Most Overpowered Magic: The Gathering CardsThink Power Creep has gotten way out of hand? These span the whole of MTG.
The Top Ten
Come on! Ancestrall Recall? Time Walk? CONTRACT FROM BELOW? They are way cheaper cards that basically make it so that YOU WIN THE GAME. I mean, you have no hand, draw contract from below.. DRAW SEVEN CARDS FOR TWO MANA AND AN ANTE CARD! How likely that you are going to lose that ante card if you just have ANOTHER SEVEN CARDS? Plus, since you're playing ante, with contract from below, you're almost guaranteed to win your opponent's ante card. Not as flashy as platinum angel, but incredibly good.
"You can't loose the game and your opponents can't win the game. " Simply protect it, let it sit there, and you win. Case closed.
Jaces' good ability takes way too long to pull off (12 loyalty)...
Black Lotus is good only on turn 1 and only with the right mix of cards...
Blighted Agent is also "other card dependent" and is too fragile.
Platinum Angel simply has to exist and you win. Turn 1 Llanowar Elves, Turn 2 Tinker = Platinum Angel on 2nd turn.
The only disadvantage of this card is maybe its mana cost and the fact that your opponent/opponents will completely rage when you use this card of over powered awesomeness. Just if you own this card, make sure nobody steels it from you, I learned this personally!
The "only" disadvantage of this card is that it does not win the game, has no effect while on board, is super fragile and costs you resources to protect (Force of Wills mainly). All of that to "not lose the game".
See what the issue is with your plan? You already have Force of Will to not lose the game, when you have to waste your "don't lose the game" cards to protect a bad "don't lose the game" card, there is a problem. - Furogi
Is the guy who wrote this serious? I quote: "Black Lotus is good only on turn 1 and only with the right mix of cards...". No, just no. Have you actually played a game of Magic? Platinum Angel is a crap 7 mana card who does nothing while in play. If I play Paradoxical Storm, you can be sure my Tinker is going to target Blightsteel Colossus or Time Vault, not the crappy Platinum Angel.
Easily beats out the rest of this list. Most of the other entries on this list are balanced by insanely high cost, and are only "overpowered" in casual games where no one thinks to play removal/counters. Lotus lets literally any deck skip forward 3 turns for the cost of 1 card, no mana, and very little deckbuilding space. Honorable mentions to Ancestral, Mind Sculptor, Time Walk, and Tinker, which are powerful for similar reasons.
With a little bit of luck and playing it in the right deck you can win turn 1. Definitely the most broken magic card of all times. Can't see why platinum angel is the top and not this card.
There is a reason this is the MOST EXPENSIVE of the Power Nine! Getting 3 mana of ANY color from 1 card with the only cost being sacrificing the card? And with NO cost to even play? That alone is overpowered! Especially since you can use said mana for ANYTHING!
Black Lotus is the definition of broken. It's so nasty, but Ancestral Recall for me is number 1. Black Lotus gives you ridiculous mana, but Ancestral Recall almost ensures you win. However Black Lotus fits in at number 2
Cranial Plating + Cheap Artifacts + Blighted Agent = Kill by 4th turn.
I have a deck built like this and it takes out Tier 1 decks all the time. It only cost me about 50$ to build
Sure its just a 1/1, But Infect is dangerous, Giving it Unblockable made it Disgusting. Given how easily you can give it +9 power with very little mana, its almost always an instant game changer.
8/8 for 8 mana that has flying, vigilance, indestructible, and gives all other permanents you control indestructible is definitely overpowered.
An 8/8 that's indestructible and makes all other creatures you control indestructible too game winning card right there.
With a white or White/Green tokens deck, this card over powers everything
There is pretty much no way to lose, since having even a 1/1 indestructible can be a game changer.
I've seen this card before and haven't seen it in action but there is a good reason this card is banned in Commander. First, Emrakul can't be countered, next Emrakul gives you an extra turn after the current turn, Third, Emrakul can fly along with protection from all colored spells and Anialator 6, Finally, should Emrakul ever be sent to the Graveyard She'll just shuffle the entire graveyard and herself back into the deck. This combination of abilities makes Emrakul the Ultimate Commander. and she only has one way of being beaten and that if you use a Colorless Exile to beat Emrakul Permanently unless you have some way of bringing her back from exile. Even though Emrakul has this weakness She still means a cruel I Win condition in the game.
Emrakul is the most directly powerful creature in magic full stop with his only opponent being ulamong the ceaseless hunger an 11/11 or 10/10 with the ability every time you attack exile the top 20 cards of your opponents deck. Emrakul story wise is also the most powerful with the ability to drain the life force (or mana) out of anything in it's path making it a mindless being of utter destruction. Plus Emrakul can never be really truly destroyed while there are some combos that can be done to send it to the graveyard it is sent straight back into your library while being pretty much impossible to exile (on the battlefield). Best card in my opinion, vote for Emerakul the aeons torn!
A great card that's just about impossible to get rid of and can't be countered. Some people are commenting Emrakul is indestructible..it is not. The old adage of it still dies to doom blade applies here. Once you are able to drop her the game is most likely over since you get a second turn that basically gives Emrakul haste in a manner of speaking. This is probably THE most powerful card in all of magic taking into account ALL of her abilities.
In my opinion eldrazi decks (good) are the most powerful deck around and they ramp rather well. Meaning this will be out pretty quick and on top of that it has annihilator 6 which means cards like platinum angel and jace will be eaten soon enough (because they are permanents). Also protection from colored spells so he's almost impossible to destroy and even if you do he will be back in the library and by that time your probably already dead.
4 Abilities instead of 3, Planeswalker so he is harder to deal with than a creature, And if you can keep him alive for 5 turns, its pretty much game over.
This is so good it is band in its own block. Throw in a soul ring and you can have it out on turn two.
No deck and they are out and it's not that hard to get
BEST CARD EVER. Exile their library. Game Over.
Instant death to any Mono deck. Simply find a way to drop it for cheap and you can totally stall out any mono deck that's been made.
I have lost to this card to many times because usually it is reanimated. It should be banned in EDH and Modern in my opinion.
Iona all I need say
Even with a multi coloured deck... this card will hurt your brain. Plus the art is cool.
Seriously, this is WAY too overpowered in summoning decks. Even better with hexproof and indestructible enchantments and only undone by two cards (tribute to the wilds and bonds of mortality). Plus, flying? Unblockable by most and it even comes in a commander deck. Win.
PUT that in a SLIVER DECK
5 drop that gives ALL your creatures Flying, +1/+1, and Indestructible. Its cost of Sacrificing a creature each turn is nothing compared to its ability.
All green decks would be screwed without it
Pure awesome, it makes all green decks awesome, it is what makes up everything green.
Without it everything would be black or blue or white, I don't mind red
Game winning card, I started turn one, dropped a forest. My buddy conceded right there, made up some excuse that his grandma just had a stroke and he had to go make sure she was okay. Pretty sick lie but whatever I won, no doubt obviously. Turn one Forest, very recommended deck. Wins Nevery time.
It's weird that so many people overlook its power. I think that Wizards just said that it was "basic" so that people would be discouraged from seeming like a poor peasant.
Got a 10 cost game changer in your hand on the 5th turn? This will let you drop it in for 4. Definitely overpowered.
I also had a dragon deck this thing pumped out dragons every turn.
You could get a the heavy costing drop out on turn three for EDH, turn one land, tap for sol ring. Turn two, another land, tap all four for it. Turn three, why hello there Emrakul, the Aeons Torn
I have this on my dragon deck. Talk about dropping 2 utvara for the cost of one. =)
Protection from everything, put back into library after death, 10/10, basically and invincible powerhouse
Protection from everything... PROTECTION FROM THE GAME RULES (Smashes opponent's face through table).
This is very good, but I think it's not higher because it requires a Rainbow deck, or all colors, which means the likelihood of you getting out this or any other high-power, high-mana creatures.
"Protection from everything"...
Put this in your sliver deck and win.
Best milling card ever, an honorable mention is jace memory adept
Traumatize is awful...
For me the best Magic card in the world a gigant reimiscent of a microscopic concept of a human being.
How is this not on the list?
Yes its 13 mana but that's only 13 turns, if you use time stretch to get 2 more goes then its even easier.
I’m sorry,99/99 There’s no other answer
If you play it in the right deck and right way, you can pretty much change the whole game. How many times did you need that one mana? Well with time walk you can do it.
Pay 2 mana for an extra turn? I mean come on!
He is right, I mean come on in a blue white control deck its a huge advantage.
I mean take an extra turn for 2 mana
With so many ways to get at least one creature though, She can spell disaster for anyone. The only reason she isn't higher on the list is her traitorous ability to kill YOU also.
Although she has the chance to kill you, it's easy enough to summon her from your hand, then you've basically got deathtouch on both monsters and players.
Three cards... For one mana. Creatures are good, but jeez this is powerful
Best non-Ante card in the game. But unlike Black Lotus, this does not go into every deck (like Shops).
1 mana. Draw 3. Instant.
Sure, Black Lotus is expensive as hell and extremely powerful in the early game, but Ancestral Recall is major reason that Blue as a whole got nerfed earlier in MTG's history. Drawing 3 cards for just 1 blue mana at instant speed with no downside is just plain broken, no matter how you look at it.
Makes any Artifact instantly available, and that means any artifact that can win you the game is right there, ready to go. Including this in your deck gives you 8 chances to draw the card you need to win.
Kill your memnite and drop blightsteel colossus and win the game
This artifact gives all your creatures flying, first strike, vigilance, trample, haste, pro black and red. Which basically it's saying they get op when that card comes into play. End of story
I have it. It is an instant win.
It is intense.
... Epic card... Spent so many good games with it in deck. Overpowered.
Need Islands to play the most of the Other Overpowered cards
It's so op it shouldn't be reprinted anymore
Tropical island? Volcanic Island? Tundra? Underground Sea?
Squire: What's the scariest thing in the world?
50-year old Magic player: An untapped island turn 1.
Forget Blighted Agent. This thing is an 11/11 with infect and trample. If your opponent doesn't block, they automatically lose.
11/11 infect trample and indestructible it's a straight beast
Plus it can be played with cards like Tinker or Quicksilver amulet for a lot cheaper. Use mirrorworks and you have two on the board for 2 or 6 mana.
It is a Corrupted, Badass Darksteel Colossus... Need more Info?
I got this card and once it was out I dealt 15 damage to him in one turn! Seriosly op, and it never truly dies unless you exile it. Only problem is the mana cost, but I just saw Garruk, caller of beasts, and now I want that because it would fix the mana problem.
Path to exile is a thing
15/15 of course it will make the list and even if you've killed it you have 3 5/5 worm creture tokens to deal with
Two mana: double the +1/+1 counters on a creature. This + a sage of hours with 3 forced adaptations and you get infinity turns. Game over
I've got a counter deck, and this is probably the best thing in it.
Very good in swarm and destroy decks. My friend has one and I WANT it
OP with a white weenie deck. Play it and within 5 rounds attack with 20 3/3 fliers. Also, your opponent gets a terra stomper or a nightmare or a shivan dragon and poof. Gone. With a deck that's goal is to get a bazilion life and a ton of weenies, this plainswalker can 1 round drop your opponents life from 20 to -40 on a bad day.
Classic card. The second best AZORIUS legendary creature card ever printed besides Hanna, Ship's Navigator! I have both in my Hanna EDH deck & it is a force to be reckoned with. It took me over ten months to create it because I wanted a work of art. Cards like the often overlooked ORDEAL OF HELIOD & the popular new card AETHERFLUX RESERVOIR create synchronicity city together Bruna in the deck with Hanna GG. I can't recommend it enough. ♧♣