Best Fallout DLC
The Top Ten
By far the best Fallout DLC. Go with naked level 1 survival mode, and by naked I mean you can only bring yourself. Use console commands to bring all your SPECIAL stats to a 1, and have all your skill's at a 5. Use Nexus Mods to turn off fatigue, hunger, and thirst, because those are all just annoying busy work categories. You'll be in caution (danger) the entire playthough, and you'll die a few times, but if you're patient, this is totally doable for those seeking a good Fallout Challenge.
My order for best to worst for the series goes as follows:
1. Fallout 3 (Even though Main Quest is way too short)
2. New Vegas (Best Story)
3. Fallout 2
4. Fallout 4
5. Fallout 1
6. Fallout 76
I like the experience, much different than others and shows you more of the background of the game. The weapons are amazing and I hope they remaster the game with all the add ones and more! (PS4)
Floating brains in jars, lobotomy gone awry, talking toasters, penis-tipped feet, Science!, atomic lasers, and everything else just beautifully pop-cultured and 80-90's Science! Esque themed about this DLC just blend in with the kick-ASS characters, areas, weapons, story, and humorous jokes and references. Blend that together and you have a pretty god-dammed awesome DLC. SCIENCE!
I often find video games that try to be funny never succeed compared to film or television. This DLC though made me laugh out loud more than once and that's a testament to the solid writing and voice acting and just general fun wackiness involved. Gets you some fantastic energy weapons to help for the other DLC which is great as well.
This dlc makes it so you can continue playing after the end it allows you to level up to 30 instead of 20 it is by far the best. Very satisfying ending and quite long. It is grate still love all the others espechialy lonesome road and mother ship zeta, oh I love them all so great. Fallout 3
Broken Steel may continue the "story" of having liberty prime shoot people in the face, but it isn't even really anything. It is basically one quest about going from point A to point B and nothing else.
Great dlc but had the most boring quest the shock value quest I'm going for the middle portion which was the worst
1. go to a town with 20 deathclaws which I had a dart gun so it was more of a chore than a challenge
2. go to the sewers with even more deathclaws
3. go up a certain ladder and find even more deathclaws
4. when I found some enclave members I was extremely happy
5. kill sentry bots
6. get testla coil
7. forget about 1 deathclaw
other than that great dlc
This is the DLC that New Vegas needed, having to end the game after Hoover Dam was a major weakness and the reason I prefer Fallout 3.
Seeing the different stages of this dlc was very entertaining and enjoyable. Definitely the hardest dlc also, very challenging. Fighting Ulysses at the end and picking a destination for the warhead.
Explores human nature and philosophy rather deep for a DLC. Makes a lot of tie-in with the Fallout lore. And Ulysses is by far the best NPC in the game. Very challeging even on normal. Deepest DLC in the franchise
This DLC may seem short, but not only does it fill you with completeness, it is also just a fun and thematic adventure through a sandy hell.
Very difficult, but Ulysses is by far the best character in the whole Fallout series in my opinion.
Massive new open area, creepy residents and awesome quests, please do the velvet curtain quest, probably the best side quest. Make sure you go with tonnes of armor and stimpacks though, it is tricky..
The first Fallout open world DLC. Really fun to explore.
Added a whole new perspective on the wasteland, just great.
So good and not hard like everyone was saying it would be
Another fun open world DLC. Not as memorable as OWB, but introduced to Joshua Graham.
Best characters in any Fallout DLC to date.
Joshua Graham for the win!
I love Joshua Graham.
I really liked Far Harbour all of the endings are morally grey in a way so no matter what you do you will always be left with a thought that the ending you chose may not actually be the best... The story was so in depth and the new characters were well done. The only complaint I have about it is the one puzzle section.
This DLC brought something new to the table. First you have Far Harbor and the amazing story. Second you have the brutal enemys that hide in the fog that will stomp over you. Third you have Old Longfellow who is an amazing companion. Fourth you have the amazing new map with great characters.
Expands upon the main factions and presents a HUGE expansion of land and weapons that no other dlc compares to.
Better than all other Fallout DLC besides Honest Hearts/Lonesome Road and maybe Nuka World (Have Not Beaten it yet)
The apocalyptic panorama and music is breath taking! It shows the real horrors of the nuclear holocaust.
They turn your legendary character into a regular slave
Best weapons out of all the Fallout 3 DLC.
I am from Pittsburgh, so I loved it when I was walking on the bridge and killed the mole rats and sniper
Best DLC in terms of story, especially the story with Vera, Dean, and Sinclair. Many instances of story telling through set pieces. Not many unique weapons except the Holorifle. Also ties up loose end with father Elijah.
Harsh gameplay and intense atmosphere makes you feel like you are in the games. The story itself and the characters are interesting and fascinating. Best DLC in my opinion.
The most difficult Fallout DLC thus far, but the pay load at the end is more than worth the hours of raging. (Note: DO NOT play on Hardcore mode)
This might be the most frustrating DLC but it also has the best story of all DLC's. With good unlockables, new guns and new armors Dead Money is a must have!
I haven't played Point Lookout, but I'll vote for this just because the 100 ingot mission in The Pitt was hell, everything in Broken Steel should've been in vanilla, and Mothership Zeta has the weirdest level scaling ever, with massive bullet sponges that make it garbage to play at higher levels. Although the Chinese Stealth Armor does basically break the combat in the game if you use melee weapons because it's impossible to get caught lol.
Weakest of the Fallout 3 DLC's but did have a really good pay out at the end.
Chinese Stealth Armour: This made my favourite playthrough and breathed new life in Fallout 3 for me.
It made me feel more patriotic by killing Chinese communist scums.
Though the gameplay was repetitive and sometimes tiring, it was by far the most unique DLC in all of Fallout history. Completing the quest gave you interesting weapons and a endless supply of money (from selling rare alien items). Dead Money gave you money at the end, but you can only take a few gold bars (due to how heavy they are) and end up almost empty-handed by the end of the DLC.
I loved the theme and getting to battle aliens but then again its not like you could join them also it felt very repetitive.
It was repetitive, ruined the games lore, full of bland corridors and dumb enemies
Fallout 3 on a alien spaceship. Need I say more?
Of all the Fallout DLC landmasses I feel Nuka World is the most unique, while at the same time maintaining immersion. Even though the DLC was lacking in quests that allowed you to not be a raider, the attractions and their stories made up for that.
Great DLC with tons of new exploring
The return of the Mechanist! A fun but challenging short questline and the robot building aspect was much deeper than many expected.
This mashed with mods and the Nuka-World dlc = Huge army of Nukatrons (The special way I make them.)
This is just amazing how it is
Adds some really good guns and weapon mods.
Fallout: New Vegas would be very different without this add-on.
Complete the dead money dlc get out with all the gold and then buy the best gun runners weapons you'll be set and unstoppable a complete killing machine
Starts you off in FNV with some really good supplies.
Not that great
A great DLC if you want to build massive houses, a custom vault or scrap everything for a ton of useful scrap (especially nuclear material), I would recommend this DLC for people with automatron who are low on scrap.
Why is this on the list this isn't a dlc
Pretty cool to have captured creatures right in the arena. But did we actually need this dlc. I mean come on I don't care about settlements. Some do and that's fine but Fallout doesn't need this feature. We could have had a real dlc but we got this.
Making factories! adds a lot to the settlements