequently the PlayStation) in 1995, the Soul series received a major makeover and was retitled Soulcalibur in 1998. Hence, Soulcalibur can also refer to the series consisting of Soulcalibur and its subsequent sequels (essentially the Soul series minus Soul Edge).
Esse sem dúvida foi grande!
Mortal kombat: Deadly Alliance (originally known as Mortal Kombat V: Vengeance) is a fighting game developed and produced by Midway. It is chronologically the fifth in the Mortal Kombat series. Deadly Alliance was released for the Xbox, PlayStation 2, GameCube, and Game Boy Advance on November 20, 2002. Deadly Alliance is notable for being the first, and to date, only, game in the series that does not feature Liu Kang as a playable character. It is also the last game to feature both Scorpion and Sub Zero in their unmasked forms.
I prefer to play any of UFC rather than to play this, anyway the game is not bad.
Brings me some good memories for my windows xp.
Virtua Fighter is a 1993 fighting game developed for the Sega Model 1 arcade platform by AM2, a development group within Sega, headed by Yu Suzuki. It was the first game in the Virtua Fighter series, and the first 3D-based fighting game (4D Sports Boxing was released few years earlier, but belongs to slightly different genre). It has been ported to several home video game consoles including the Sega Saturn and Sega 32X. A port with enhanced graphics was also released for Microsoft Windows.
I can't BELIEVE that there are no KOF games except 2003. Where's kof 2002? Wheres kof xi!? Ridiculous. Tekken 's good but KOF all day.
All else aside, when it comes down to it this is probably the least repetitive fighting game ever made
How can the original one-on-one fighting game not make this list? This game was GREAT! Still is, in my humble opinion.
TMNT is my favourite cartoon show.
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Updated Wednesday, December 04, 2013