Worst Team Fortress 2 Weapons
The Contenders: Page 5
The atomizer is useful for dodging rockets.
It's still useful even If you don't have the set.
Sandman is good but the problem is the 15- max health one rocket to your face at close range and you're dead.
You can jump three times. But it hurts you, and it's weak. Get Sandman or Boston Basher instead. Or a Pan
Thank God it's 76. I love this weapon! Very useful and does good damage! If you have the crit-a-cola, then a lot of enemies are going to have a bad Tom! (Underpants reference! Lol) - SanicHeghog123
You get faster firing speed and knockback just for -10 damage and smaller clip size? Nope.
Actually, it does more damage. It's just not the same pellet size. Valve makes mistakes sometimes.V 2 Comments
If YORK is here that means this must be here because it has the same statsV 2 Comments
The only use this weapon gives is spy checking and the classic "i need a weapon to do my job for me"
This should only be used for spy-checking.
Well huo-long is useless for offense, but it's an ok weapon for defense (preferably brass beast)
1. You run out of ammo incredibly fast, and unless your standing next to a dispenser then it is utterly useless for offenese.
2. The backstab protection basically sucks
A. A spy can literally just shoot at you instead of stabbing you.
B. You can basically wait until the heavy is done shooting and then backstab.
Useful while capping, you become a walking sentry
This is actually a joke but I like brass beast (on defense) and sometimes omislav more.V 1 Comment
Whoever made this list must've put every weapon here. And they don't realize stock have no downsides.
Use the degreaser for good combos, or backburner for ambushes. The regular flamethrower is never used in highlander.
Great for trolling a sentry though.V 2 Comments
A reskin of every stock melee weapon. If the stock melee for the class sucks, the ham sucks, but looks cooler.V 1 Comment
It's more for demo-men that want direct damage instead of rolling pills
Doesn't roll and less explosion radius... What is the point? Wouldn't the stock be better?
How do good weapons end up on this list?
It lot more better hit enemies easilyV 1 Comment
Amazing weapon for sentry nests
Pretty much different to every other engie shotgun.
Very good if used correctly and can be used to get INSANE sentry spots like on the map Egypt.
Its great if you know how to use it
Situational. If the enemy team has a few pyroes, fine, but if not, it's just a weaker flare gun with infinite ammoV 2 Comments
A nice weapon, good with demoknight loadouts (especially with the Splended Screen), but not recommeded for demolition loadouts.V 1 Comment
It's good, in mvm you can share it with a Scottish demo and demolish everything and crits help against something like a horde of scouts or any other class but a regular medigun has better usageV 2 Comments
They are reskins and you have to sacrifice your primary slot for more health and hard-to-control moving while charging with chargin targe or splendid screen
A weapons look does not indicate whether its bad or not.
Ever since the nerf, its been a shadow of its former glory. I can see why they nerfed it. Pyros would just use this and push the other options to the side. Plus with the degreaser its kinda overpowered. Its not a bad weapon you do flare gun damage with the mini-crits and can easily one shot 125 health classes. But its not the same for most including my self.V 1 Comment
Ok, this weapon isn't the best, I mean, you have to reload between each shot, but it can easily level most classes. I mean, not many people can run from 3 rockets, and I've only seen one pyro reflect all 3 of the rockets. But there is a downside to this weapon. If you load 4 rockets, it explodes on you, which will kill you painfully. And this weapon is terrible for defense, as it cannot be fueled by a dispenser.
I don't agree. This weapon is perfect for taking out a sentry because of the shoot three rockets in one click ability.
It just shoots 3 rockets that don't even go straight
This weapon is inaccurate and is a spam gun for people who can't play the soldier properly.V 2 Comments
I'm actually pretty decent with the sticky jumper. I can jump over sentry nests and then use my grenade launcher to take them out. The weapon really allows you to go wherever you want very quickly, flanking enemies and getting to insane heights. Of course it can't deal damage, but the grenade launcher from strange angles usually makes up for it.
I hope you realize almost your entire list is wrong.
Fun to use but not very useful in combat. Go with the Scottish resistance - SanicHeghog123V 2 Comments
After the major 2015 nerf, the Degreaser has become a useless, weak flamethrower that has become a shadow of its former self.
I think it is amazing a quick switch so you can jump of of a ledge or some thing set them on fire them quickly smash them with the power jack
You lose a lot of damage for a better weapon switch? Your flamethrower should be equipped almost always and you shouldn't have to change your weapon when someone tries to blast your face out, your flamethrower should already be equipped.
This is really effective with a flare gunV 6 Comments
Related ListsBest Team Fortress 2 Weapons Best Team Fortress 2 Scout Weapons Best Team Fortress 2 Sniper Weapons Best Team Fortress 2 Pyro Weapons Best Team Fortress 2 Engineer Weapons
List StatsUpdated 21 Jan 2017
3 years, 362 days old
Top Remixes (7)
3. Panic Attack
2. The Sun-on-a-Stick
2. The Quick-Fix
3. Boston Basher
View All 7