Top 10 Best Kirby Copy AbilitiesChoose your favorite Kirby copy abilities from any game. Even if it is present in only one game or is limited (such as U.F.O.), you can still put it as a regular ability. Have fun!
Sword is actually really fun to use. In newer games, kirby even has an uppercut attack. Sword is also very helpful against normal foes and bosses. This thing helped me beat Magolor and Marx!
Always loved this one. It's so helpful just in normal levels with lots of enemies
Sword makes Kirby turn into Link. 'enough Said.
Smash returns in Kirby: Planet Robobot with a highly enhanced arsenal of techniques, cementing its place as the ultimate Copy Ability. However, to make use of its overwhelming power, you will need the Kirby Smash amiibo.
The best thing about about this ability is that you have a range of abilities, also you feel like you're playing Super Smash Bros.
The very idea of this ability is awesome. Combining several of Kirby's ability into a versatile abilities to match his Smash moveset is such a cool idea. So glad it returned in Robobot (in the test room).
If Smash is the ultimate overall power, UFO is the king of ranged attacks. 4 levels of attack that are charged simply by holding down the button: a rotating spark-whip like Beam's attack, a laser shot that rebounds off of inclines, a standard projectile that moves quickly, and a devastating power blast that passes through walls and hits multiple enemies in a row. The ability to levitate freely is just icing on the cake.
It returns in Kirby: Planet Robobot alongside Smash, but it requires the Kirby amiibo in order to use it on the fly.
In Kirby's Adventure, you can break the game with this. Get it under the waterfall in stage one, when you lose it or can't go on with it (LADDERS) but you just go back to stage one and get it again. It's fun, but do it after you beat the game normally. But those ladders man...they just ruin the fun...stupid pile of wood...
You can fly for as long as you want, and you have a wide variety of many different powerful attacks. It's so OP that you need an amibo to use it in Kirby Planet Robobot, which is truly saying something. The U.F.O ability is no joke.
The proof is in the name. Fighter is a master of the battlefield, with lightning-fast combos and power strikes that can devastate any number of enemies in the span of a few seconds. Rising Break, Smash Punch, and Mega Force Blast rank among the most deadly attacks in the game, and mastering all of them puts Fighter in a class of its own.
It isn't perfect, however. As the name indicates, Fighter is for fighting, and its abilities are near-useless when dealing with puzzles. Wood stumps, metal blocks, elemental obstacles, the various obstacles throughout Kirby games are a thorn in Fighter's side. Truly, it has exchanged all situational uses in exchange for raw power.
One of the BEST abilities EVER. HAL could barely top this with Beetle, Staff, and ESP (as well as morphing Fighter with Suplex and making Wrestler). It's so versatile, you can beat every boss EVER just by spamming a different move. In fact, it might be the all-round best if you count out the fun factor!
This is the BEST and OP ability in Kirby games, you will be invincible to any attack in tornado form, it deals great damage, and it makes the arena and true arena a cakewalk. I used it to beat ALL bosses in squeak squad and Return to Dreamland like they were nothing! This should have been included in the earlier games...
It's like wheel, except than you can use it in the air, it haves a way better invincibility frame and it's the most OP power in the arena. Its good in battle and during level, so its clearly the best power-ups ( except if you don't when its too easy). And it looks very cool!
Perfect for attacking and defending at the same time. Deals decent damage and makes Kirby invulnerable.
Now, THIS is my main ability. The King doesn't choose this one for nothing. It's dash attack and drill attack cause complete invincibility, and the hammer flip is insanely tough. Hammer has helped me through all the True Arenas.
Rapid attacking, OP, and a ground moving move that makes you invincible and moves a good distance AND that you can control the distance of makes this the most deadly of kirby's arsenal once you know what you are doing.
Hammer is perhaps my most favorite Kirby Copy Ability! Come on, a lot of the Hammer move set deals a ton of damage to enemies and are practically OP.
This is simply the best in my opinion. It has so many unique and fluid attacks. I love the continuous automatic round of mirrors he emits (great for keeping several enemies back or even deflecting projectiles); it's short range but very effective. Next is the special dash that mirror Kirby performs; it'a just super fast, powerful, and easy to do one you get the hang of it. Lastly, the force field renders Kirby nearly invincible to enemies and projectiles. I have beaten some bosses by doing nothing more than just going in this force field and doing nothing more, it defects projectiles right back at the boss and never loses charge.
Mirror is SO fun. The basic swipe attack is mediocre at best, but the other moves have BRILLIANT range for something that isn't even a projectile. The sparkly-sparkly is actually pretty fun to beat people up with, and you actually have good control over your moves despite the seemingly slippery (for want of a better word) moveset. I'm just disappointed Mirror didn't appear in Star Allies -- HAL could have come up with some DEVASTATING combos.
Why not love it? Fun, crazy, actually is fast compared to kirby sprinting, good for slaying enemies, it's downfall is driving and jumping being it's only moves and can sometimes not be good when you don't know what's ahead, but still very crazy and fun!
I don't even need to say anything about this. You know it's a ridiculously good ability.
Its fast and kinda good but the wheelie rider is op if you need to go fast.
Extremely versatile and one of the best abilities. A floating overhead attack, a very powerful dashing surf that gives Wheel a run for its money, a geyser that annihilates overhead enemies, and enhanced underwater abilities makes this power as varied and effective as Fire or Ice, perhaps even more than them.
Easily one of the more versatile copy abilities to date, water has plenty of moves to keep beginners entertained and seasoned pros challenged to perform. All the while water manages to be one of the coolest looking, most effective, and just all around fun to use copy abilities in Kirby's arsenal.
This one is awesome; It's sad it hasn't returned (yet). Here's a challenge: Try completing the stage using the water geyser only to move.
For some reason this is one of my favorite abilities even though I haven't played a single game that it's in. it just looks like a lot of fun
I beat the arena in 15 minutes with this. Well timed crouching and shooting are (as I think) amazing together. In Kirby Planet Robobot, the only time I failed in the true arena was when I was fighting the last boss, which didn't use your copy ability. Everything else in the true arena was taken care of in about 17 minutes. No offense to anybody, but I think this should be higher on the list.
Archer is the master of projectiles for me. The extra Kirby Fighters game from Triple Deluxe (where Archer was introduced) is super fun to play just by spamming your Magic Star Arrow and hiding whenever a Kirby manages to get close, and they actually came up with some cool mechanics using Archer. A shame we couldn't get the ability into Star Allies.
This is a really good power for an umbrella. It has a nice little variety of attacks, which can result in some really nice combos. Even better that they instilled the splash element into there. And God forbid we forget how extremely powerful Parasol is. Again... it's an umbrella.
And I love it.
Give a cute pink butt kicking derp a cute umbrella with a star on its tip, and you will kick WAY more butt. I like to use this in Kirby Fighters because it can be used in horizontal or vertical situations.
The more I use this ability the more I like it. Can destroy bosses if you can sit under them.
While Hammer has the best damage output and Wheel can glitch into an invulnerable brake in SuperStar, YoYo can do insane damage with its upward spin attack, cover a lot of ground with its side spin attack, and reach switches and enemies that are usually out of reach in more directions than Beam. It takes skill but it's the most fun and rewarding ability. Rock is a close second, but it takes a patient playstyle, especially against bosses. Invincible but inactive versus fast and loose? I'll take YoYo any day.
Yo-Yo is a very strong ability. It has very good mobility in its dash attack, and can hit enemies THROUGH WALLS.
I'll admit that yo-yo isn't overall useful in the games, but it is super fun to play with.
Ugh so infuriating I don't want to type out why this is my favourite ability...
Not my favorite, but It's easy to beat bosses with bomb. For me, that is.
This is my favorite power I mean come on kirby can do bowling I never new kirby was into sports
It makes me feel powerful!
Mattstatt, it was highly buffed in newer games... it was merged with plasma, before then it was just a crummy Ice ripoff with only the shield
Spark is awesome because you can protect and attack at the same time! You cann also protect while powering up for a giant spark blast!
Most op Kirby Power, period.
Beam is always my main in Return to Dreamland, has so many useful attacks, and can function as a ranged weapon, a shield, and a melee weapon (multiple moves for each use except shield). I don't understand why Beam isn't even close to on the list when it is so perfectly well rounded.
Beam is my favorite Kirby ability of all time, and it is a long time classic for many Kirby games to come.
Beam should be my most used abilities in Kirby Super Star Ultra there a bunch of Waddle Doos. You can charge your beam and yeah
Crushing enemies is already awesome, and you can be so many statue things, but the best part about it is that once you turn into a stone, you are INVINCIBLE! That's awesome. Which is why I always use it. Well, ALMOST always. But anyway, it's awesome.
Prove me stone ability is used for beginners because pressing the attack button will turn you into stone. All enemies will not attack you
It's an underrated ability. If you can use it, it's very good.
It can be a throwing spear, a stabbing spear, a pass through walls spear, and a helicopter! Wait. what?!
You can stab any direction and fly like a chopper! How is that not awesome?
This is such an amazing ability, psychic balls of doom, absolutely impeccable range and power. What's not to love?! Not to mention ' teleportation to add to your arsenal.
It's got a giant ball of death, teleportation, and a Ness hat, what more do you want, yeah flying powers too.
Teleporting, relatively safe damage (floating while basic attack), what more do you want!
This is among the BEST. The only abilities I favour more are Wrestler, Staff, and ESP. Every single move deserves praise, but I don't want to rant.
I'll just say this: the grabs are FANTASTIC in Beetle, from the loop-de-loop to the simple throw. You can just DEVASTATE enemies with the beetle horn. It serves as a worthy competitor against Wrestler's broken grabs.
Also, I didn't even know its wings did damage till recently? It's so simple, yet so POWERFUL!
Not only can Kirby grab enemies with a beetle horn, he can look cool doing it. The gold/navy blue helm is really cool; I wish they could add more hats for Beetle in Kirby Fighters 2.
Beetle is a disgustingly strong ability in the same vein as Hammer and Tornado. It possesses a highly varied and efficient arsenal that includes a multislash combo, a dashing slice attack, upward and downward horn drill maneuvers, and the throw attacks of the Suplex ability from Super Star. What makes Beetle so effective is the extreme quickness of its attacks combined with the invincibility frames that many of them create; you can demolish enemies in seconds without ever being open to take damage.
Here's an empirical example of how strong Beetle is in comparison to other melee powers: when it was introduced in Kirby Fighters, its attacks were given startup lag and lower invincibility frames. It had to be severely nerfed in order to avoid becoming THE most dominant power in that game, in an environment that contains such powerhouses as Fighter, Hammer and Bell.
I really like how Leaf works. The tornado of leaves is enough to get through a boss rush EASY. It has a lot of control, and it has no all-round downsides.
Leaf is probably one of the most versatile abilities out there. You can throw sharp leaves at the ground, summon a powerful leaf tornado to fly through enemies, cause a pillar of leaves to appear and deal a hecktric ton of damage, and even hide in an almost completely onvincible shield. While not as quick as Archer and not as strong as Yo-yo, Leaf is still super useful in multitudes of occasions and has helped me too on a ton of boss fights.
Leaf can be just as invincible as stone, and leaf uppercut does a decent amount of damage.
It has so many attacks and mastering it takes patience. But it's totally worth it. It has one of the best projectiles and powerful defensive and offensive attacks.
I like this one because of the variety of attacks. electric ninja is good because using the down attack makes a lightning bolt above you, which is good for flying enemies
Me and my sister abused this power in Return to Dreamland. Just hearing it gives me nostalgia.
Range makes it bad by how weak the arrows are and how fast they fall. Archer is better
One of the cutest.
I love Mike! He's so cute and loves singing! Just like me! Except he's cuter! He is so powerful too! He can blast sound waves and make a building collapse!
I love Mike's voice! He is so cute and powerful! To me, Mike should be #1! Come on people out there! Don't you think Mike is a cutie? Vote for him!
Aww... Mike is such a cutie with those headphones! The cutest thing about him is that when he sings, everyone's like gah! And Mike's like all happy and in the end, the whole building collapsed cause of his sound waves and he's like oopsie!