Top Ten Worst Town of Salem Roles
We all have that one role that we hate. You know the one. And if you don't know what Town of Salem is, what are you doing here? Go play it!Too many evil roles are immune to bullets, and the town rarely believes vigilante claims. So, you're likely to be lynched.
Dying from guilt sucks, especially when you killed that one guy who is really annoying.
Most embarrassing Town role to play with. If you don't shoot someone, you're suspicious. If you do, you will most likely shoot a Town member, and people get salty for being an idiot by shooting randomly.
Framers just sit throughout the whole game. Most of the time, the people being framed won't even get investigated or interrogated. Plus, the investigation results for Framer are Framer/Vampire/Jester.
When I play Framer, I claim Jester a lot. That's really all I can do. Call me dumb if I could have claimed something else, but Framer is truly a useless role.
Only useful as an extra vote for the Mafia. Framing almost does nothing, and you can exist without a Sheriff or Investigator in the game. You also visit people every night just to frame, and if you do, the Spy can deduce who the Mafia are by checking who was not visited by them yet.
You need to pray that you're going to last until near the end of the game, where using a triple vote is actually useful. After that, you die the next night.
Either that, or reveal earlier, get protected by a bodyguard, and then get outvoted because triple voting is nothing compared to the sheer number of the town, or there are no leads. Then, you die the next night.
It's just such a boring role to play. Almost every role has a good quality. Mayor has none.
This role is boring to begin with.
You get four nights of immunity, only four. If you choose wrong, you're dead, with no other way to win. Beyond that, Town almost immediately lynches any Survivor claim.
No one believes Survivor claims, especially since a Werewolf or a Witch could claim Survivor, and the Investigator wouldn't know the difference.
Annoying role to be. If someone attacks you when you have a vest on, you're screwed. People think you're immune and end up lynching you.
It's almost impossible to get lynched, and when you do, the person you wanted to haunt didn't vote guilty.
Everyone puts their name in their will, so it's basically throwing to even use this ability. Without a Janitor or Forger, it's just an extra vote for the Mafia.
I end up dying and become Tomas Onery or Pancakes or something, and nobody knows!
This role is only useful when you die. And dying is no fun.
"An Amnesiac remembered that they were an Amnesiac."
*Claps slowly.*
This role 100% depends on luck that a good role dies early, or at all. If you choose Town, Mafia, Coven, or Vampires, pray that there are more of them than just the person who just died.
Revive one person, and your role is basically done.
There's the Medium's curse, which is a real thing. No one believes a Medium claim, and you will most likely end up dead since the Medium's curse can still extend further if the dead give you nothing useful.
Mediums usually die on Night 1 if they're unlucky. It's easy to fake. It's hard to confirm yourself unless there is a confirmed Ambusher.
HOW IS THIS NOT NUMBER 1? It's a neutral killing role in which you have to DOUSE targets before you can kill them. That is absolutely stupid. 1 out of 1000 times in Arsonist games, the Arsonist will win. This is because when you douse one each night, MAFIA CAN STILL ATTACK TOO!
Most of the people you doused will be picked off by the Mafia. The people KNOW when they're doused and won't hesitate to tell the rest of the town. If an investigator investigates you, you're seen as either BG, GF, or Arso. If you don't claim bodyguard, you're going to get hanged. Reply if you agree with me.
Spy's info is pointless and just states the obvious. Its only strength is to confirm if someone is framed or roleblocked, etc. It got nerfed to the ground, yet good players defend this useless role. It's only good for supporting scumreading.
Even if Mafia doesn't know you exist, they still don't say names. What's the most useful thing that happens? You can prove that someone is blackmailed or forged, etc.? Useless otherwise.
Spy got totally nerfed. Not only can you no longer read whispers, but you can't even listen to the Mafia talking at night. What a waste of a good role, BlankMediaGames.
That moment when you write something embarrassing and it's funny, but later you regret it. You can never be convincing with this role.
It's only a good role if an experienced person is playing it. Most of the time, though, people use it wrong, think they have to transport every night, or transport random people in the beginning (which is one of the WORST things you can do).
It's not a bad role, just difficult to use.
This should be number one. It's by far the worst role. It's a town role that screws up the town. What?
I hate this role so much. Probably because I don't know how to play it. And I suck at being a transporter.
If you claim Sheriff, no one believes you, and if you claim any other role, that one investigator will find you and have you lynched. Even if you manage to get people to believe you, there's always the chance your target will die at night and you'll become a Jester.
Also, night immunity is useless because you're going to be lynched anyway.
I hate having to be told what to do. I'm seen as Mafia by the Sheriff, I have to risk being seen by a Lookout, and I have to risk being shot by the Veteran. Also, if the Investigator investigates you, you are seen as Vigilante, Veteran, or Mafia. If the town-killing role is dead, you're screwed by the Investigator.
A Vamp game ends like this:
- Confirmed Townies get converted, and they kill you
- Or a Vamp bites you, but you die the next night. Town wins, but you don't.
I know people like this role, but it is very luck-based. You constantly get lynched when you are forced to kill the Jailor or Escort. Or you get attacked by the Mafia, and they give you away in their death note.
As soon as an Escort finds you, it's game over - especially on the first night. It's pointless to even try to play the game at that point. SK needs to be able to wipe the will of someone who roleblocks them.
It's hard to win as a Serial Killer if you're the only SK.
You go on alert, and what happens? BANG BANG, the doctor is dead. The only way to prevent this is to tell everyone you are the Veteran. And you know what happens when they know you're the Veteran and you don't alert? BANG BANG BANG.
Now everyone hates you because that dang doctor healed you. And when they're mad that you killed town members, the town will lynch you since you killed a townie.
In my opinion, this is the worst role because you have no control over who you are going to hit. It is also very boring to just alert every night and wait to maybe hit someone, maybe not. Most of the time, you are going to kill Town.
While it's definitely one of (if not the) most useful roles in the game, I never have fun playing this role. The job is way too stressful, and most of the time, your prisoners will not cooperate with you, even if they are part of the town.
When someone asks you for your role, you either have to:
A) Refuse to give your role and have everyone be suspicious of you, or
B) Reveal yourself as the Jailor and become the immediate target of everyone who wants the town dead.
I agree that the Jailor has a purpose, just as long as it's someone else.
The full-moon restriction is dumb, and the first perk of being able to attack every night is even dumber because you only get a single extra attack. That's the only reason I'm voting against this role. The snowballing concept is super interesting, though.
Juggernaut is useless. I nearly always die in the first two days.
Hex bombing is cool and all, but like a Necromancer with the Necronomicon, you're just a mafioso with astral visits. You can easily hit an immune role, or you can easily die to any of the killing roles except Veteran. And if you're forced into visiting your own Medusa (if they don't get forced into stoning you), without the Necronomicon, you're just a terrible Arsonist since you can't nuke the town until the endgame.
It's a nerfed Arsonist for the first few nights without the Necronomicon, and after that, it's just a Serial Killer killing things.
Easily the worst neutral killing role in the game. You don't have the unstoppable nature of an Arsonist attack (nor the stealth), and you don't have the immediacy of a Serial Killer attack. Also, there's no numbers game since you're unique. You're also prone to being a Cult Leader or Witch's plaything until the end of time.
Not only that, every game the Werewolf is found by Mafia immediately, and everyone just tunnel-visions you. It's a horrible role to play as or against. Even with Juggernaut, they are detection-immune and unstoppable. You're like a less consistent Arsonist with no control over who you douse, and also restricted to the full moon like a Juggernaut. I hate this role, hate it, hate it, hate it!
If the Town isn't dumb, you're a pretty good role. However, if they are dumb, the moment you say someone is suspicious, you'll be screamed at for being the Executioner.