Top 10 Good But Extremely Overrated Things About Certain Video Games

Let's face it, you really do wish that critics would focus more on other more important aspects of these games

The Top Ten

1 Undertale's combat system

The bullet-dodging gimmick that it centers around is incredibly cool, yes, but has already been done before (and hopefully with less predictable bullet patterns if nothing else) by Shin Megami Tensei; also, sparing the monsters is too easy, killing them is way way way way WAY too easy, and FAR too many of the fights are scripted to make them essentially impossible to lose (cough, sort of like the Super Metroid boss fights, wheeze) - xandermartin98

2 Half-Life's "first-person storytelling" gimmick

Me: Alright, alright, Gordon, tell me then; "point of view" gimmick aside, what DID this series have in the way of actual plot?

Gordon Freeman: (sorry, writers were too lazy to make him actually say anything or even DO anything remotely expressive and also sorely lacked the creativity to make it charming and interesting the way that Nintendo does)
Me: Exactly; besides the core plot of "stop the evil aliens from destroying humanity", there's basically nothing. I mean, yeah, sure, we may have the G-Man, but let's face it; even in the full length of Half-Life 2 with BOTH of its additional episodes installed, that pasty-skinned creep only gets literally about NINE MINUTES of screentime in total - xandermartin98

3 Mother 3's plot twists

Go ahead (those of you that played this game), just TRY and tell me you didn't see Masked Man's identity coming - xandermartin98

4 Chrono Trigger's storyline as a whole

Back To The Future in melodramatic Final Fantasy form; that's seriously ALL it is - xandermartin98

5 Donkey Kong Country's graphics (on SNES)

Has that very same classic grainy "digitized pre-rendered faux-3D sprites" look popularized by Mortal Kombat - xandermartin98

I think the Donkey Kong Country SNES graphics deserves the praise, it looks gorgeous, the newer DK Country game's HD graphics honestly kinda ruin them for me - darthvadern

6 Portal's villains (GLaDOS and Wheatley)

GLaDOS (P1): Sarcastic for the sake of being sarcastic; would have been forgettable without the ending song in my opinion

Wheatley (P2): Basically the same thing except so dumb that you can barely even tell whether or not he's BEING sarcastic; also falls squarely into the classic (and incredibly infamous) James Bond cliche of villains ALWAYS having thickly posh British accents and lifestyles; also would have been forgettable without the ending twist in my opinion - xandermartin98

7 Mario Kart 8's graphics

I was just never going to vote against glados. Also, I have to agree that the original games graphics on the Wii U were overhyped. But in my opinion the switch graphics are as good as promised.

They ARE beautiful, yes, but calling them as beautiful as WALL-E and the like is just a tad pushing it if you ask me - xandermartin98

8 Sonic The Hedgehog's music

Great music; not NEARLY as great as that of the Mario/Zelda/Metroid trifecta, however - xandermartin98

9 Undertale's character cast (ignoring the trash tier)


Greater Dog

The Amalgamates




Mad Dummy

Lesser Dog



Ice Wolf

Snowdin Shopkeeper (I think trash-Y would be a better word)
Nice Cream Guy
Tsundere Plane

Annoying Dog
Royal Guard 01/02
Mettaton's NEO form

Bratty/Catty (same here, honestly; still REALLY want to see the former's feet though)

Snowdrake and his father
Most of the generic "enemies" in general
So Sorry - xandermartin98

10 Conker's Bad Fur Day's humor aspects

Personally, I'd rather watch South Park: Bigger, Longer And Uncut almost ANY day of the week - xandermartin98

The Contenders

11 Mortal Kombat’s Gore Effects

MK does have some of the greatest gore effects in the history of games, but it isn’t much different from many other games on the shelf. For example, doom, Gears of War, Manhunt, and God of War all have gruesome scenes not much far away from the Mortal Kombat series. - Not_A_Weeaboo

12 Super Metroid's Brinstar music

Lower Brinstar in particular - xandermartin98

13 The Last Of Us' father/daughter dynamic

They're both complete jerks all throughout most of the game

By the time you reach the ending, it's actually pretty hard to feel any REAL sympathy for them whatsoever, as Yahtzee pointed out - xandermartin98

14 Three-Day Time Limit mechanic from The Legend Of Zelda: Majora's Mask
15 Super Metroid's Bosses

Pretty sure it wasn't even the game that actually invented scripted boss fights - xandermartin98

16 Most of Danganronpa's Character Cast

(cough, excluding Teruteru, Hiyoko, Hifumi and the like, cough) - xandermartin98

17 Cave Story's Soundtrack
18 Umjammer Lammy's Main Character
19 Mario & Luigi: Bowser's Inside Story's Main Villain (Fawful)
20 Final Fantasy Vi's Main Villain (Kefka)
21 Final Fantasy VII's main villain (Sephiroth)
22 Parappa The Rapper's soundtrack
23 Mortal Kombat Trilogy's graphics
24 Super Smash Bros Brawl's Story Mode
25 Super Smash Bros Melee's Physics
26 God Of War 4's Dad Kratos
27 Half-Life 2's physics
28 Team Fortress 2's character cast
29 The Legend Of Zelda: The Wind Waker's cel-shaded "chibi anime" art style
30 Metroid's main protagonist (Samus)


31 Bioshock's Plasmid gimmick
32 Super Mario Galaxy's graphics
33 Skyrim's lore
34 Xenoblade Chronicles' storyline
35 Mario & Luigi's "inside of Bowser" gimmick
36 Earthbound's final boss battle (with Giygas)
37 Undertale's storyline and the morality system that it entails
38 The Legend Of Zelda: Ocarina Of Time's dungeons
39 Xenogears' storyline
40 Super Meat Boy's difficulty
41 The Legend Of Zelda: Breath Of The Wild's combat
42 Kirby's titular main protagonist
43 Yoshi's Island's "crayon scribble" art style
44 Mario & Luigi: Bowser's Inside Story's final boss theme
45 Undertale's Genocide bosses
46 Super Mario Maker's level creator
47 Little Big Planet's level editor
48 Metal Gear Solid's storyline
49 Wario Land 4's graphics
50 Parappa The Rapper's "paper cutout" art style
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