Top 10 Best Pokemon Moves
This move is so powerful! A 150 base power and 95% accuracy! The only drawback is you can't do anything on the next turn, but Dialga, being a Dragon/Steel type pokemon, is so tanky that your opponent won't be able to do much against you(although fly or dig might ruin you)! It can do super effective damage(eat your heart out, Hyper Beam! ). Some may say it sucks because you have to rest the next turn, but nothing is going to take out a Dialga in one hit. Roar of Time is my favorite move, and by far the most powerful( well, V-Create has 180 base power, but your not going to have a pokemon that knows it).
A dragon version of hyper beam. Slightly better because of its dragon typing so it can at least do super effective damage, but other than that its as bad as hyper beam
Sure Dialga learns this with its boosted STAB, special attack and adamant orb, but the actual move isn't all that great. Just a dragon version of the sorry move hyper beam
In generation 4 and 5 this attack has 90 base power and STILL never misses. How the hell would (I believe until I saw) there was actually a Sp attack for fighting types which actually this cool!
Great movie because it is fairly powerful, never misses, has great PP for its power and is a Fighting-type move (Fighting-types can do super-effective damage to 5 types, most of which are common).
Fairly strong Fighting Type attack that never misses, doesn't activate contact related abilities like Effect Spore and messes up those Double Team/Minimize spamming NPC opponents. What's not to like?
This, small insignificant children, is what the boogeyman checks under his bed for, and what death is to afraid to tell it that it died 20 years ago. If there was an ability such as snow warning with stealth rock, pray to raptor Jesus.
Destroys sash, flying types, bug types, fire types and a lot of other stuff. Magic Guard and Rapid Spin may ignore/remove it, but those are the only ways to not take damage.
Cripples lots of pokemon, and really penalizes excessive switching, giving your opponent less flexibility.
Boomburst is arguably the most powerful move in the game. All of the moves that have more than 140 power have a significant drawback. Like Hyper Beam's recharge, Overheat's special attack reduction ( Overheat is actually only 140 power), Eruption's variable damage, and the suicidal Explosion. Boomburst's only drawback is that it is not super-effective against anything. It's area-of-effect ability is actually advantageous if your partner Pokemon are either Ghost-types, or their abilities are either Soundproof or Telepathy.
Boomburst is by far the most powerful move for a Pokemon to use. Only drawback is that, as a Normal-Type move, it can't be supereffective against anything (Although you can obtain STAB damage if you train Exploud to use it). Plus, I believe the reason it isn't higher on this list is 1) it's not widely known and 2) Only 5 Pokemon can be taught how to use this move
Best attack in the current meta, Scald gets a lot of power when used by the likes of keldeo. The fact that it burns is the icing on the cake since a lot of physical attackers are prominent in the meta as of now. Knock Off and Thunder Wave give this move competition though
One of the only Water type moves that Emboar can learn and it should be far higher on the list, you have a 30% chance of burning your foes!
Speaking of Emboar, give it the Waternium Z Crystal and watch hilarity unfold right before you!
Great attack, can be used well with bulky water types for STAB bonus, and also has a chance to debilitate physical attackers with burn.
Why does everyone always talk about Shell Smash + White Herb? People, people...! Focus Sash. Although, White Herb Sturdy Shell Smash Crustle is terrifying to deal with, even if it isn't an amazing pokemon.
This is a +4 attack. Lowers your defense and Special Defense, sure. But, in sharply raises your attack, special attack and speed. On Pokemon like Cloyster, Crustle, Omastar and Torkoal, it's deadly.
Especially with a White Herb, this move gives you a great stat boost and is one of the few moves on this list that is here due to strategy instead of raw power.
How is this worse than Earth Power? More Pokemon can learn it, it is 10 more powerful and is physical so counters special targets such as fire and poison. Can 1 hit KO Heatran. My favourite move.
Incredible Attack power of 100 and an accuracy of 100 easily makes this one of the best ground type moves in Pokemon. Many Pokemon can use this beast of a move to dismiss electric,steel,poison,fire and rock types. Gar chomp is unstoppable with it
Probably the best offensive move, due to its immense base power, good typing, incredibly diverse pool of Pokemon that can learn it and decent PP.
Arceus running this thing along with substitute, shadow claw, and swords dance is known as Extreme Killer. (aka making everyone cries)
Rayquaza, you are overpowered in many ways, but man this is most op thing about you.
Super over powered when you have a Pokemon with high attack. You just send it out and it amiditly destroyed every thing.
Sad Story Time,
First Run through of my first pokemon game, Platinum, I got a level 35 Jirachi with Draco Meteor, Mind Blown. But most of my pokemon were in the mid 40's to 50's, so I put it in the day care. Came back and found that Draco Meteor was replaced by Swift
Draco Meteor is the strongest dragon type attack in the whole Pokemon franchise as of now. Only downside is the Sp. Attack lower, but hello! White Herb was invented for a reason!
Dragon Rush is way better for Dragonite who has ridiculous attack...
The classic go-to-move for any Fire type or strong special attacking Pokemon, also Charizard's former signature move!
This is a great move with charizard, and many other fire types, it can even one shot water types sometimes.
This is basically one of my favourite fire type moves to use and is easy to get on Chimchar!
This move is basically Self-Destruct apart from much more stronger. I use to have it on my Golem but replaced it with Double-Edge as I didn't really find this move helpful as it also KO'S your Pokemon, but if your against someone really strong and they have 1 Pokemon left and you have 2 then use it so you win. Not great on Fighting type Pokemon
READ THIS IF YOU DON'T GET WHY TO USE IT.
It does the same amount of damage regardless of how much health you have. Great to use against an opponent with full HP when you only have a few HP. Also, prior to Generation 5, it halved the target's defense when calculating damage. In some generations, the user won't faint if it doesn't hit (I.e. against a Ghost-Type). The main disadvantage, other than it doesn't work on Ghost-Types, is that only 2 Normal types can learn it, Silvally and Lickilicky (for the Same-Type-Attack-Bonus).
I don't know why it is in TWENTY-SIXTH PLACE. This move has 250 POWER. That is the best I have ever seen. The only pokemon I know with this move is Mew, and is that not the best pokemon ever? It deserves so much higher than 26th...
Obliterates your opponent in one hit. Awesome. The thing is, if it's accuracy was 100%, Arceus was gonna lay in front of Vanilluxe saying "I surrender! " And stuff. I just wonder why wasn't Avalanche was up here. Avalanche was just as good as Sheer Cold. The Japanese of Sheer Cold was Absolute Zero, which was so cool too!
What makes sheer cold better than fissure, gulliotine, or horn drill? It's not like it matters if they're super effective or not. They all have the same accuracy. But then again, fissure can't hit flying types and gulliotine and horn drill can't hit ghosts...
The one hit KO and always hitting every type makes it easily one of the best moves. Set up Mind Reader and you've won. ( if you're faster than a Rock, Steel, Fire or Fighting type otherwise you're probably dead )
Well, in-game it might be rubbish, but competitively it's kinda neat.
Buff it all you want, Nintendo. It will always be sidebar.
This move is only helpful in the beganing of a game when speed actually matters. When you get high leveled slowing a mega raquaza,or other fast Pokemon, a little doesn't make a difference.
Do you know in anime when Paul's 3rd Pokemon was drapion and it used toxic spikes to poison 5 of ashes Pokemon? That's why I prefer toxic spikes over spikes.
This is such a fun move, as long as your opponent can't absorb the spikes.
Geomancy honestly is completely overpowered, and with power herb, it's a double quiver dance in one turn. You can defeat many opponents with it.
Simply great. Power up 3 essential stats and with a power herb its unstoppable.
Only one poke can learn it though
It's really good. I charge up Xerneas with this and then spam Moonblast.
Just a fire-type version of Hyper Beam! Along with Roar of Time and Hyper Beam, this should be in the bottom barrel of the listing!
Never ever use this (unless you want to nuke the last Pokemon you're facing), same goes for other bad signature moves with the same effect (Hydro Cannon (Water Variant), Frenzy Plant (Grass Variant), Prismatic Laser (Psychic Variant which is 160 Base power and only Necrozma can learn it) and then of course Roar of Time (Dragon Variant and only Diagla can learn it).
Never use moves with horrible side effects, they will kill you.
In the show blast burn is an earthquake with fire. Actually effective against water types despite it being a fire type move. Definitely should be higher on the list
How the hell is this not higher a fire type move that is CLEARLY the exact SAME as hydro cannon personally I love fire types but when only starters can learn this move it makes my Emboar even more special.
I hate hyper beam. It is not that strong being normal type, in competitive play and also makes you charge a turn which basically makes it useless practically. Hydro cannon isn't that good either.
Isn't hydro cannon technically the same as hydro pump?
Hydro Cannon is a great move with high power.
Although it only has 5 PP and reduces both Attack and Special Attack by one stage after use, Dragon Ascent has a fantastic 120 base power and 100% accuracy. This move is exclusive to Rayquaza, and Rayquaza Mega Evolves when it knows Dragon Ascent. With a Flying-type move of 120 base power coming from a base 180 Attack stat with STAB, Mega Rayquaza can easily defeat most Pokémon with this move, whether in competitive battles or not. Furthermore, Mega Rayquaza's impressive defensive stats ensure its longevity in battle, despite the stat drops. Therefore, while a significant portion of its effectiveness may stem from the Pokémon using it, Dragon Ascent is undeniably a powerful attack and can be considered the best move.
A all powerful dragon type attack. My level 70 rayquaza beat a level 80 Deoxys with this move
How is this second? Hyper beam is a poor move, it appeals to people because it has a big attack power but if you try using this competitively online you'll get destroyed. There's no chance of it being super effective and you have to recharge after it's used, so you're leaving your opponent free to use focus punch or switch in to a Pokemon that is strong against yours, knowing full well you aren't going to be able to punish the switch with an attack. Using a power 80 move twice is a better choice since that's 160 in total compared to the 150 you get every 2 turns for hyper beam and you don't get to advertise a free turn to your opponent.
This move is actually horrible. First of all the recharge has it having the same base power as a 75 power move. Second it's a normal type move which is super effective against nothing. Third it has a chance to miss making it as useful as a 67.5 base power move. Fourth most pokemon who get STAB on this move are physical attackers there are litterly some pokemon who are better off using tackle than this. Lastly because of the recharge the opponent can do a sething up and you will get destroyed. So my message is don't use this move. You'll get destroyed.
Sure, its risky, but this move is the best because...when I am writing this, hyper beam is #1 on this list. The thing is, metronome can even use better moves than that. I prefer Solar Beam over Hyper Beam, but it holds the same truth, metronome is the best because it can use all the moves on this list and more.
I LOVE This Move! Sure there are chances of Self-Destruct, Explosion and Memento, But Metronome still has chances to Become a Legendary's Signature Move! Had Happened to me Twice, My Togepi completely Owned Morty's Gengar When Metronome Suddenly Became Psycho Boost (Sorry if I'm wrong with the name)!
This is literally the first move Togepi learns on Platinum, Diamond and Pearl when you collect the egg, and I like this move because you can get any move in the game and once I got a really powerful move!
Not that great of a move on its own. However, add the fact that this is super effective against grass types to the fact that so many water types use it, and you have the answer to why water type is so overpowered.
Awesome move, in my opinion if you use it on quagsire it's deadly!
Great move against dragon and grass and is effective + deals good damage
Don't waste your Pikachu on Thunder, use the Agility + Electro Ball combo since he is very fast anyway. Also, for a Pokemon like Pikachu Thunderbolt is good enough... It's more useful for a Pokemon like Magneton who can learn Lock-On, and can take better hits than Pikachu can.
Pair this up with a Pokemon that has Drizzle (Kyorge, especially Primal Kyorge), Compound Eyes (Galvantula) or No Guard and your accuracy problems will disappear!
Same with Hurricane, Blizzard (if you're using Snow Warning), Fire Blast (don't use it with Drizzle) and Focus Blast!
Whenever I use this move it just misses most of the time, what a shame.
I hate this move it isn't a good grass move and it hardly hurts the enemy it is so bad and I hate it even more when most Pokemon learn it at a high level!
Back in the old days hyper beam was a physical attack, so giga impact was made to replace hyper beam after it became a special attack.
Gigs impact is a very heavy attack, and what I mean by that is that, it can do tons of damage. But sometimes it goes second.
This move is awesome. Pokemon with high attack and STAB like Blaziken will kill you, even though there is recoil.
Great move if you are about to faint. You can use Endure and just use this move after.